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Do you have weather effects in your RPG sessions?

Started by daniel_ream, June 23, 2016, 11:24:41 AM

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Christopher Brady

Quote from: Krimson;906415I have a fictional city that I use often called Heritage. I use fog a lot for that city as it's kind of my Castle Rock but with more Wendigo.

Heritage City, I like it.  I assume it's near some mountains that trap clouds meaning it snows there for longer periods in the year?
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

Krimson

Quote from: Christopher Brady;906472Heritage City, I like it.  I assume it's near some mountains that trap clouds meaning it snows there for longer periods in the year?

I live in Alberta, and it's fictional location is based on taking Edmonton, Calgary, Jasper and Banff and drawing an X. So I think it's somewhere around Crimson Lake. I still have a map I kludged together which I think is a mirror image of Grande Prairie (chosen because of similar population). I think it's location would definitely make fog a thing there are times, though there was no natural explanation. Most nights a luminous fog would roll in as the sun set, and the population knows to stay in at night because of what comes with it. I'm sure a good chunk of inspiration came from Stephen King's The Mist. If I were to use the place again I might drop that altogether and go with more natural weather effects. Here in Alberta I guess this year we're not only known for flooding but also one of the most massive forest fires in history. Fires are not something unusual and I'll probably use one in a future game because I can't think of anything that would make any level character feel so helpless so effectively.
"Anyways, I for one never felt like it had a worse \'yiff factor\' than any other system." -- RPGPundit

cranebump

As it applies to setting and sometimes plot, yes. Last session had a persistent drizzle, making tracking tough (which, of course, was what the characters were attempting to do). It will be more of a feature in the upcoming excursions into the mountains, where cold weather awaits them, as well as a hidden, tropical valley over a heat vent. The party has received clues about this when they obtained a list from an NPC mentor that featured both cold and warm weather gear. Since they're out to eventually find out why mentor didn't return, they'll run into both extremes.
"When devils will the blackest sins put on, they do suggest at first with heavenly shows..."