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5E Gaming Sets - Games Within Games

Started by Gold Roger, August 17, 2014, 02:11:34 PM

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khyber

Quote from: Ladybird;780527We've tried integrating games into games; in one campaign, my character had earned some benefits from a god of luck, which were intended for the campaign's finale; a poker game.

Problem was, when the scene started, GM dealt the cards, and we... played poker. Properly. Having the GM butt in and manipulate the game directly (Because otherwise, we'd have been there all night, playing poker) kinda killed the mood of it, but there was no other way to really include a luck bonus and have it matter.

So, honestly, +Proficiency to any sort of gaming or gambling check would do fine for me.

An easy way for a luck bonus to work in Poker is simply that for every point of luck bonus you have, you can draw an extra card to make your hand from. If your luck bonus is +2 and you are playing 5-card draw, you initially get seven cards to make your hand from. If you want it to be even more powerful, then you can get extra cards from the draw as well.

The same concept works well enough for Blackjack, Baccarat, Hold'Em, etc.

If you have more skill-based bonuses, then passing your skill check allows you to draw an extra card, with the DC rising by 5 every time. The first extra card is DC15, the second DC20, then DC25, etc. This could work for each hand you play or cumulatively throughout your session at the card table, depending on how powerful your DM wants luck and gaming skill to matter to the outcome.

David Johansen

I always take Snit's Revenge in case I run into a young red dragon.
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RPGPundit

Quote from: khyber;999149An easy way for a luck bonus to work in Poker is simply that for every point of luck bonus you have, you can draw an extra card to make your hand from. If your luck bonus is +2 and you are playing 5-card draw, you initially get seven cards to make your hand from. If you want it to be even more powerful, then you can get extra cards from the draw as well.

The same concept works well enough for Blackjack, Baccarat, Hold'Em, etc.

If you have more skill-based bonuses, then passing your skill check allows you to draw an extra card, with the DC rising by 5 every time. The first extra card is DC15, the second DC20, then DC25, etc. This could work for each hand you play or cumulatively throughout your session at the card table, depending on how powerful your DM wants luck and gaming skill to matter to the outcome.

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fearsomepirate

I just abstract it with an ability check. INT vs INT to play the game fair, DEX vs Perception to try and cheat. But watch out, there's a guy in Hommlet who has Expertise in gaming sets...
Every time I think the Forgotten Realms can\'t be a dumber setting, I get proven to be an unimaginative idiot.