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5e: Cleric Character Sheet

Started by GnomeWorks, June 23, 2014, 09:51:59 PM

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GnomeWorks

Mechanics should reflect flavor. Always.
Running: Chrono Break: Dragon Heist + Curse of the Crimson Throne (D&D 5e).
Planning: Rappan Athuk (D&D 5e).

Marleycat

My question is that the amount of spells prepared seems different, it's LEVEL + Wisdom modifier. In the playtest it's LEVEL +1. Or was it different for clerics?
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LibraryLass

Quote from: Marleycat;760794My question is that the amount of spells prepared seems different, it's LEVEL + Wisdom modifier. In the playtest it's LEVEL +1. Or was it different for clerics?

No, pretty sure this is new.
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GnomeWorks

Can somebody explain (or link to an explanation) of the spell slots vs. spells prepared thing?
Mechanics should reflect flavor. Always.
Running: Chrono Break: Dragon Heist + Curse of the Crimson Throne (D&D 5e).
Planning: Rappan Athuk (D&D 5e).

Sacrosanct

I actually like the new change.  It also lowers the use of at wills if more slots are available, which should make people happy :-)
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Sacrosanct

Quote from: GnomeWorks;760815Can somebody explain (or link to an explanation) of the spell slots vs. spells prepared thing?

spells prepared are the pool of spells which you cast.  Spell slots are the number of spells you can cast per level.

so if you can prepare 5 spells, and can cast 2ea level 1 and 1ea level 2 spells, it would look like:

prepared spells: magic missile, charm person, burning hands, web, levitation

you can cast either web or levitation because they are both level 2 spells and you only have one slot.  Or you could cast burning hands all three times, twice at level 1 and once at level 2 (for increased damage)
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

crkrueger

Quote from: GnomeWorks;760815Can somebody explain (or link to an explanation) of the spell slots vs. spells prepared thing?

IIRC, Prepared is what you have prayed for or memorized.  Slots is actually casting it.  I can prepare 9 spells, but theoretically can spend all my slots casting the same one, for some spells gaining a benefit if I expend a 3rd level slot for a 1st level spell.  I like it, it's a good mix between something like spell points and strict 1e.  Tactical forethought still matters, as does leaving some of your spells "unprepared" so you can be flexible.
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GnomeWorks

That's... bizarre. Not Vancian, but not quite not-Vancian, either.

Not sure how I feel about that.
Mechanics should reflect flavor. Always.
Running: Chrono Break: Dragon Heist + Curse of the Crimson Throne (D&D 5e).
Planning: Rappan Athuk (D&D 5e).

Sacrosanct

Quote from: GnomeWorks;760822That's... bizarre. Not Vancian, but not quite not-Vancian, either.

Not sure how I feel about that.

I like it because it gives a little flexibility to the mage.  I've always houseruled that clerics didn't have to memorize their spells but just prayed for the one they wanted when needed, so it works for me
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

crkrueger

I'll probably old school the mage, but give the cleric the flexibility.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

Marleycat

Quote from: GnomeWorks;760815Can somebody explain (or link to an explanation) of the spell slots vs. spells prepared thing?

It's like a 3e sorcerer with Arcana Evolved's flexibility. As a wizard you can learn any spell out there, as a cleric you know any given spell on the list. But you can only prepare a short list usable in any slot you have with differing effects is the quick and dirty version.
Don\'t mess with cats we kill wizards in one blow.;)

James Gillen

Quote from: CRKrueger;760821IIRC, Prepared is what you have prayed for or memorized.  Slots is actually casting it.  I can prepare 9 spells, but theoretically can spend all my slots casting the same one, for some spells gaining a benefit if I expend a 3rd level slot for a 1st level spell.  I like it, it's a good mix between something like spell points and strict 1e.  Tactical forethought still matters, as does leaving some of your spells "unprepared" so you can be flexible.

It reminds me of 3E Sorcerer more than anything.

JG
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Marleycat

Quote from: GnomeWorks;760822That's... bizarre. Not Vancian, but not quite not-Vancian, either.

Not sure how I feel about that.

Neo-vancian is the popular term.
Don\'t mess with cats we kill wizards in one blow.;)

Marleycat

#13
Quote from: CRKrueger;760828I'll probably old school the mage, but give the cleric the flexibility.

You would have to give them way more spell slots and that's not counting at-will cantrips/orisons or the fact that spells better be scaled again unless you prefer 35+ individual slots plus possibly 25+ cantrip uses at high levels?

The reason why 0-level spells are unlimited along with 4/4/3/3/2/1/1/1/1 (19) total spells with flexibility is to erase the Batman wizard and to make a cleric's actual God half relavent. And to eliminate paralysis analysis with the 76 (3e) spell slot nightmare.
Don\'t mess with cats we kill wizards in one blow.;)

GnomeWorks

Quote from: Marleycat;760833Neo-vancian is the popular term.

I mean, it seems way better than normal Vancian, but still gonna say that I prefer spell point systems.

I imagine it wouldn't be that hard to convert this to a point-based system, either.
Mechanics should reflect flavor. Always.
Running: Chrono Break: Dragon Heist + Curse of the Crimson Throne (D&D 5e).
Planning: Rappan Athuk (D&D 5e).