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[4E] Review of Dungeon Master's Guide 2

Started by Windjammer, February 16, 2010, 03:58:33 AM

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jeff37923

Quote from: two_fishes;362891Isn't ownership of the fiction what's going on? Every player in an rpg tries to influence their part of the fiction. The ways they are allowed to do that are limited by the rules and by the custom of each group.

Fixed your typo.
"Meh."

One Horse Town

Why are people on the forge side of the tracks always so obsessed with power? Everything is expressed in terms that boil down to power struggles. GM abuse of power is a favourite, ownership suggests, well ownership, which is power over the setting, shared narrative is just a wanky way of saying "i want my bit of power! Waah! No single person should have THE POWER."

Fuck, it's not Greyskull.

Power, power, power.

Most folk tend to play just fine without that power haggling.
Must be a Con thing.

Aos

I think he's doing a service, setting all you knuckle-walkers straight.
You are posting in a troll thread.

Metal Earth

Cosmic Tales- Webcomic

One Horse Town


jeff37923

Quote from: One Horse Town;362920Drinking before 6 PM again?

Aos was complimenting you on setting the Forgies straight.
"Meh."

Aos

You are posting in a troll thread.

Metal Earth

Cosmic Tales- Webcomic

One Horse Town

Quote from: Aos;362926I'm just adding to the fiction.

Is body horror a genre?

jeff37923

Quote from: Aos;362926I'm just adding to the fiction.

Of the friction?
"Meh."

Aos

You are posting in a troll thread.

Metal Earth

Cosmic Tales- Webcomic

One Horse Town

Quote from: Aos;362930Feel the power!

I feel it brother!

Benoist

Quote from: One Horse Town;362937I feel it brother!
Incest.

One Horse Town

Way to lower the tone, Frenchie. :rolleyes:

Peregrin

Quote from: J Arcane;362886And people doubted me when I insisted the Forge had taken over our game.

People doubted?  I thought it was common knowledge that some of the designers on 4e liked using theory as a basis, even if they reject some parts of it.

Mike Mearls was originally supposed to help found the 'Hephaestus Forge' with Edwards and another fellow before he was pulled away to "work on a revision of D&D."  He's defended theory personally on RPGnet in the past -- back in 2004 I think, and said he and the other designers had talked about it in relation to D&D, even when 3.x was still going strong.  Edwards also endorses 4e as a gamist engine, and I haven't heard him speak an ill word of it unlike older editions of D&D.

Not that I mind, since 4e exists in limbo for me, ever attracting and repelling me at the same time, but I can see where it could bug other people.
"In a way, the Lands of Dream are far more brutal than the worlds of most mainstream games. All of the games set there have a bittersweetness that I find much harder to take than the ridiculous adolescent posturing of so-called \'grittily realistic\' games. So maybe one reason I like them as a setting is because they are far more like the real world: colourful, crazy, full of strange creatures and people, eternal and yet changing, deeply beautiful and sometimes profoundly bitter."

Benoist

Quote from: One Horse Town;362940Way to lower the tone, Frenchie. :rolleyes:
Sorry. Aos' spirit got to me for a moment. :D

Seanchai

Quote from: Sigmund;362887If improv is going to be allowed to trump rules, then what would be the downside of using improvised narrative to dictate the outcome of every challenge...

It's not always as much fun.

Seanchai
"Thus tens of children were left holding the bag. And it was a bag bereft of both Hellscream and allowance money."

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