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13th Age NDA Lifted

Started by B.T., June 12, 2012, 02:35:36 PM

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Exploderwizard

Quote from: thedungeondelver;548207
Like, Greater God

ARMOR CLASS: -HOODIE
MOVE: 12"/#36" (#=IN DODGE CHARGER SRT)
HIT POINTS: FUCK IT, ALL OF 'EM MAN.
NO. OF ATTACKS: LIKE, FOUR OR FIVE ON THE XBOX CONTROLLER OR SOME SHIT, MAN.
DAMAGE/ATTACK: I'LL POP YOU ONE BRAH
SPECIAL ATTACKS: I'LL ICE A BRO!
SPECIAL DEFENSE: AXE BODY SPRAY
MAGICAL RESISTANCE: MAN, FUCK THAT GAY SHIT BUT I GUESS CRISS ANGEL CAN PULL THE BABES SO WHATEVER RIGHT
SIZE: WHOA BRAH, PERSONAL
ALIGNMENT: CHAOTIC DUDE
WORSHIPER'S ALIGN: BABES WITH ME, BRAH
SYMBOL: RAM TOUGH
PLANE: GREEK ROWA
CLERIC/DRUID: NAW BRAH
FIGHTER: HELL YEAH, HALO3 FTW
MAGIC-USER/ILLUSIONIST: IS THIS LIKE THAT MYSTERY GUY WHO IS TOTALLY A PUA?  I'M DOWN WITH THAT
THIEF/ASSASSIN: NOW WE'RE TALKIN
MONK/BARD: YOU GOTTA BE SHITTIN' ME BRAH
PSIONIC ABILITY: VI

A totally awesome leader to the Brotep pantheon.

Scatch that. Amenbrotep left the pantheon because he was just too fucking special to be a part of anything.
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.

ggroy

PD looks like something resembling Reflex in 4E D&D, judging from the spells in the dwarfforged sorcerer character sheet.

ggroy

#17
From the gnome bard character sheet, MD looks like something resembling Will in 4E D&D.


So the 13th Age defenses are basically similar to 4E D&D, but without Fortitude.

thecasualoblivion

Quote from: Melan;548179I hope the people it was designed for have metric tons of fun with it. I also hope the same people shut up about other people enjoying D&D now and forever, AMEN.

The existence of Pathfinder and OSR retroclones didn't really stop people hating on enjoying a D&D different from theirs. Why should this be different, particularly in light of the comments in this thread.

I continue to be amused by this site's complaints against "4vengers" while under the illusion that people behave any better here.
"Other RPGs tend to focus on other aspects of roleplaying, while D&D traditionally focuses on racially-based home invasion, murder and theft."--The Little Raven, RPGnet

"We\'re not more violent than other countries. We just have more worthless people who need to die."

thedungeondelver

Troll troll troll the thread/watch him as he screams...
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Skywalker

Quote from: ggroy;548220Hmmm ..... AC, PD, MD.


MD =  ?

PD = ?

Mental and Physical Defence is my guess.

Benoist

"13th Age is less interested in giving you a version of a game you already own, tweaked slightly, and more interested in pushing the design space of D&D into new territory."

What a fucking word salad. Just say the game is written for people who hate D&D. :D

Benoist

QuoteSo having gone into what 13th Age isn't, what is 13th Age? Well, as Tweet and Heinsoo described it, it's a love letter to D&D.

It's a love letter in that it recalls all the best parts of the object of affection, while ignoring or forgiving all of its shortcomings and flaws. Included in the letter is the time you clawed your way out of a sure defeat, of the time you undid the diabolical schemes of the King of All Liches, that moment of quiet joy when the imaginary person on the piece of paper did something you never expected them to do.

Not included is that time you argued over whether or not you'd packed enough rope. (13th Age doesn't have a Fantasy Accountant subgame - you're presumed to be equipped for the job if you know it's coming.) It doesn't include that time you rolled poorly on a skill check and the game ground to a halt as the GM slowly realized that now you have no way forward. (13th Age skill checks always "fail forward" - if you flub the roll, you still advance, you'll just have some... complications.) It especially doesn't include that time you all argued what the One True Edition is, which is one of 13th Age's biggest draws for me.

D&D has a long and rich history, but that history has a downside - in that there are certain expectations its players have, and they cry foul when those expectations are not met. It's expected that wizards cast spells this way, or that the game be primarily geared towards the dungeon crawl, that we need to keep alignment around even though the first thing done by everyone I know is to pretend it isn't there. All these things are part of the 'brand,' and deviation from the brand is looked upon with suspicion. But deviation encourages innovation, and therefore, it's tough for D&D to truly innovate and still be D&D.

Hm. Ooo-kay.

Monster Manuel

My friend signed me up for the playtest without asking me (he planned to run it), but I backed out once I saw the rules. My first instinct is to say that the game's a turd of the highest order, but to be more intellectually honest, I'd have to say it was just antithetical to everything I look for in a game.

Also, the default setting is worse than something a 14-year old would come up with. You basically ally or work against one or more superbeings that have no depth whatsoever. That with all the bits posted in this thread- including lame attempts at modeling D&Disms that weren't open (Dwarfforged, really?) just left a bad taste in my mouth. Who would take this crap seriously, or find it compelling?

I'll stop now, as I'm veering towards a rant.
Proud Graduate of Parallel University.

The Mosaic Oracle is on sale now. It\'s a raw, open-sourced game design Toolk/Kit based on Lurianic Kabbalah and Lambda Calculus that uses English key words to build statements. If you can tell stories, you can make it work. It fits on one page. Wait for future games if you want something basic; an implementation called Wonders and Worldlings is coming soon.

deleted user

In playtest, I found it more fun than DnDnext.

thecasualoblivion

Quote from: Sean !;548276In playtest, I found it more fun than DnDnext.

Looking at the character sheets and the discussion over at rpg.net and comparing it to my own 5E playtest experience, I'd play it over 5E for sure at this point.
"Other RPGs tend to focus on other aspects of roleplaying, while D&D traditionally focuses on racially-based home invasion, murder and theft."--The Little Raven, RPGnet

"We\'re not more violent than other countries. We just have more worthless people who need to die."

The Good Assyrian

Quote from: Sean !;548276In playtest, I found it more fun than DnDnext.

Out of curiosity, what did you like about it?


-TGA
 

Peregrin

Quote from: CRKrueger;548176Well, now that WotC has dumped "The D&D the Forge created"

That'd be awful convenient for the narrative this site's population has constructed, but I still have seen no evidence of this anywhere.
"In a way, the Lands of Dream are far more brutal than the worlds of most mainstream games. All of the games set there have a bittersweetness that I find much harder to take than the ridiculous adolescent posturing of so-called \'grittily realistic\' games. So maybe one reason I like them as a setting is because they are far more like the real world: colourful, crazy, full of strange creatures and people, eternal and yet changing, deeply beautiful and sometimes profoundly bitter."

Ladybird

Quote from: jadrax;548169Gaze upon these playtest character sheets and cry! (Warning, they are pdfs)

It looks like someone glued some FATE sprinkles onto a D&D. It doesn't look as terrible as some people here are making out, but it doesn't look like something I want.

I can see what they're going for, but I think the D&D part of it's heritage will be the big problem. D&D fans want D&D, and doorstop fantasy literature fans probably don't.
one two FUCK YOU

Sacrosanct

So, is "13th Age" the name, or the descriptor of the target demographic?



Sorry, I couldn't resist. ;)

Personally I couldn't care less about it.  Not my cup of tea, but if people like it, the RPG police isn't going to raid their house or anything.
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.