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The woke infiltration of Battletech.

Started by Ratman_tf, April 25, 2024, 04:39:02 AM

Previous topic - Next topic

HappyDaze

Quote from: BoxCrayonTales on July 22, 2024, 03:44:48 PMI have no emotional connection to Battletech and barely know anything about it, so I would probably make my own mecha property.
There's nothing stopping you from doing this. BattleTech isn't stopping you from doing this, just as you can bottle your own cola and sell it against Coca-Cola. You are very unlikely to dethrone either of the big names, and are very likely to fail, but you can try.

BoxCrayonTales

Quote from: HappyDaze on July 22, 2024, 05:08:39 PM
Quote from: BoxCrayonTales on July 22, 2024, 03:44:48 PMI have no emotional connection to Battletech and barely know anything about it, so I would probably make my own mecha property.
There's nothing stopping you from doing this. BattleTech isn't stopping you from doing this, just as you can bottle your own cola and sell it against Coca-Cola. You are very unlikely to dethrone either of the big names, and are very likely to fail, but you can try.
Okay? I didn't say there was anything stopping me.


HappyDaze

Quote from: BoxCrayonTales on July 22, 2024, 05:46:34 PM
Quote from: HappyDaze on July 22, 2024, 05:08:39 PM
Quote from: BoxCrayonTales on July 22, 2024, 03:44:48 PMI have no emotional connection to Battletech and barely know anything about it, so I would probably make my own mecha property.
There's nothing stopping you from doing this. BattleTech isn't stopping you from doing this, just as you can bottle your own cola and sell it against Coca-Cola. You are very unlikely to dethrone either of the big names, and are very likely to fail, but you can try.
Okay? I didn't say there was anything stopping me.


What you said was:
Quote from: BoxCrayonTales on July 22, 2024, 08:42:23 AMNo, I want to reform copyright so that everyone is empowered to make and sell their own versions of Battletech.
So, again, why would it be necessary to reform copyright if there's already nothing stopping you (or anyone else) other than the fact that you'll be competing with a big name?

BoxCrayonTales

Quote from: HappyDaze on July 22, 2024, 07:12:50 PMSo, again, why would it be necessary to reform copyright if there's already nothing stopping you (or anyone else) other than the fact that you'll be competing with a big name?
I personally might not want to, but I cannot speak for anyone else.

It's a lot more than that, tho. There's numerous orphaned works and abandonware that are faded into obscurity and cannot be revived by fans due to fear of being sued for copyright infringement. The only way to address the problem is through a reform of the laws.

HappyDaze

Quote from: BoxCrayonTales on July 23, 2024, 02:18:53 PM
Quote from: HappyDaze on July 22, 2024, 07:12:50 PMSo, again, why would it be necessary to reform copyright if there's already nothing stopping you (or anyone else) other than the fact that you'll be competing with a big name?
I personally might not want to, but I cannot speak for anyone else.

It's a lot more than that, tho. There's numerous orphaned works and abandonware that are faded into obscurity and cannot be revived by fans due to fear of being sued for copyright infringement. The only way to address the problem is through a reform of the laws.
I get that with "abandoned" properties, but we're talking about BattleTech here. Whether you like the direction it's going or not, it's certainly not orphaned or abandoned today. You might have had an argument (briefly) when FASA shut down, but even then the ClickyTech thing happened (I was not a fan) and then the 'Classic' tabletop game suffered on life support before pulling through and doing it's rehab. Today, it's performing better than ever, but yes, it does still carry the scars of that ugly period.

Omega

Quote from: BoxCrayonTales on July 20, 2024, 08:36:20 AMCompanies don't have a choice. They have to keep making new editions, including reboots, or they'll go out of business.

This has been proven false for decades.
They do it to gouge the customers.

zircher

Games Workshop is a master class in this level of fuckery.
You can find my solo Tarot based rules for Amber on my home page.
http://www.tangent-zero.com

HappyDaze

Quote from: zircher on July 26, 2024, 01:34:34 AMGames Workshop is a master class in this level of fuckery.
Very true, and a great example of what I do not want to see happen with BattleTech.

Although the aerospace side of BT (including warships) has been left to rot like a GW special line 2 years after release...

weirdguy564

Yeah, AeroTech and BattleSpace were always the red headed stepchildren.

Hell, I fundamentally disagree with AeroSpace fighters being essentially flying armored tanks that die thru attrition. 

In the case of BattleSpace, that was totally broken from the start.

If you have to add up, then average out a ship's weaponry to get a "fire factor" for an weapon, just stop and rewrite it so that the ship has a weapon with those stats mounted there in the first place.

We switched to using free tabletop warship game rules for pre-dreadnought ships from the 1900's for our space naval battles.  It works well for that.
I'm glad for you if you like the top selling game of the genre.  Me, I like the road less travelled, and will be the player asking we try a game you've never heard of.

HappyDaze

Quote from: weirdguy564 on July 29, 2024, 08:45:50 PMYeah, AeroTech and BattleSpace were always the red headed stepchildren.

Hell, I fundamentally disagree with AeroSpace fighters being essentially flying armored tanks that die thru attrition. 

In the case of BattleSpace, that was totally broken from the start.

If you have to add up, then average out a ship's weaponry to get a "fire factor" for an weapon, just stop and rewrite it so that the ship has a weapon with those stats mounted there in the first place.

We switched to using free tabletop warship game rules for pre-dreadnought ships from the 1900's for our space naval battles.  It works well for that.
Yeah, they've tired to keep the same weapons for everything, whether Mechs, Aerospace Fighters, or DropShips & WarShips (at least for WarShip non-capital batteries). It gets weird, especially when they tell you to accept the really short ranges BT gave the weapons...but then the same weapons can shoot MUCH further on an aerospace unit (even in atmosphere). So, why not mount those aerospace versions of the weapons on Mechs?

GeekyBugle

Quote from: weirdguy564 on July 29, 2024, 08:45:50 PMWe switched to using free tabletop warship game rules for pre-dreadnought ships from the 1900's for our space naval battles.  It works well for that.

What are the rules you're using? Either the name or a link is enough.
Quote from: Rhedyn

Here is why this forum tends to be so stupid. Many people here think Joe Biden is "The Left", when he is actually Far Right and every US republican is just an idiot.

"During times of universal deceit, telling the truth becomes a revolutionary act."

― George Orwell

Omega

Quote from: weirdguy564 on July 29, 2024, 08:45:50 PMIf you have to add up, then average out a ship's weaponry to get a "fire factor" for an weapon, just stop and rewrite it so that the ship has a weapon with those stats mounted there in the first place.

I miss FASA's sometimes unusual approaches to things. Peculiar as some were.