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Tenra Bansho Zero - Second Act

Started by Skywalker, December 06, 2012, 01:27:17 AM

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Skywalker

Quote from: CRKrueger;606654Actually, I would argue both of them allow the player to break the rules of the world in order to further a player's agenda.  Dr. Who lets a player always get off his sentence (like reveal the bad guy's plan) before the bad guy can silence him, and TBZ gives the character player-driven immunity.

If those aren't player-decided, world-editing means of influencing the narrative, then nothing is.

However, one narrative mechanic does not a storygame make, like I said at the top, with WFRP1(Fate Points are also a world-editing mechanic, btw).

We agree.

J Arcane

I think the really important question is: Is Tenra now, or has it ever been, a member of the Communist Party?
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One Horse Town

Tenra roulette.

In each scene/encounter/whatever you play at least one person has to have death on the table.

Skywalker

Quote from: Future Villain Band;606657At least Edwards didn't play petty-ass Junior High games with moving threads around when he was losing an argument.

Ha ha ha :D Classic. I take that as a win all round.

Also, I think this thread serves as a good one to refer to in later discussions :)

So, is it time to start a thread about the appalling modding on TheRPGsite? :)

Bedrockbrendan

All I care about is if I can have fun with a game at the table and whether the system it provides works with me or against me. If it has a bunch of mechanics or is taking an unusual path for an RPG, i appreciate a heads up from the publisher in some form on the cover (whether that is a qualifier before "rpg or am explanatory tagline doesnt matter) so I know what to expect.

I am currently prepping for my first session of Dr. Who. Personally I really likethe mechanics and have a good feeling about how they will play out come gameday. In particular I like the inititiative system, because it makes the whole Dr. who approach work (in a lot of rpgs the doctor would be dead by the time he opened his mouth or tried to fiddle with his sonic screwdriver). I dont know what I would label the game. It certainly takes some chances with interesting mechanics, but not in a way that feels too distracting to me. it looks like they did a good of of capturing the feel of the Dr. who show.

Lynn

Quote from: Skywalker;606644Original game. The translation did not alter the existing mechanics of TBZ.

Very interesting! My Japanese just isn't up to reading the original.

I lived in Japan for some time and get back now and then, but the only time I gamed there was with fellow ex-pats.

What I find curious is how the game dynamic is influenced by Japanese culture (meaning normal, everyday small group dynamics - not the setting or formula elements).
Lynn Fredricks
Entrepreneurial Hat Collector

Skywalker

Quote from: BedrockBrendan;606663I am currently prepping for my first session of Dr. Who. Personally I really likethe mechanics and have a good feeling about how they will play out come gameday. In particular I like the inititiative system, because it makes the whole Dr. who approach work (in a lot of rpgs the doctor would be dead by the time he opened his mouth or tried to fiddle with his sonic screwdriver). I dont know what I would label the game. It certainly takes some chances with interesting mechanics, but not in a way that feels too distracting to me. it looks like they did a good of of capturing the feel of the Dr. who show.

Dr Who is a great RPG for Dr Who games. I hope to hear reports of your experiences here in "Other Games" so we Swine can read about it ;)

The Traveller

Quote from: Skywalker;606662So, is it time to start a thread about the appalling modding on TheRPGsite? :)
Work away, but if you're complaining about the modding on a site where halloween jack can crack Jewish holocaust jokes in order to call the owner a nazi and still remain unbanned, you may want to consider how your priorities look.
"These children are playing with dark and dangerous powers!"
"What else are you meant to do with dark and dangerous powers?"
A concise overview of GNS theory.
Quote from: that muppet vince baker on RPGsIf you care about character arcs or any, any, any lit 101 stuff, I\'d choose a different game.

One Horse Town

Quote from: Future Villain Band;606657At least Edwards didn't play petty-ass Junior High games with moving threads around when he was losing an argument.

Mate, if it was pretty much anyone else on the board with this jibe, it might hold some water.

But from you, who used to play petty-ass Junior High games when making ban announcements at RPGnet?

Not so much.

Those rocks are best thrown by someone else.

Skywalker

Quote from: Lynn;606665What I find curious is how the game dynamic is influenced by Japanese culture (meaning normal, everyday small group dynamics - not the setting or formula elements).

TBZ is rather a marvel in mechanical innovation. It's way ahead of its time.

The game came about due to the realities of Japanese life in demanding shorter campaigns. It's packed with Japanese culture and the translator has taken a lot of care to comment on the impact of the culture on the RPG, both in the book and also in a Directors Book, which is to be made available soon in PDF.

Bedrockbrendan

Quote from: Skywalker;606666Dr Who is a great RPG for Dr Who games. I hope to hear reports of your experiences here in "Other Games" so we Swine can read about it ;)

I dont have a dog in the story game fight. If it goes here or it goes in the main forum, doesn't really matter to me. Honestly, it is the same number of clicks away (about as far as the D&D main forum fom the d20 forum on most sites). Doesnt seem like an issue worth getting workedup over to me.

Bedrockbrendan

Quote from: The Traveller;606667Work away, but if you're complaining about the modding on a site where halloween jack can crack Jewish holocaust jokes in order to call the owner a nazi and still remain unbanned, you may want to consider how your priorities look.

Where didhe crack a holocaust joke?

Future Villain Band

Quote from: One Horse Town;606668Mate, if it was pretty much anyone else on the board with this jibe, it might hold some water.

But from you, who used to play petty-ass Junior High games when making ban announcements at RPGnet?

Not so much.

Those rocks are best thrown by someone else.
Man, I never did it when I was losing an argument about rules, although I'll cop to having some fun when banning somebody.  And frankly, if I was the bottom rung for moderation, then saying, "Waah, I learned it from you, Daddy!" is not really going to sound like anything but excuses.

If you guys really want to be better than I was -- and I applaud you for trying -- then be better than I was.  Otherwise, I'm happy to have you on the bottom rung with me.

The Traveller

Quote from: BedrockBrendan;606674Where didhe crack a holocaust joke?
Right here, post number 322. That's an extract from hitler's mein kampf apparently, except good old jack decided to compare the holocaust to the Pundit's storygame thing for the entertainment of his contemporaries in something awful. Because nothing says funny like Jew jokes.
"These children are playing with dark and dangerous powers!"
"What else are you meant to do with dark and dangerous powers?"
A concise overview of GNS theory.
Quote from: that muppet vince baker on RPGsIf you care about character arcs or any, any, any lit 101 stuff, I\'d choose a different game.

Skywalker

#179
Quote from: BedrockBrendan;606672I dont have a dog in the story game fight. If it goes here or it goes in the main forum, doesn't really matter to me. Honestly, it is the same number of clicks away (about as far as the D&D main forum fom the d20 forum on most sites). Doesnt seem like an issue worth getting workedup over to me.

It's cool, Brendan. I personally find the artificial, inaccurate and biased distinction being made is an issue in fragmenting an already niche hobby. I would prefer that we all leave it behind and not get worked up about it, much like you suggest. But some people have their entire reputation built on it, so achieving that takes some effort.