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Storytelling Games

Started by Andy Day, July 04, 2013, 12:53:25 PM

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Catelf

... What happened, i thought it was just 7 replies when i posted my above reply, but now it is 8 pages?! ...
Eff, my comment above is so out of context now ...
I may not dislike D&D any longer, but I still dislike the Chaos-Lawful/Evil-Good alignment system, as well as the level system.
;)
________________________________________

Link to my wip Ferals 0.8 unfinished but playable on pdf on MediaFire for free download here :
https://www.mediafire.com/?0bwq41g438u939q

TristramEvans

Quote from: TristramEvans;668620I stand by my assertion that its a full on retarded 'metaphor', along with his references to the OSR taliban. Calling the rpgnet mods facist isn't actually so far from the reality of the situation as parallels can be drawn. Calling posting in the wrong forum 'terrorism reveals more about the issues of the person saying it than the act of trolling,assumming that's what it is. Seriously, its like saying people biking on the sidewalk (technically illegal but uninforced in most cities in America) are committing acts of terrorism against, as pedestrians. It gets worse when you consider that the primary definition of 'swine' offered here are gamers who are pretentious and don't recognize its 'just a game'.

Quote from: Rincewind1;668614You got bann'd? Didn't hear about that. I assume it was for talking like a real man/woman rather than pacified rug, so have your obligatory medal:


I feel validated. :)

daniel_ream

Quote from: soviet;668597That enemy you're looking at is in fact a mirror.

He who fights with swine must take care, lest he also become swine.  For when you gaze into The Forge, The Forge also gazes into you.
D&D is becoming Self-Referential.  It is no longer Setting Referential, where it takes references outside of itself. It is becoming like Ouroboros in its self-gleaning for tropes, no longer attached, let alone needing outside context.
~ Opaopajr

Skywalker

Quote from: TristramEvans;668586"Acts of terrorism"? Jesus f-ing Christmas. I need a new forum. This place just went full on retarded.

And I was called to order by mod for using the term "segregation" (which I admitted was inappropriate) :confused:

mcbobbo

So back to topic, and I can make a new thread if need-be, but are character backstories 'story gaming' by the loose definition?   They frequently contain one or more of:

New places on the map
New people
Events major and minor
Etc

All of these things are beyond the power of the player, and they're usually encouraged.

I do preemptively concede the "with the GMs approval" point, but as a 'red line' isn't there still an issue here?
"It is the mark of an [intelligent] mind to be able to entertain a thought without accepting it."

beejazz

Quote from: mcbobbo;668657I do preemptively concede the "with the GMs approval" point, but as a 'red line' isn't there still an issue here?

Character creation is metagame (in that it takes place outside the considerations of the game world) pretty much regardless. The usual break point for these things (from what I can tell) is OOC decisions during or within gameplay.

soviet

Quote from: daniel_ream;668632He who fights with swine must take care, lest he also become swine.  For when you gaze into The Forge, The Forge also gazes into you.

Hmm. Sounds a bit author stance to me. Are you now or have you ever been a member of the storygaming party?
Buy Other Worlds, it\'s a multi-genre storygame excuse for an RPG designed to wreck the hobby from within

Bloody Stupid Johnson

Quote from: TristramEvans;668329In the 90s White Wolf took to calling their games 'storytelling games' ànd even waxed on pretentiously about narrative play, but the system itself (actually a combo of Prince Valiant and DC Heroes) was strictly a trad rpg.
Is that a supposition based on mechanics common to the white wolf system and DC Heroes/Prince Valiant? Or is there a known historical connection between these?

Piestrio

Quote from: TristramEvans;668586"Acts of terrorism"? Jesus f-ing Christmas. I need a new forum. This place just went full on retarded.

This is rich coming from the "The Big Bang is blackface for geeks" guy :rolleyes:
Disclaimer: I attach no moral weight to the way you choose to pretend to be an elf.

Currently running: The Great Pendragon Campaign & DC Adventures - Timberline
Currently Playing: AD&D

Catelf

Quote from: daniel_ream;668632He who fights with swine must take care, lest he also become swine.  For when you gaze into The Forge, The Forge also gazes into you.
I'm gonna do the possibly unneccesary thing here, and defend Pundit's stance ... or rather, explain it, despite me disagreeing with him.

He knows fully well that he is off, that he shows extreme opinions, but i do not think it is his opinions, he just takes that stance to be a counterweight to the extremeists that he has seen within WW's storytelling, and the even worse extremeists that he has seen infesting the Forge.

I do not know his actual opinions, and i disagree with the method, but he has displayed some good reasoning for why he does so.

But, yes, he should take care, so to not lose himself in the mirrorring.
I may not dislike D&D any longer, but I still dislike the Chaos-Lawful/Evil-Good alignment system, as well as the level system.
;)
________________________________________

Link to my wip Ferals 0.8 unfinished but playable on pdf on MediaFire for free download here :
https://www.mediafire.com/?0bwq41g438u939q

TristramEvans

Quote from: Piestrio;668713This is rich coming from the "The Big Bang is blackface for geeks" guy :rolleyes:

That's not even an exaggeration.

Rum Cove

My advice was for new posters or anyone genuinely confused.  I shouldn't be surprised that the moderators would twist it towards their own agenda.  Are they really that out of touch with reality?

Please just remove my account (ban it if necessary), as I'm embarrassed to be a part of this site.

TristramEvans

Quote from: Bloody Stupid Johnson;668697Is that a supposition based on mechanics common to the white wolf system and DC Heroes/Prince Valiant? Or is there a known historical connection between these?

The same connection one would make between Lady Blackbird and The Pool/Shadow of Yesterday. It very simply uses the exact same resolution mechanic as PV, with d10s substituted for coins,  including the same attribute +skill= pool formula that originated in PV and whence WW, became almost ubiquitous in 90s game design. The attributes, otoh, were clearly modelled on the 3x3 grid of attributes in DC heroes, made even more explicit in nWoD's system revision. These are influences among many (presentation swiped from Fasa's Earthdawn and Shadowrun 2e) that I've simply noticed during the course of my involvement in the hobby. Its not a criticism, more of an acknowledgemeñt. That's the nature of our rather incestuous hobby: each new system is built of parts and înnovations of earlier games, each time fleshed out a bit further (the evolution of VG's 007: James bong RPG to MSH to Icons and the new Doctor Who respectively is one I find rather fascinating).

Bloody Stupid Johnson

Quote from: TristramEvans;669387The same connection one would make between Lady Blackbird and The Pool/Shadow of Yesterday. It very simply uses the exact same resolution mechanic as PV, with d10s substituted for coins,  including the same attribute +skill= pool formula that originated in PV and whence WW, became almost ubiquitous in 90s game design. The attributes, otoh, were clearly modelled on the 3x3 grid of attributes in DC heroes, made even more explicit in nWoD's system revision. These are influences among many (presentation swiped from Fasa's Earthdawn and Shadowrun 2e) that I've simply noticed during the course of my involvement in the hobby. Its not a criticism, more of an acknowledgemeñt. That's the nature of our rather incestuous hobby: each new system is built of parts and înnovations of earlier games, each time fleshed out a bit further (the evolution of VG's 007: James bong RPG to MSH to Icons and the new Doctor Who respectively is one I find rather fascinating).
OK- thanks. Interesting since I don't have any familiarity with Valiant (though I suspect you're right as to dice pools being from there). I'm asking mostly because otoh you also see ideas get re-invented separately (parallel evolution) - so I usually reserve judgement as to whether there's a definite influence.
 In DC Heroes you see the same idea (the 3x3 grid), but used differently (DC mechanics clearly specify whether you should use the acting or effect or whatever attribute on the table, whereas WW mostly uses the physical/mental/social split in chargen, to limit how much certain stats can be bought up).

Andy Day

Thank you moderator man for putting this post up. Though I am sorry for opening an old wound.

Your communal feedback is appreciated. I now think I understand the storygame issue, at least here on this forum. That helps put a lot of other posts into proper context. Thanks!

P.S. I sort of like some story games.