This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Starcraft 2?

Started by Spinachcat, August 13, 2010, 09:59:19 PM

Previous topic - Next topic

Spinachcat

How are you enjoying SC2?

How is it different than SC1 (beyond the graphics)?

How is the adjustment to new units and the changes of the old units?

JongWK

Paging Mr. Abrojo... paging Mr. Abrojo...
"I give the gift of endless imagination."
~~Gary Gygax (1938 - 2008)


Spike

Ok, I'm a bit weirded out by this thread as I was just in the game store yesterday and the only SC2 for sale was pre-order.

Have I missed something?
For you the day you found a minor error in a Post by Spike and forced him to admit it, it was the greatest day of your internet life.  For me it was... Tuesday.

For the curious: Apparently, in person, I sound exactly like the Youtube Character The Nostalgia Critic.   I have no words.

[URL=https:

Seanchai

Quote from: Spike;400087Ok, I'm a bit weirded out by this thread as I was just in the game store yesterday and the only SC2 for sale was pre-order.

Have I missed something?

There are, to my understanding, three StarCraft II's - one human, one Zerg, one Protoss. Only the human has come out so far...

Seanchai
"Thus tens of children were left holding the bag. And it was a bag bereft of both Hellscream and allowance money."

MySpace Profile
Facebook Profile

Werekoala

ORLY?

What, Blizzard isn't making enough money to afford to make all three races playable in one game?

I've seen it, and talked to people who have played it, and it doesn't interest me in the slightest. It appears that although it is much prettier, there really aren't enough differences to warrant a purchase. I liked the 1st one ok as a single-player game, but the multiplayer is way too much "Point and click as fast as you can and OMG ZERG RUSH!!111!" for me. :)
Lan Astaslem


"It's rpg.net The population there would call the Second Coming of Jesus Christ a hate crime." - thedungeondelver

Cranewings

First person shooters, like CoD MW2, Transformers, Halo, and so on have a lot more to offer than Quake 2. Starcraft 2 just looks like the same tired crap I played into the dirt 10 years ago. I can't see getting into it now.

Seanchai

Quote from: Werekoala;400169ORLY?

What, Blizzard isn't making enough money to afford to make all three races playable in one game?

That's what I heard...

Seanchai
"Thus tens of children were left holding the bag. And it was a bag bereft of both Hellscream and allowance money."

MySpace Profile
Facebook Profile

Doom

RTS as a genre has been dying for years (outside of Korea, of course).

Thing is, you need to click FAST to be any good at it (we're talking 200 clicks a minute fast), which makes for an intense level of play only a hardcore gamer can achieve--above and beyond the fact you need also click with precision at that speed, and know what it is you're trying to do.

There really hasn't been any significant advance in RTS design in the last decade, beyond using elements from other games, most noteably RPG.
(taken during hurricane winds)

A nice education blog.

Spike

Aside from the monumentally stupid comment about dividing the game into three racial 'packages' for, supposedly (I assume) triple the sales...

No, let me address that first. When the fuck will these people learn that dumbing down the product to stretch it out just ruins the fucking game for most people? Its fucking crippleware at that point. Dawn of War II did that shit (only the space marines are playable in storymode...while the Multiplayer mode may be shiny, I have yet to see the vast waves of love the first DoW and all of its varied expansions got...).   How many fucking times have I bought a sequel to a beloved game only to find that shit was smaller and weaker than the original?!!!  Too fucking often to count, and no one really remembers them anymore BECAUSE THEY SUCKED!


Ok. Where was I?

200 clicks a minute?  Damn, no wonder I never got into multiplayer online games.  No...wait, that was trying out Counterstrike with a work buddy who happened to be a tournament player. Aside from the level of mastery IN THE GAME I had to compete with his ability to tweak system settings and all that other shit between matches.

I do not find this fun.

I play games for fun.

Ergo: Most multiplayer computer games do not cater to me.

Two. Hundred. Clicks.

3.33 clicks a second.

I'm too old for this shit.
For you the day you found a minor error in a Post by Spike and forced him to admit it, it was the greatest day of your internet life.  For me it was... Tuesday.

For the curious: Apparently, in person, I sound exactly like the Youtube Character The Nostalgia Critic.   I have no words.

[URL=https:

tellius

I snagged the game on the weekend, the single player campaign is solid and fun.  Love the cutscenes. A bit cheesy at times, but that is in the spirit of the original.

Tactically (in the single player game) there are some major differences with the new units. Medics I found have changed my gameplay significantly.

For me, at least, it is a major improvement that Australians are no longer in the North American battle.net. Better pings, small pool of wankers playing and everyone in a similar timezone makes it more fun for me. A few of the old timers at work and myself play co-op and versus online when we feel like it and it is fun, mainly because we don't take is seriously.

Overall I like the game a lot. It is slick, keeps the original thematics. Nothing too revolutionary in the gameplay, but I wasn't expecting that.

p4nic

If you're looking for an innovative RTS game, Company of Heroes is probably it.  And it's what, four years old already?  It's pretty much the only one I've seen that really uses cover and includes more strategy than blobbing up and steamrolling everything in sight.  (You can still blob, but it's not as invincible as in other games).  

So far, everything I've seen from SC2, aside from the 3rd person zombie mod video has left me wondering what has changed.  I really can't tell much difference between it and the first from the videos of gameplay I've seen posted.  Maybe SC1 was just too good for them to actually improve on it? Or it was so good, that the dev team was too afraid to really add anything besides a little graphics tweaking?

MonkeyWrench

Quote from: p4nic;400902If you're looking for an innovative RTS game, Company of Heroes is probably it.  And it's what, four years old already?  It's pretty much the only one I've seen that really uses cover and includes more strategy than blobbing up and steamrolling everything in sight.  (You can still blob, but it's not as invincible as in other games).  

Company of Heroes is one of those games that once I play it I'm unable to go back to other titles in the genre.  Paradox games are also like this.

The use of cover, flanking, rear attacks, switching out weapons, etc were real innovations.  I also vastly prefer strategic nodes to resource gathering, but then DoW had that as well.  If only they could get rid of base building and let me choose my forces and fight I'd be good.  

I've still got my old Starcraft to play.  I'll stick with that.

p4nic

You're in luck, actually.  There's a mod community that made exactly that, Operation Market Garden (http://www.omgmod.org/frontpage.php) lets you choose your entire army, and play against others on custom maps.   It's pretty cool, though I prefer comp-stomping myself.  They also have a very good game replays community with commentary that just a hoot!

MonkeyWrench

Thanks for the link.  It's always boggled my mind that more games don't go with the select army/fight on map style of RTS.  It's pretty much Total War that fits into that category as far as I can tell.