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Other Games, Development, & Campaigns => Other Games => Topic started by: silva on August 09, 2013, 03:10:11 AM

Title: Star Wars: Edge of the Empire
Post by: silva on August 09, 2013, 03:10:11 AM
So, who is playing/reading it ? What are your impressions ?

Im positively surprised from reading the reviews. It has 2 things that I like very much: 1) the "Failing Forward" concept built-in in its resolution; 2) a kind of "fiction-first" rule in the way Obligations work.

Lets talk about it.
Title: Star Wars: Edge of the Empire
Post by: Rincewind1 on August 09, 2013, 03:27:18 AM
I buy cheaper toilet paper.
Title: Star Wars: Edge of the Empire
Post by: Skywalker on August 09, 2013, 05:14:20 AM
Why is this in Other Games?
Title: Star Wars: Edge of the Empire
Post by: Godfather Punk on August 09, 2013, 12:10:39 PM
(yay! first post)

I bought the book earlier this week and started reading it and my first impression is more about style then about substance. Whoever thinks using small grey print on smudged background makes for a better reading experience should be forced to read their own products again in 20 years. And the GM screen is even worse.

So now I have the choice of wearing glasses for the next 400 pages, or wait for somebody else to GM this game.  Stupid eyes.  :(

I'll try to give a more meaningful answer after the weekend, hopefully having read a few chapters.
Title: Star Wars: Edge of the Empire
Post by: Piestrio on August 09, 2013, 12:15:37 PM
Quote from: Godfather Punk;679352(yay! first post)

I bought the book earlier this week and started reading it and my first impression is more about style then about substance. Whoever thinks using small grey print on smudged background makes for a better reading experience should be forced to read their own products again in 20 years. And the GM screen is even worse.

So now I have the choice of wearing glasses for the next 400 pages, or wait for somebody else to GM this game.  Stupid eyes.  :(

I'll try to give a more meaningful answer after the weekend, hopefully having read a few chapters.

I have to agree. I'm really intrigued by the game but my eyes glaze over every time I open the book :(

Small grey print, muddled background and indecipherable hyrogliphics scattered about make the book a pain to read.
Title: Star Wars: Edge of the Empire
Post by: silva on August 13, 2013, 12:09:40 PM
Im curious about its resolution system. For one, it seems a variant of Apocalypse World "yes, but/no, but", but at the same time looks too fiddly/complex. Anyone had some actual playing time with it yet ?
Title: Star Wars: Edge of the Empire
Post by: Archangel Fascist on August 13, 2013, 12:49:01 PM
Quote from: Skywalker;679269Why is this in Other Games?

It has a "narrative dice mechanic" that may or may not offend the Pundit.
Title: Star Wars: Edge of the Empire
Post by: Skywalker on August 13, 2013, 03:56:53 PM
Quote from: Archangel Fascist;680821It has a "narrative dice mechanic" that may or may not offend the Pundit.

There have been Edge of the Empire threads in the main forum that Pundit posted on that haven't been shifted.
Title: Star Wars: Edge of the Empire
Post by: flyerfan1991 on August 13, 2013, 06:28:26 PM
I've been enjoying the emphasis on Han Solo's side of things, but as far as mechanics goes I'm going to reserve judgement until I get a chance to actually play.
Title: Star Wars: Edge of the Empire
Post by: crkrueger on August 13, 2013, 09:00:56 PM
Quote from: Archangel Fascist;680821It has a "narrative dice mechanic" that may or may not offend the Pundit.

Dude. Seriously.  In the name of all that's holy change that avatar.  You'll be my first ever ignore on this site just so I can keep from throwing up.
Title: Star Wars: Edge of the Empire
Post by: James Gillen on August 14, 2013, 02:02:56 AM
Quote from: CRKrueger;681056Dude. Seriously.  In the name of all that's holy change that avatar.  You'll be my first ever ignore on this site just so I can keep from throwing up.

That's from Village of the Damned, isn't it?

JG
Title: Star Wars: Edge of the Empire
Post by: Opaopajr on August 14, 2013, 04:26:55 AM
Hated it.

Hate the proprietary dice.
Hate the convoluted reading of it for resolution.
Hated sharing it around the table.
Hated the lack of dice during the beta; hate the cost for a set now (and how few FLGS can get in distro order).

Hate that GMs didn't have a bold box that stated their options on ignoring the degree of success complications. (Just learned here that you can shift it to recovering or gaining stress. Had a talk later with my GM with whom we ran the beta and said it's there, said he conveyed it to us, but it was so TMI it got lost in our run throughs.)

Did I tell you I hate the proprietary dice yet? Yeah, hate those dice.

Otherwise it's absolutely nothing new, just harder to read, both book and dice. In Nomine Steve Jackson Games and others already implemented these concepts, and cleaner and more accessibly (hard to get cleaner and more accessible than d6). Brings nothing new to the table than some interesting art and typical Fantasy Fight convolution.

I'll play it again a few more times to confirm my impressions, but from what I've already experienced "been there, done that, it was cheaper, easier, faster, and more fun -- and thus in every way better -- before than now." Glad it wasn't my money. But my friend is a Star Wars fanatic, even likes the prequels, so I'm glad he's happy.
Title: Star Wars: Edge of the Empire
Post by: 3rik on August 14, 2013, 01:46:58 PM
I saw they're going to charge another 30 bucks for the beta of Age of Rebellion... :rolleyes:
Title: Star Wars: Edge of the Empire
Post by: Archangel Fascist on August 14, 2013, 01:54:12 PM
FFG is probably the greediest company out there right now.  I'm completely disgusted with how they've handled the Dark Heresy line (reprint, reprint, PAY FOR OUR BETA, oops time for NEW EDITION and PAY FOR OUR BETA) and now they're doing the same junk with the Star Wars line (magickkkkk dice, refusing to include rules for Jedi in a single book, more "pay to play" beta).
Title: Star Wars: Edge of the Empire
Post by: Ladybird on August 14, 2013, 03:50:56 PM
Quote from: Archangel Fascist;681304FFG is probably the greediest company out there right now.  I'm completely disgusted with how they've handled the Dark Heresy line (reprint, reprint, PAY FOR OUR BETA, oops time for NEW EDITION and PAY FOR OUR BETA) and now they're doing the same junk with the Star Wars line (magickkkkk dice, refusing to include rules for Jedi in a single book, more "pay to play" beta).

Dude, if Jay Little is frogmarching you to DTRPG and forcing you to download the betas, call the fucking cops on him!

More seriously regarding paytesting, remember that you do also get a credit for the cost of the beta to apply against the final game (Or rather, the PDF). So it's really more like a down-payment or pre-order.

Buyer beware though, with any paytesting / advance access, you're not getting a finalised product, and if you want that you should be waiting for the full release.
Title: Star Wars: Edge of the Empire
Post by: 3rik on August 15, 2013, 01:55:41 PM
Quote from: Ladybird;681322Dude, if Jay Little is frogmarching you to DTRPG and forcing you to download the betas, call the fucking cops on him!

More seriously regarding paytesting, remember that you do also get a credit for the cost of the beta to apply against the final game (Or rather, the PDF). So it's really more like a down-payment or pre-order.

Buyer beware though, with any paytesting / advance access, you're not getting a finalised product, and if you want that you should be waiting for the full release.

That credit you get, how much is it? 30 dollars? And does it apply if you don't want the pdf?
Title: Star Wars: Edge of the Empire
Post by: Ladybird on August 15, 2013, 02:19:34 PM
Quote from: HombreLoboDomesticado;681718That credit you get, how much is it? 30 dollars? And does it apply if you don't want the pdf?

However much the file costs, and only against the PDF from dtrpg or rpgnow, is the general offer.

Haven't bought into it, because I'd want the hardback.
Title: Star Wars: Edge of the Empire
Post by: 3rik on August 15, 2013, 02:38:13 PM
Quote from: Ladybird;681728However much the file costs, and only against the PDF from dtrpg or rpgnow, is the general offer.

Haven't bought into it, because I'd want the hardback.

Yeah, it's not very convincing. Why not allow for the credit to be spent on the hard copy as well?

Not that I'm at all interested in the game anyway. I don't even like what I've seen of the artwork. It would be cool if we could have a fun new Star Wars game, but this one isn't it.
Title: Star Wars: Edge of the Empire
Post by: Ladybird on August 15, 2013, 03:25:56 PM
Quote from: HombreLoboDomesticado;681737Yeah, it's not very convincing. Why not allow for the credit to be spent on the hard copy as well?

It's probably locked to one vendor due to the hassle of administrating coupons. With the hardcopy betas, you got nothing towards the final game.

Look, if the deal isn't for you, don't buy it, I know I'm not. But there's no deception going on here - it's all in the open as to what you get and how, nobody can get ripped off unless they just don't read the offer (And in that case, they deserve to get ripped off).
Title: Star Wars: Edge of the Empire
Post by: Archangel Fascist on August 20, 2013, 02:42:43 PM
I didn't say there was deception.  I said FFG was greedy.  You can be openly and honestly greedy.  

Charging for beta rules for an "open" playtest is scummy for two reasons.  First of all, it ensures that FFG brings in revenue irrespective of the quality of their game.  If 10,000 people drop $30 on the beta but hate the game and refuse to buy the finished product, FFG still has taken their money.  Secondly (and more importantly), it bastardizes the concept of the open playtest.  The purpose of the open playtest is to offer the game to all sorts of players to get their feedback and refine the game's design.  However, charging for the playtest ensures that only those with a marked interest in the game are given access to the beta, thus ensuring a narrowed scope of playtesting (a closed open playtest).
Title: Star Wars: Edge of the Empire
Post by: Ladybird on August 21, 2013, 02:46:43 AM
Quote from: Archangel Fascist;683624I didn't say there was deception.  I said FFG was greedy.  You can be openly and honestly greedy.  

What you would call "greedy", I would call "business sense"...

QuoteFirst of all, it ensures that FFG brings in revenue irrespective of the quality of their game.  If 10,000 people drop $30 on the beta but hate the game and refuse to buy the finished product, FFG still has taken their money.

...for this reason. And it also minimizes the risks of printing all those expensive hardbacks.

But also, if you buy the $30 PDF before launch and don't like it... well, at least you didn't spend $50. And nobody is forcing you to buy this! There's no advantage given to you if you do so. I'm not buying it.

QuoteSecondly (and more importantly), it bastardizes the concept of the open playtest.  The purpose of the open playtest is to offer the game to all sorts of players to get their feedback and refine the game's design.  However, charging for the playtest ensures that only those with a marked interest in the game are given access to the beta, thus ensuring a narrowed scope of playtesting (a closed open playtest).

It seems pretty clear that FFG aren't interested in doing open playtests any more. This certainly isn't one; the actual playtesting will have been closed. Maybe good reporting from the paytesting will get you and your group into the next set of real playtests, I don't know how their procedures work.

But I think it's worth noting that nobody else has gone this way.
Title: Star Wars: Edge of the Empire
Post by: Opaopajr on August 21, 2013, 03:48:48 AM
Star Wars is a license to print money, period. Doesn't surprise me in the least they ask fans to pay for pre-release privileges, such as doing work that other people would normally be paid to do (play-testing). Weren't the first company to take advantage of rabid fans, won't be the last.

That said, as an outsider to the rabid fandom, it looks like a pretty greedy thing to do. But get while the getting is good, I say. Someone is going to part a fool with their money anyway.
Title: Star Wars: Edge of the Empire
Post by: Rincewind1 on August 21, 2013, 04:12:03 AM
Quote from: Opaopajr;683950Star Wars is a license to print money, period. Doesn't surprise me in the least they ask fans to pay for pre-release privileges, such as doing work that other people would normally be paid to do (play-testing). Weren't the first company to take advantage of rabid fans, won't be the last.

That said, as an outsider to the rabid fandom, it looks like a pretty greedy thing to do. But get while the getting is good, I say. Someone is going to part a fool with their money anyway.

It's not pretty greedy, it's honest pure greed aimed at milking the, as you put it, rabid fandom.

And I mean come on, 30 bucks* for a PDF? What are they smoking, especially considering you need to pick up the funny dice anyway.


*Yes, everyone's free to set their prices. But at the same time - if you drive the price of a virtual media too high, you are basically risking to turn a potential customer into a pirate. The question is, which balance's the bigger one.
Title: Star Wars: Edge of the Empire
Post by: flyerfan1991 on August 21, 2013, 05:51:50 AM
Quote from: Opaopajr;683950Star Wars is a license to print money, period. Doesn't surprise me in the least they ask fans to pay for pre-release privileges, such as doing work that other people would normally be paid to do (play-testing). Weren't the first company to take advantage of rabid fans, won't be the last.

That said, as an outsider to the rabid fandom, it looks like a pretty greedy thing to do. But get while the getting is good, I say. Someone is going to part a fool with their money anyway.

I'd dispute the "license to print money" part.  Having watched the haters swarm over SWTOR, the biggest line there has come from the head of Activision, Bobby Kotick, before the SWTOR launch back in late 2011:  "Lucas is going to be the principal beneficiary of the success of Star Wars," Kotick explained at the event. "We've been in business with Lucas for a long time and the economics will always accrue to the benefit of Lucas, so I don't really understand how the economics work for Electronic Arts. If you look at the history of the people investing in an MMO and achieving success, it's a small number."

(From Ars Technica (http://arstechnica.com/gaming/2011/11/activision-ceo-star-wars-the-old-republic-may-not-make-ea-any-money/).)
Title: Star Wars: Edge of the Empire
Post by: Opaopajr on August 21, 2013, 06:45:34 AM
Well that's bordering a topic on whether the MMORPG craze is having a normal dip in popularity contraction or has gone into popped bubble free fall.

Star Wars and Star Trek during the height of the CCG bubble raked in money good, and often over other games due to brand name recognition. Once things popped they lingered and eventually migrated to LCG or card-driven boardgame. But even with multiple lawsuits flying around Star Trek sucked up enough cash to give good fight during the mid-90s bubble pop.

Suffice it to say lowered expectations due to market trends is understandable. But even in such hard times there's an insane buffer of fans begging you to part them from their money. Other projects halt in the face of such economy; these brands just readjust profit projections. Would that they could others have the same fortune.
Title: Star Wars: Edge of the Empire
Post by: Ladybird on August 21, 2013, 08:05:21 AM
Quote from: Opaopajr;683997Well that's bordering a topic on whether the MMORPG craze is having a normal dip in popularity contraction or has gone into popped bubble free fall.

EA's mistake (And a lot of publishers have made the same mistake) is thinking that Number One MMO is the position they have to be in to make money. And that's stupid; Blizzard have poured over a billion dollars into Warcraft. Going up against that is pissing money away.

The spot you want to be in, is gunning for being Numbers Two Through Ten MMO. That's where the real money is; you save loads on development costs, for solidly profitable revenue numbers.
Title: Star Wars: Edge of the Empire
Post by: flyerfan1991 on August 21, 2013, 08:05:51 AM
Quote from: Opaopajr;683997Well that's bordering a topic on whether the MMORPG craze is having a normal dip in popularity contraction or has gone into popped bubble free fall.

Star Wars and Star Trek during the height of the CCG bubble raked in money good, and often over other games due to brand name recognition. Once things popped they lingered and eventually migrated to LCG or card-driven boardgame. But even with multiple lawsuits flying around Star Trek sucked up enough cash to give good fight during the mid-90s bubble pop.

Suffice it to say lowered expectations due to market trends is understandable. But even in such hard times there's an insane buffer of fans begging you to part them from their money. Other projects halt in the face of such economy; these brands just readjust profit projections. Would that they could others have the same fortune.

I personally think that the MMO "bubble" wasn't much of a bubble at all, just that a lot of gamers who ordinarily wouldn't be the target for MMOs got sucked into WoW, and they left when real life (and F2P MMOs) intervened.  Well, having Activision and/or Ghostcrawler take over from Wrath onward probably didn't help, because he's been in charge through their plateau and slow decline without doing anything to successfully halt said decline.

Still, I think that while Star Wars has that brand recognition out there, the real money that FFG is making from the license is the X-Wing minis game, because they've been going like gangbusters trying to keep up with the demand.  I sometimes wonder if the SW RPG was an afterthought to obtaining the license, because they had X-Wing and the LCG in development long before they announced Edge of the Empire.
Title: Star Wars: Edge of the Empire
Post by: Opaopajr on August 21, 2013, 10:59:06 AM
Oh, the RPG is most definitely an afterthought. There's nowhere near the money in RPGs as there is in just about everything else gamewise. The money in whoever does Star Wars card sleeves probably dwarfs FF's current RPG sales -- by a 1d6 factor or something. Literally stupid levels of profit in hot licenses.