This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

STALKER through Apocalypse World ?

Started by silva, June 07, 2013, 06:31:36 PM

Previous topic - Next topic

silva

My brother is a STALKER PC game fanatic, and had this idea of using AW for playing in its setting.

My first reaction was "Damn, how didn't I thought about that before ?". But I don't really know how the game fits.

What do you guys (which have read or played) AW think ? Could the AW game and playbooks be used as is for gaming in STALKER world ?
 
I seems so to me. In fact, Beard (from Call of Pripyat) is a perfect example of Hardholder – he has the Skadovsky and its crew as his people, and have diverse wants to be fulfilled.

Thoughts ? :)

Ronin

Ok I know zero about AW. From what I've heard, not a game for me. But that being said, any game using STALKER as a setting gets my endorsement. Unless your basing your game on "Roadside Picnic" which would make me a rabid fanboy, that would spread the word of the gospel. (If for only the setting alone)
Vive la mort, vive la guerre, vive le sacré mercenaire

Ronin\'s Fortress, my blog of RPG\'s, and stuff

The Traveller

No this has GURPs written all over it. If you want a (too) good dose of realism on your radcounter, you can't go far wrong with GURPs.
"These children are playing with dark and dangerous powers!"
"What else are you meant to do with dark and dangerous powers?"
A concise overview of GNS theory.
Quote from: that muppet vince baker on RPGsIf you care about character arcs or any, any, any lit 101 stuff, I\'d choose a different game.

Ronin

Quote from: The Traveller;661004No this has GURPs written all over it. If you want a (too) good dose of realism on your radcounter, you can't go far wrong with GURPs.

I find your ideas interesting and would like to subscribe to your newsletter
Vive la mort, vive la guerre, vive le sacré mercenaire

Ronin\'s Fortress, my blog of RPG\'s, and stuff

AmazingOnionMan

Radioactive ding-dongs?:p

I'd get a AW-hack for Stalker, but I'd probably play it using BRP.

The Traveller

Quote from: Ronin;661006I find your ideas interesting and would like to subscribe to your newsletter
Not quite organised enough to have one but if you'd dance like a wee hairy monkey I'd enjoy that for a few minutes.
"These children are playing with dark and dangerous powers!"
"What else are you meant to do with dark and dangerous powers?"
A concise overview of GNS theory.
Quote from: that muppet vince baker on RPGsIf you care about character arcs or any, any, any lit 101 stuff, I\'d choose a different game.

Ronin

Not much of a dancer, but if you've got a 5th of Bushmills, Tulmore Dew, or Glenlivet. Anything could happen.:p
Vive la mort, vive la guerre, vive le sacré mercenaire

Ronin\'s Fortress, my blog of RPG\'s, and stuff

The Traveller

Quote from: Ronin;661011Not much of a dancer, but if you've got a 5th of Bushmills, Tulmore Dew, or Glenlivet. Anything could happen.:p
You had me at bushmills. <3
"These children are playing with dark and dangerous powers!"
"What else are you meant to do with dark and dangerous powers?"
A concise overview of GNS theory.
Quote from: that muppet vince baker on RPGsIf you care about character arcs or any, any, any lit 101 stuff, I\'d choose a different game.

Ronin

Quote from: The Traveller;661012You had me at bushmills. <3

Nice to know this place isn't totally populated by savages:)
Vive la mort, vive la guerre, vive le sacré mercenaire

Ronin\'s Fortress, my blog of RPG\'s, and stuff

silva

Roadside Picnic is awesome! The only STALKER work I dont like very much is the movie by Tarkovsky. But Im a big fan of both the book and the videogame.

By the way Ronin, have you tried the last Stalker game (Call of Pripyat) with the "MISERY" mod ? Its awesome. It makes the game ultra-immersive and realistic. Take a peak:

http://www.youtube.com/watch?v=tF1M6gCXU0A

http://www.youtube.com/watch?v=TewyHbAicWk

;)

Ronin

I know of them, never played. I've never seen the Tarkovsky film either. But I am interested in seeing it.
Vive la mort, vive la guerre, vive le sacré mercenaire

Ronin\'s Fortress, my blog of RPG\'s, and stuff

jeff37923

Quote from: Ronin;661001Ok I know zero about AW. From what I've heard, not a game for me. But that being said, any game using STALKER as a setting gets my endorsement. Unless your basing your game on "Roadside Picnic" which would make me a rabid fanboy, that would spread the word of the gospel. (If for only the setting alone)

I checked it out and am intrigued.

If you enjoy this, I recommend reading through the reports of the SCP Foundation.

Of course, the only true game system capable of handling this is Mongoose Traveller.
"Meh."

sniderman

MY BLOGS:

The Savage AfterWorld - Rules, adventures, supplements, and discussion for many RPGs, focusing on the Old School Renaissance, Goblinoid Games, and the classic Pacesetter system!

Ronin

Sweet its in english now? Last I had seen it was written in swedish or something. Thanks!
Vive la mort, vive la guerre, vive le sacré mercenaire

Ronin\'s Fortress, my blog of RPG\'s, and stuff

The Yann Waters

Quote from: Ronin;661942Sweet its in english now? Last I had seen it was written in swedish or something. Thanks!

Finnish, actually. On a related note, have you seen this?
Previously known by the name of "GrimGent".