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Skyrim

Started by kryyst, November 11, 2011, 11:30:40 AM

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Doom

Quote from: thedungeondelver;492515So far this is less buggy than previous efforts by Bethsoft, at least for me.

I've had three or four complete crash-to-desktop issues, and one totally bugged quest chapter (which fixed itself after I went off and did other things...basically during the main quest someone I was supposed to meet started attacking me for no reason rather than continuing the quest with me)

Those and the Lydia as wife bug (which you can fix with a console command) are it thus far.

Man, I envy you, quests are bugging out all over on me anymore. Latest was the red nirnroot quest--the marker would NOT show up on my map. It did for  a while, then vanished. I had to, from memory, mark it, and then run around until I found the farm. My follower simply vanished, so I consoled her back...now I have two followers as the 'old' on reappeared after a few days. I had to console the briar heart quest (and I'm still stuck with quest item briar hearts even after turning the one I needed in).

Still playing, still having fun, but I'm getting quite a collection of console commands that I need for repairing snapped quests....
(taken during hurricane winds)

A nice education blog.

Peregrin

#121
Losing momentum, as I tend to do in longer RPGs.  Fallout 3 I managed to kill off in a week, but I stuck to the main quest.

Otherwise, Beth games are a weird thing for me.  I'm not sure I'd consider the game part of them very good (certainly not as compelling for me as, say, Borderlands or Mass Effect in terms of moment-to-moment play), but they do build very compelling "experiences" over time.

It's funny, because I've been playing Ultima 1 on my netbook, and graphics and specific mechanics aside, the skeleton of the larger game is fairly similar, which I think is both a blessing and a curse for Beth games.  A blessing because you can give the player a larger sandbox to play in.  A curse because that sandbox, by the nature of CRPG design, is less able to respond to the player in a consistent way, both in game-terms and in in-game terms, especially now that people demand such high-end graphics and technology (compared to say, Dwarf Fortress, which kicks most modern games asses in terms of emergent craziness).

I'll definitely finish the main quest.  And it is fun most of the time.  But I went in saying I was going to do as much as possible since I flew through the Fallout games, but the more I play, the less I feel like I want to do that.

*edit*

Actually, just beat the main quest...level 15, 16 hours played.  Was not expecting it to be over so fast.  I guess they went for breadth, since I remember the main quests in the Fallout games taking at least 20+ hours.

Guess I'll leave it installed for now and come back to it when I get bored of other stuff.  Can't let 300+ hours of game go to waste.
"In a way, the Lands of Dream are far more brutal than the worlds of most mainstream games. All of the games set there have a bittersweetness that I find much harder to take than the ridiculous adolescent posturing of so-called \'grittily realistic\' games. So maybe one reason I like them as a setting is because they are far more like the real world: colourful, crazy, full of strange creatures and people, eternal and yet changing, deeply beautiful and sometimes profoundly bitter."

Tahmoh

Theres the questlines for the guilds and the civil war stuff aswell(which is sort of the second main questline) so still plenty to deal with if you snoop around the towns and cities.

Doom

I'm starting to think the quest stuff is overdone more than a little. I'm level 48ish, still haven't beaten the main quest, and anymore I try to avoid interacting with and talking to people because I'm so overflooded with quests that I have to flip through a list to find the quest I want.

I know, it's an odd complaint...but the end result is still that I'm avoiding interacting with the world. That, and I'm carrying around crap from bugged quests that I can't get rid of.
(taken during hurricane winds)

A nice education blog.

danbuter

Hopefully many of the quest bugs will be fixed in January. I have to say BethSoft's turnaround time on bugs kind of sucks. I'd much prefer small bug release patches every week, than one big patch every month, especially if that big patch isn't tested and breaks the game. I think sending out a weekly patch with a few easily tested bug fixes each week would make most customers happier.
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Tahmoh

Theres another patch next week to fix the dragon bug and a couple other things that should have been fixed last week, but yeah a weekly or semi weekly patch would be a better idea than every month or so especialyl where quests fixes are concerned as im sure alot of people will get sick of not being able to finish those or the glitches with quest items far sooner than monir issues with dragons flying backwards etc.

danbuter

Modders already found the issue with the Resistances that was bugged by Patch 1.2. Apparently, a dev misspelled resistance (which was name of the object in the code). I have no idea how a simple debugger didn't find that.
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Ghost Whistler

Have they removed this patch? I haven't played in a week, too busy training muslim terrorists in Constantinople.
"Ghost Whistler" is rated PG-13 (Parents strongly cautioned). Parental death, alien battles and annihilated worlds.

Tahmoh

Nah they're gonna patch over it sometime next week to hopefully fix any of the weirder bugs they missed or broke more.

In stranger news i had a random sabretooth cat body fall out of nowhere earlier whilst wandering around the wilderness minding my own business...im guessing that would be the one that fell through the floor the other day, though i did see a mammoth attacking something earlier so maybe that was what it was?

Ghost Whistler

It's a bit hard to take this game seriously when you can, and indeed muist, swim through arctic waters while dressed in heavy armour.
"Ghost Whistler" is rated PG-13 (Parents strongly cautioned). Parental death, alien battles and annihilated worlds.

Narf the Mouse

Quote from: Ghost Whistler;494250It's a bit hard to take this game seriously when you can, and indeed muist, swim through arctic waters while dressed in heavy armour.
Your character can be an Elf and drink the souls of dragons. Next?
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.

Kaldric

We don't accept every single possible contrafactual element equally. Just because some media assumes the existence of elves, and explains that existence, doesn't mean we are also expected to accept every possible contrafactual circumstance, from aliens to anti-gravity to the spontaneous generation of flying purple elephants.

Skyrim assumes elves and dragon-soul eating in the milieu, and explains them. It does not assume or explain being able to swim in freezing water while carrying hundreds of pounds of equipment and armor. Hence, the entirely understandable strain on one's suspension of disbelief.

Tahmoh

You have a weight limit that increases via building stamina so yeah its built into the games fundamental rules that you can do that sorta thing as part of being a big damn dragon soul drinking hero.

danbuter

#133
Quote from: Kaldric;494324I'm a nerd!

What he actually said. Seriously, if something like that really bothers you...
Sword and Board - My blog about BFRPG, S&W, Hi/Lo Heroes, and other games.
Sword & Board: BFRPG Supplement Free pdf. Cheap print version.
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Bushi setting map

Pseudoephedrine

Just hit level 50. Falkreath, some of Markarth, Bard's College, Thieves, Dark Brotherhood, and main quest still remaining. Haven't finished the Gauldur thing yet (keep on getting distracted), or started the politics.
Running
The Pernicious Light, or The Wreckers of Sword Island;
A Goblin\'s Progress, or Of Cannons and Canons;
An Oration on the Dignity of Tash, or On the Elves and Their Lies
All for S&W Complete
Playing: Dark Heresy, WFRP 2e

"Elves don\'t want you cutting down trees but they sell wood items, they don\'t care about the forests, they\'\'re the fuckin\' wood mafia." -Anonymous