This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Skyrim

Started by kryyst, November 11, 2011, 11:30:40 AM

Previous topic - Next topic

thedungeondelver

Quote from: Broken-Serenity;490846I think im gonna pick a copy up on friday when i get paid since everyone i know of is currently addicted to skyrim like it's a new form of crack or meth :)

That's not true.

I can quit whenever I want.
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Ghost Whistler

I've found a quest that, disappointingly, seems to be bugged. Head to Solitude Court sends me to the steward therein, but nothing happens when I talk to him. The dialog options (of which there are 2) change nothing, neither does talking to anyone else present including the Jarl.

I know it's a complex game, and the quest may lead nowhere, but come on Bethesda; enough of this shit.
"Ghost Whistler" is rated PG-13 (Parents strongly cautioned). Parental death, alien battles and annihilated worlds.

Tahmoh

It's possible you may have to talk to somebody else either beforehand or afterwards, its also possible youve done something outside of the quest thats caused it to not flag properly...maybe go check the wiki(im sure there is one) or flick through a guide in the local Game next time your near one and see if you missed something instead of calling it bugged.

danbuter

Maybe, but there are a lot of little bugs floating around. Bethesda should have worked on the game for another few weeks before sending it out. First patch is next week, though. Hopefully, that will fix a lot of things.
Sword and Board - My blog about BFRPG, S&W, Hi/Lo Heroes, and other games.
Sword & Board: BFRPG Supplement Free pdf. Cheap print version.
Bushi D6  Samurai and D6!
Bushi setting map

Ghost Whistler

Quote from: Broken-Serenity;490923It's possible you may have to talk to somebody else either beforehand or afterwards, its also possible youve done something outside of the quest thats caused it to not flag properly...maybe go check the wiki(im sure there is one) or flick through a guide in the local Game next time your near one and see if you missed something instead of calling it bugged.

Um, no.

I have followed the quest precisely. it's bugged.
"Ghost Whistler" is rated PG-13 (Parents strongly cautioned). Parental death, alien battles and annihilated worlds.

Tahmoh

Ah fair enough as danbuter said the first patch should be out next week so hopefully that will fix a bunch of quests and not just that random glitch with the graphics that only affects certain console installs.

Doom

Game is getting pretty crash-a-rific for me now. I save every 60 seconds, give or take.

Any other game crashed this often (not even counting the bugged quests), I'd have given up a long time ago, but there sure is much fun here. I can't decide if I should finish the game, or just start over (I used the cheeseball iron knife-making trick to level my smithing way too easily, next character will not be so exploity, admittedly tough in this series of games).
(taken during hurricane winds)

A nice education blog.

VectorSigma

You're the first report I've heard anywhere of it being THAT crashy.

Sorry, man.  That sucks.
Wampus Country - Whimsical tales on the fantasy frontier

"Describing Erik Jensen\'s Wampus Country setting is difficult"  -- Grognardia

"Well worth reading."  -- Steve Winter

"...seriously nifty stuff..." -- Bruce Baugh

"[Erik is] the Carrot-Top of role-playing games." -- Jared Sorensen, who probably meant it as an insult, but screw that guy.

"Next con I\'m playing in Wampus."  -- Harley Stroh

Tahmoh

Found my first bugged quest today, ill met by moonlight breaks if you dont kill the elk before it buggers off up the hill and gets jammed into an area you cant reach...hopefully they fix that at some point by changing its route pathing or make it turn around once it gets to the part where you cant go any further, the upside of sorts is that now i have a random lycanthropy curse due to the ring i was given which comes in handy when i change during battles.

Anyone know how i can recharge my magic axe? not sure which type of soul gem it needs or if i need to be a certain skill level or have a certain perk to recharge weapons(its the one you get from the jarl in whiterun)

Doom

You just need charged soul gems, any will work.

I recommend starting with petty gems (works well enough on the early/mid weapons). Select your weapon, hit 't', use a down arrow to get to the bottom of your charged gems list. The highlighted gem will put a pale blue line in your weapon's charge-meter, to let you know how much charge you're getting before you use the gem.

Get 'soul trap' as a spell to charge gems, or, far more conveniently, a weapon that automatically casts it when it hits something (switch to this weapon when your enemy is weak, or to pound weak weak enemies).
(taken during hurricane winds)

A nice education blog.

danbuter

There is a mod in the works to make magic weapon enchantments permanent, so you don't have to worry about soul gem recharges.  I will be using it, that's for sure. I hate charges on weapons.
Sword and Board - My blog about BFRPG, S&W, Hi/Lo Heroes, and other games.
Sword & Board: BFRPG Supplement Free pdf. Cheap print version.
Bushi D6  Samurai and D6!
Bushi setting map

Doom

I'm sort of on the fence about these charged weapons.

One the one hand, it's part of the whole Elder Scrolls story; I couldn't even begin to count the quests/books/ideas that have come from the whole black/grand/whatever gem concept. It's a hefty hunk of the milieu.

On the other, it's more of a hassle than fun, and getting Azura's item just so I don't have to lug around 5 lbs or more of gems "just in case" I don't accidentally soul trap a lesser soul into a grand gem is annoying...and I end up doing it anyway.
(taken during hurricane winds)

A nice education blog.

thedungeondelver

So far this is less buggy than previous efforts by Bethsoft, at least for me.

I've had three or four complete crash-to-desktop issues, and one totally bugged quest chapter (which fixed itself after I went off and did other things...basically during the main quest someone I was supposed to meet started attacking me for no reason rather than continuing the quest with me)

Those and the Lydia as wife bug (which you can fix with a console command) are it thus far.
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

tellius

Skyrim has consumed my nights it seems. I just love faffing about doing anything but the main quest.

Tahmoh

If you want a follower thats tough as nails then head to Falkreath and start the daedric quest with the dog barbas, as long as you dont finish the second part of the quest straight away(it's on the other side of the map so a fair old trip) he stays with you and kicks major arse(lil guy killed a dragon solo before i could fire a single shot at it beyond my shout to bring it down) he may get abit less usefull as you get higher levelled though but for low-mid range i'd say he's one of the better followers especially being immortal.