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[Old PC II] Morrowind

Started by One Horse Town, July 07, 2008, 11:12:49 AM

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Narf the Mouse

Teh shiney reaches in through your eyes and grabs your brain.
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.

shewolf

This is why I downloaded a house mod - I got a perfect place to store shinies!

Although I cheated on one - it had metric fucktons of stuff already in it, so I could have the stuff where I wanted it. I spent too much time in-game decorating it :/ But I loved having my books and crossed swords and skull-i-o's...

http://www.thecolororange.net/uk/
Dude, you\'re fruitier than a box of fruitloops dipped in a bowl of Charles Manson. - Mcrow
Quote from: Spike;282846You might be thinking of the longer handled skillets popular today, but I learned on one handed skillets (good for building the forearm and wrist strength!).  Of course, for spicing while you beat,
[/SIZE]

One Horse Town

Diary 22: A brief hour or so today. I take a stroll to my stronghold and i can get in! Inside there's a guard behind a desk. Behind him are a few baskets, some with ingredients in them. To the right is a storeroom, full of crates & stuff. To the left are 2 flights of stairs going downwards. At the bottom is a common area with tables & chairs. 1 guy is standing around and is a trainer, behind the 'bar' (for want of a better word) is an awesome dude. He has an ebony shield! To the right of this room is a common barracks - 3 beds & chests. There's one warrior in here and another awesome dude, this one has an ebony helm. These guys are better equiped than i am! To the right of the common room is another bedroom. This just holds 1 double bed and is quite large. A row of shelves holds some books & bowls and stuff - but, but...the middle shelf is full of ebony weapons! A longsword, 5 arrows and a few throwing stars. I figure this is my room, so i rest in the bed. No-one complains, so i guess it is. There's even a locked chest in here that i can't get into - i wonder what's in there?

Anyway, that was awesome. I then got to business and went to Vivec to break the woman out. This was easy actually. Reported back and phase 2 of my stronghold is started. Whilst i'm waiting, i take up the main quest again. Funnily enough, this turns into a jail-break too. A very bad one. Levitate up to a floating rock above Vivec? Eek. I get in and 'cos i have few options in sneaking about the place, the guards come looking for me and they are very tough. I die 3 times in there before i've even located the prison block...

I'll try to finish it another day.

shewolf

Yeah, that floaty one was tough. I loved that your stonghold has people to sell to... and it was a good place to practice making deals :)

http://www.thecolororange.net/uk/
Dude, you\'re fruitier than a box of fruitloops dipped in a bowl of Charles Manson. - Mcrow
Quote from: Spike;282846You might be thinking of the longer handled skillets popular today, but I learned on one handed skillets (good for building the forearm and wrist strength!).  Of course, for spicing while you beat,
[/SIZE]

One Horse Town

Quote from: shewolf;249836Yeah, that floaty one was tough. I loved that your stonghold has people to sell to... and it was a good place to practice making deals :)

I can't barter with anyone yet. Hopefully, that's to come!

I must admit, i prefer the location of my house in Balmora. From my stronghold, i have a fair walk to Al'druhn. Never mind, it's awesome, all the same.

One thing i seem unable to do is actually place my stuff on shelves. Whenever i move stuff from my inventory and place the cursor on the shelf, the item ends up on the floor at my feet. No problem with tables, chests and the like - just shelves. Wierd.

Narf the Mouse

You should be able to stick stuff on shelves. Try clicking above them?

Also, a fast-travel mod for your stronghold is good.
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.

shewolf

I would jump and be above the specific shelf I wanted things on, then drop them.

There's a mod where you can put books on shelves and rotate them so they stand up and look right. I got that, too.

http://www.thecolororange.net/uk/
Dude, you\'re fruitier than a box of fruitloops dipped in a bowl of Charles Manson. - Mcrow
Quote from: Spike;282846You might be thinking of the longer handled skillets popular today, but I learned on one handed skillets (good for building the forearm and wrist strength!).  Of course, for spicing while you beat,
[/SIZE]

One Horse Town

#112
Diary 23: Urgle, burgle!! I hate the floating rock with a passion. I finally get to the prison level and proceed to die 5 or 6 times as i get utterly swamped by hard guards. I fiddle with scrolls, potions and buffs to get the best chance i can of getting this done. In the end, i am defeated, swallow an invisibility potion and wander round randonly opening locks on cells whilst getting bashed every now and then. I get the right one at last and teleport out - not before i get my first ever bounty - 610 gps. No idea where it came from, i didn't initiate any combats with guards. I'm guessing it's the unsanctioned opening of the cells.

I get out, go to the hideout of the dissident priests and learn some stuff. I am a wanted man and everyone seems to know it. I have yet to be taken to account for it though. Some folks disposition has gone down a lot - happily neither the Fighters' Guild, nor House Redoran give a fuck. Hurrah! Talking of which, the second phase on my stronghold is done, so i went and had a look. It has walls! Now my little cubby-hole has a compound and two new NPCs wandering around. Yet another one with loads of magic stuff and the bloke who lives in the guard tower. Cool.

I did a mission for the fighters - kill some orcs hanging out in a ruin. Did that fairly easily. Now 15th level. Have 10 grand burning a hole in my pocket.

Next up, take the prophecies to the annoyingly remote tribe and see what's next in the main quest. I can't build up my stronghold until i'm a Redoran Councillor, so that's of little importance right now.

Narf the Mouse

House Redoran doesn't like the Empire and the Fighter's Guild are mercs. And you're one of their mercs.

You can also pay off the bounty, I believe.
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.

Premier

Note on the bounty: you're probably best off if you just go to some guards - I guess Imperial troops might not do it in this case, you want to try the local Indoril guards in Vivec -, and pay it. Just make sure that when you do so, you're not carrying any items in your inventory acquired by illegitimate means, as they'll get confiscated.
Obvious troll is obvious. RIP, Bill.

One Horse Town

Diary 24: So i go to the tribe that cannot be named in the place that cannot easily be found and give them the prophecies. I have to prove myself to them again before they tell me anything. Bastards! So another hike to a big fortress type thing and in i go. Boy, this was fun! and hard...Only got killed once in there, but twice i ended a battle with only 6 or 7 health points left - lucky i have 3 restore health items to keep me going. I met the tentacle/slug people at last and they are tough. Killed a bunch of 'Dagoth' folk and managed to soul trap one of them - this one could only fit in a grand soul gem (my inventory says it's worth 60,000! :jaw-dropping: Anyway, i clear out several ruins worth of folk, including some fire and frost athonals, lots of dagoth people (one who had an awesome belt). i get the items that were required of me as well as a nice ebony spear and a pair of deadric guantlets.

I go back and they tell me lots of riddles. I have to find the cave of the incarnate via a riddle and go from there, really. Cue more travelling than i've ever done in one go, and ultimately loosing a bit of patience...I recal home to sell my goodies. I have 12k in my pocket, about the same again in unsold armour & weapons and those impossible to get rid of gauntlets & spear (combined, they are worth 28,000 alone). So, i buy another enchanted item with my cash - this one, an excuisite ring named 'Rime' causes 10-80 points of frost damage on touch and 'cos it's so hard, it has 30 charges. Huzzah! Now that the enchanter has loads of money, i sell her all my outstanding arms & armour, bringing myself up to about 11k again. I have the spear and gauntlets on show at home.

Oh, 16th level, Strength and Long Blade maxed out.

Narf the Mouse

Capture Golden Saints or a slug guy and they can power a permanent enchantment.
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.

One Horse Town

Quote from: Narf the Mouse;250842Capture Golden Saints or a slug guy and they can power a permanent enchantment.

I tried trapping a slug guy, but it failed (my spell chance is only about 25%, so i only use scrolls that i pick up). Never heard of Golden Saints - not looking forward to finding out!

I should really buy loads more spells. Not to use, 'cos my spellcasting is shit, but to give me more options when enchanting stuff.

shewolf

Permanents are wonderful. I usually had a load of jewelry - easy to carry. And a few larger things for those bigger enchants.

http://www.thecolororange.net/uk/
Dude, you\'re fruitier than a box of fruitloops dipped in a bowl of Charles Manson. - Mcrow
Quote from: Spike;282846You might be thinking of the longer handled skillets popular today, but I learned on one handed skillets (good for building the forearm and wrist strength!).  Of course, for spicing while you beat,
[/SIZE]

One Horse Town

Quote from: shewolf;250846Permanents are wonderful. I usually had a load of jewelry - easy to carry. And a few larger things for those bigger enchants.

I'm probably carrying 30 magic items i never use, 50 odd potions, about 20 pieces of good jewellery - you know, to enchant at some stage, and a metric shit-load of ingredients that i also never use. I should probably have a clear out.