I think there is such sub-genre of story games that are about collaboratively drawing a setting maps or something. I think they could be great way for making a collaborative sandbox setting before the start of a campaign by traditional RPG.
Has anyone tried these sort of games?
What I have found so far are:
https://rpggeek.com/rpgitem/138137/quiet-year
https://rpggeek.com/rpgitem/171231/deep-forest
https://rpggeek.com/rpgitem/96882/dawn-worlds
Quote from: jux;898272Has anyone tried these sort of games?
Yes, Quiet Year. Quite lovely experience. To some extent collaborative mapmaking is featured in
Beyond the Wall... (http://www.flatlandgames.com/btw/), where players fill their village with important buildings and NPCs.
You already pegged two I was going to mention.
How To Host a Dungeon counts.
Assuming you take a very liberal definition of "map", then Microscope (create an epic history) and Smallville/Cortex+ Heroic (create relationships and setting).
This geeklist (https://rpggeek.com/geeklist/198966/building-worlds-you-play) has some more examples.
The Quiet Year is great fun. My group has played that a few times when the regular game wasn't going to happen for whatever reason. I've often wanted to use the map drawn and ideas generated from that to inform a roleplaying sandbox setting.
//Panjumanju
"The Quiet Year" is a really nice game, and the rules emulate really well the dynamics of a big group that tries to DO something together. The map we created isn't a proper representation of the experience we had:
[ATTACH=CONFIG]47[/ATTACH]
I don't speak a word of German, which makes that map unintentionally hilarious.
Quote from: daniel_ream;898350I don't speak a word of German.
You couldn't be more wrong. ;)
The Quiet Year is great, we've played it several times. It doesn't work with especially young players, as you need to be willing to savor the community's problems. (I played with one kid who kept bringing in ass-kicking characters who would immediately solve three problems in one go.)
On the board game side theres also
Pocket Civ. Really brutal solo game but plays well.
And a recent one is Lost Expedition. Still in WIP for a solo contest.
Theres also Stick Figure Adventure which I had the rules for but cant find now.
And a couple of others like Landmass, and one for making a town that doesnt have a name.