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Fallout 4

Started by tenbones, November 16, 2015, 05:14:37 PM

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tenbones

So Fallout 4 has shown me this is a new era of gaming. While on the surface it's Fallout 3 in a different place - the depth of the gameplay, crafting etc. has taken this game to new heights.

This might be the first good modern example of a game taking an entertainment experience beyond just movie-watching

And it's gorgeous on my GTX980.... oh lordy.

Who else is playing it?

3rik

Not yet. I really enjoyed Fallout 3. I don't like to spend a lot of time on crafting and improving equipment and such. Do you reckon Fallout 4 will still be worth picking up for me?
It\'s not Its

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tenbones

Quote from: 3rik;864843Not yet. I really enjoyed Fallout 3. I don't like to spend a lot of time on crafting and improving equipment and such. Do you reckon Fallout 4 will still be worth picking up for me?

OKay... so I'm a big FO3 fan. FO4 is... special.

I am overwhelmed by the amount of stuff to do while maintaining the crafting aspect of the game. Thus far, it's been pretty straight forward, but others have told me that the crafting requirements goes up.

Otherwise - this game is superior to FO3 on almost every level. It truly is remarkable and worth getting. And I am pretty picky about my games.

Arkansan

I want to feel like I'd love this game, but I don't know Fallout 3 left me cold. I liked New Vegas and felt it was a step in the right direction but I'm afraid that I won't be getting the experience I'm looking for in a Fallout game. In some ways Wasteland 2 feels like the Fallout sequel I've been waiting for, but then again I'm a much larger fan of 1 and 2 than the newer ones.

ThatChrisGuy

I've had a lot of fun with it.

I am kind of sick of tracking down rare components.  I can picture my dude holding up random NPCs and yelling "Give me all your cans and TV trays!"
I made a blog: Southern Style GURPS

GameDaddy

My favorite new video game!!


I'm enjoying being back in Boston very much. It's not quite the way I remember it though. Full atomic warfare tends to change things a bit, with mutants running loose everywhere and radioactive hazards!


I'll be opening a discussion including spoilers, but will be waiting until after Christmas for the benefit of those here that will be receiving this has a holiday gift.

Can say kudos, as it feels very Gamma World!
Blackmoor grew from a single Castle to include, first, several adjacent Castles (with the forces of Evil lying just off the edge of the world to an entire Northern Province of the Castle and Crusade Society's Great Kingdom.

~ Dave Arneson

Warboss Squee

I love this game. In fact I had a massive amount of buyer's remorse when it came to my ps4 due to the lack of decent titles.

Not anymore.

crkrueger

Hmm, Tenbones (or anyone else), do you think the crafting system in F4 is "MMO quality"?

Bethesda made a MMO out of Tamriel, I think a lot of people would play a Fallout MMO especially with robust crafting and settlement building systems.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

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Chainsaw

Quote from: Arkansan;865357I want to feel like I'd love this game, but I don't know Fallout 3 left me cold. I liked New Vegas and felt it was a step in the right direction but I'm afraid that I won't be getting the experience I'm looking for in a Fallout game. In some ways Wasteland 2 feels like the Fallout sequel I've been waiting for, but then again I'm a much larger fan of 1 and 2 than the newer ones.
Thanks for bringing up Wasteland 2 (just ordered). As a big fan of Fallout 1 and 2, Wasteland 2 looks awesome. It's pretty cool to think Wasteland 1 inspired Fallout and now its sequel is carrying the torch for those fans who are uninterested in first person shooters like Fallout 3 and 4.

JamesV

Quote from: CRKrueger;865615Hmm, Tenbones (or anyone else), do you think the crafting system in F4 is "MMO quality"?

Bethesda made a MMO out of Tamriel, I think a lot of people would play a Fallout MMO especially with robust crafting and settlement building systems.

There are a lot of choices to suit one's style of play, they make sense, and from what I can tell so far, aside from the modifications getting better with level, I don't feel like any of the choices are dead-ends. Not as complex as other MMOs, like WoW, but meaningful.

For example, my current favorite project has to be "Hawkeye", my sniper rifle. I started with a stock hunting rifle, and was able to specifically change the stock, barrel, add a scope, and a barrel compensator to suit the style. Under the same system, I could have turned the rifle into a Mare's Leg and blasted raiders up close.
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JamesV

Quote from: Chainsaw;865706Thanks for bringing up Wasteland 2 (just ordered). As a big fan of Fallout 1 and 2, Wasteland 2 looks awesome. It's pretty cool to think Wasteland 1 inspired Fallout and now its sequel is carrying the torch for those fans who are uninterested in first person shooters like Fallout 3 and 4.

Been loving Fallout 4 since I bought it, but I've been interested in Wasteland 2 since the Kick starter.

Would be interested in what makes that game great when someone has a chance to share.
Running: Dogs of WAR - Beer & Pretzels & Bullets
Planning to Run: Godbound or Stars Without Number
Playing: Star Wars D20 Rev.

A lack of moderation doesn\'t mean saying every asshole thing that pops into your head.

Chainsaw

#11
Quote from: JamesV;865712Been loving Fallout 4 since I bought it, but I've been interested in Wasteland 2 since the Kick starter.

Would be interested in what makes that game great when someone has a chance to share.
Well, I prefer W2's semi-overhead, rotatable view and tactical, turn-based, party-based playstyle over F4's first-person, reflex-driven style. This difference is why I never could get into Fallout 3, but loved Fallout 1 and 2. As of yet, I cannot speak to the story.

GameDaddy

Still not quite ready to post spoilers yet, but will with some extended commentary, and a review of this game right around the Christmas Holiday.

...Right now. The game has borked my Nvidia GT-620 Graphics card. We (...me and the boy) have been playing so much that the video card is dying, Ima need a new video card before Christmas...

Since the game is continuously crashing and freezing the PC every time the video card fails, the boy easily tired of playing... we solved this though...

I just broke out Gamma World, Metamorphosis Alpha, and Encounter Critical and we whipped up a Fallout RPG game on the fly that we have been playing for the last couple of days now. This turned out to be ridiculously easy as Fallout IV appears to be almost a -ripoff- amazingly accurate copy of Gamma World 1e, including mutated creatures, power armor, weapons, radiation, and pretty much everything else.

The boy wanted to start in a Vault, so I pulled my copy of Morrow Project and started him in a Mobile Assault, Rescue, and Strike (MARS) team C-21 cryo facility (Vault 21) down on the Ohio River halfway between Evansville and Louisville in Indiana. In the first days of adventuring in Gamma World his answered a distress call from science team AG-42 naturally in (Vault 42) much closer to Louisville, and is now in the process of exploring Vault 42 and trying to find out what happened to the team that was based out of there, as well as what happened to the other half of his MARS C-21 combat team, that went missing even before he was awakened from cryogenic sleep.

He had just one encounter traveling over to the other vault, some Russian "Gunners" which were dispatched with only a minimum of difficulty as he was traveling in two V-150 Commando APCs to the other vault site.

Score: 1 - Old School Gamma World/MA tabletop RPG,  0 - Video Games.

As a final note here today, we took an old road atlas and using the Morrow Project nuclear strike target list and calculated where all of the "glowing seas" would be in Fallout IV: Indiana;

Indianapolis - gone, multiple craters
Crown Point/Gary/Hammond/Chicago - gone, multiple craters
South Bend - gone, three craters
Evansville -gone, four craters
Louisville, Ky - gone, multiple craters
Charlestown - gone, crater
Bunker Hill - gone, multiple craters
Newport - gone, crater
Crane - gone, crater
Cincinnati - gone, multiple craters
Wright-Patterson AFB - gone, cratered (Dayton survived though, the missile targeting it missed by almost 50 Km...)

The missile targeting Fort Wayne missed by several hundred kilometers and obliterated some small town on the Kentucky/Tennessee border...

The following locales have decent sized post-apoc settlements;

Fort Wayne
Elkhart (Lots of mutants here, was in a fallout heavy zone)
Kokomo
Marion
Muncie
Lafayette
Richmond
Columbus
Danville, IL
Bloomington
Blackmoor grew from a single Castle to include, first, several adjacent Castles (with the forces of Evil lying just off the edge of the world to an entire Northern Province of the Castle and Crusade Society's Great Kingdom.

~ Dave Arneson

JesterRaiin

Been playing F4 for a while. From the perspective of story, dialogues and NPCs' depth it's total and utter piece of crap. As a simulator of a post-apo world slowly rebuilding from the ashes, it's actually pretty neat.

The game is often criticized for being a garbage collector simulator, but I find it quite interesting. After all, in the world where more advanced items are no longer produced en masse the old saying "one man's trash is another man's treasure" would be the default approach of any wasteland-wanderer.

So, as a cRPG it's shit and should be avoided by pretty much everyone who values his time. But for everyone who enjoys Minecraft-like entertainment, it's awesome.

BTW, Dogmeat is almost too real.
"If it\'s not appearing, it\'s not a real message." ~ Brett

ThatChrisGuy

I've enjoyed it, but I wish the factions were less stupid annoying, or evil.

Minutemen: annoying: "Yo dawg, we put a sidequest in your sidequest so you can quest while you quest"

Railroad: stupid: "Hey, when you wipe that dude's memory be sure to install the evil murderous fuckwad package, the Commonwealth needs more of those"

The Brotherhood of Steel: evil genocidal madmen

The Institute: so evil Satan's like "Holy fuck, chill out, there's only so much room in the Hitler-Stalin suite"
I made a blog: Southern Style GURPS