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Best Dungeon Crawler boardgame?

Started by Piestrio, February 09, 2013, 02:08:44 PM

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Piestrio

I really enjoy Dungeon crawler boardgames but I have a problem.

I want a "rules medium" game.

Nearly all dungeon crawlers are either too light to give a good nights gaming (Dungeon!) or too heavy to enjoy casually (Decent).

I want a game that will satisfy a group of regular gamers for a couple hours but I can also get non-gamers to play without ripping their hair out over all the little pieces/bits/rules/etc...

Any recommendations?
Disclaimer: I attach no moral weight to the way you choose to pretend to be an elf.

Currently running: The Great Pendragon Campaign & DC Adventures - Timberline
Currently Playing: AD&D

misterguignol

Quote from: Piestrio;626836I really enjoy Dungeon crawler boardgames but I have a problem.

I want a "rules medium" game.

Nearly all dungeon crawlers are either too light to give a good nights gaming (Dungeon!) or too heavy to enjoy casually (Decent).

I want a game that will satisfy a group of regular gamers for a couple hours but I can also get non-gamers to play without ripping their hair out over all the little pieces/bits/rules/etc...

Any recommendations?

Believe it or not, the 4e-based D&D boardgames (Castle Ravenloft, Wrath of Ashardelon) are pretty good.  Definitely rules-medium and the simplified 4e mechanics work way better in a boardgame than they did for me as an RPG.

Benoist


elfandghost

Quote from: Benoist;626895Milton Bradley's HeroQuest.

Games Workshop's advanced version: Advanced Heroquest.
Mythras * Call of Cthulhu * OD&Dn

Piestrio

Quote from: Benoist;626895Milton Bradley's HeroQuest.

That's one of my favorites :)

I've heard the D&D boardgame they released in Europe (mid-00's) was pretty much a direct rip-off of heroquest and I'd love to get it but as cheap as it is on ebay shipping to the US is a killer :(
Disclaimer: I attach no moral weight to the way you choose to pretend to be an elf.

Currently running: The Great Pendragon Campaign & DC Adventures - Timberline
Currently Playing: AD&D

Piestrio

Quote from: elfandghost;626899Games Workshop's advanced version: Advanced Heroquest.

What's the difference?
Disclaimer: I attach no moral weight to the way you choose to pretend to be an elf.

Currently running: The Great Pendragon Campaign & DC Adventures - Timberline
Currently Playing: AD&D

Ladybird

Quote from: elfandghost;626899Games Workshop's advanced version: Advanced Heroquest.

I'll raise you : Warhammer Quest. Edges a bit further towards "detailed", but it's still very fast in play, and has a lot of potential extra depth.
one two FUCK YOU

elfandghost

Quote from: Piestrio;626902What's the difference?

Both are good but the original is very basic it was in conjunction with games Workshop too. I remember selling them at Games Workshop for a bit (long time ago!) as an initial entry to Games Workshop products so it is designed for players between 10 -14.

The advanced version has more RPG elements and is easier to invent your own games, it is also aimed at an older player range. It has a magic system, essentially a watered down version of the Warhammer magic system with varying different wizards too. Old White Dwarves used to have some articles for extra rules and adventures. Wiki tells you a little more http://en.wikipedia.org/wiki/Advanced_HeroQuest. Copies are always on ebay - though I'm not sure of its availability in the States.
Mythras * Call of Cthulhu * OD&Dn

elfandghost

Quote from: Ladybird;626906I'll raise you : Warhammer Quest. Edges a bit further towards "detailed", but it's still very fast in play, and has a lot of potential extra depth.

True! Though isn't it harder to get hold of?
Mythras * Call of Cthulhu * OD&Dn

Ladybird

Quote from: elfandghost;626909True! Though isn't it harder to get hold of?

Especially if you'd need to get it posted to the US...

There is going to be an iOS version later this year, though - no idea yet how that will work out.
one two FUCK YOU

Catelf

I'd like to say "My own rules system" .... but i have no magic rules for it uploaded, yet ...
I may not dislike D&D any longer, but I still dislike the Chaos-Lawful/Evil-Good alignment system, as well as the level system.
;)
________________________________________

Link to my wip Ferals 0.8 unfinished but playable on pdf on MediaFire for free download here :
https://www.mediafire.com/?0bwq41g438u939q

Crabbyapples

Quote from: Piestrio;626836I really enjoy Dungeon crawler boardgames but I have a problem.

I want a "rules medium" game.

Nearly all dungeon crawlers are either too light to give a good nights gaming (Dungeon!) or too heavy to enjoy casually (Decent).

I want a game that will satisfy a group of regular gamers for a couple hours but I can also get non-gamers to play without ripping their hair out over all the little pieces/bits/rules/etc...

Any recommendations?

I don't know from personal experience, but I hear the 2nd edition of Descent can be played in one night.

Danger

Dungeonquest?

Had the old GW version and I've seen its been re-born via FFG relatively recently - might be a tickler of fancies...
I start from his boots and work my way up. It takes a good half a roll to encompass his jolly round belly alone. Soon, Father Christmas is completely wrapped in clingfilm. It is not quite so good as wrapping Roy but it is enjoyable nonetheless and is certainly a feather in my cap.

Gabriel2

Milton Bradley's Heroquest is the best.

I love Descent 1e, but as everyone knows a single session takes about 6 to 12 hours.  I recently got 2e, but haven't given it a test drive yet.

Wrath of Ashardalon is pretty good and gets sporadic play at my table.  It plays quickly.

Nowadays I don't like Advanced Heroquest.  I can't really articulate why.  It's just that if I'm up for the level of detail AHQ gets into, then I'm in the mood for Descent.  If I'm not in the mood for that kind of thing, I'd rather play regular Heroquest.
 

Doom

Quote from: Gabriel2;628289Milton Bradley's Heroquest is the best.

I love Descent 1e, but as everyone knows a single session takes about 6 to 12 hours.  I recently got 2e, but haven't given it a test drive yet.

Wrath of Ashardalon is pretty good and gets sporadic play at my table.  It plays quickly.

Nowadays I don't like Advanced Heroquest.  I can't really articulate why.  It's just that if I'm up for the level of detail AHQ gets into, then I'm in the mood for Descent.  If I'm not in the mood for that kind of thing, I'd rather play regular Heroquest.

Yeah, Warhammer Quest is the best rules-medium game IMO, too. I think Ashardalon (and it's semi-clones) is a little too light for what you get out of the game...it strikes me as too much rules for too little fun. All the depth of Dungeon!, with half the complexity of Warhammer Quest.

It's funny, I've found Descent to be a freakin' 6 hour games as well, but lots of folks insist is plays much more quickly than that.
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