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ZWEIHÄNDER Grim & Perilous RPG: A Warhammer Fantasy Roleplay retroclone

Started by ZWEIHÄNDER, July 10, 2012, 12:36:31 AM

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ZWEIHÄNDER

We have added even more Standard Professions for you to try out during the Character Creation beta phase of ZWEIHÄNDER. Check out our home page for more information to learn more about the up-and-coming Warhammer Fantasy Roleplay retroclone ZWEIHÄNDER Grim & Perilous RPG!

http://grimandperilous.com/?p=371
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ZWEIHÄNDER

How did we address WFRP's "naked dwarf syndrome" you ask? We built in rules for bleeding when unarmored, but also allowed some leeway for those that may wish to pick up this Dwarven Trait.

RUNE-MARKED GLORY
Sage and arcane, all Dwarves know their runes. They mark keepsakes, armor and weapons with chalk and ink, foretelling of an ancient, forgotten glory that came before them. Some even tattoo themselves from head to toe in these arcane symbols of might, evoking the age-old complaint by other warriors dubbed “naked dwarf syndrome”. Yet, these runes harbor an odd power, girding their body against the cold touch of steel and their mind against the effects of sorcery. You are immune to Bleeding, and can run around unarmored without impunity. Additionally, add your Willpower Bonus (WB) to Toughness Bonus (TB) when determining how much Damage or Peril you ignore when you succumb to Magick.

Go to grimandperilous.com to create your own Dwarven ZWEIHÄNDER character today!

http://grimandperilous.com/?page_id=343
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ZWEIHÄNDER

#92
Grim & Perilous fans! Have you already created your ZWEIHÄNDER character? Time to join Fight Club! Experience the fast-paced and perilous dangers presented within our open playtest combat system!

After Creating Your Grim & Perilous Character, take them into the ring to fight mano-a-mano, or even get your friends together for a big brawl! We’d love to hear about your experience with our latest revision of the Combat rules. Please submit all feedback to daniel@grimandperilous.com, or simply use the “Comment” feature in Google docs!

http://grimandperilous.com/?p=379
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ZWEIHÄNDER

#93
Happy Halloween! Head over to our home page to preview an appropriately-themed creature from the ZWEIHÄNDER Grim & Perilous RPG bestiary: The Ghoul!

There are those in this world that slave to their own vices. Ones given to gluttony can fall prey to chaos’s touch during their weakest moments of overindulgence. Once upon this dark path, it cannot be abandoned as the road to ghouldom begins…

http://grimandperilous.com/?p=396

edit:
Alternatively, you can view the Ghoul here at Google docs: https://docs.google.com/document/d/1mYdqRtkvZE1z_10R1tvkhZjKjmqg3t9Fi2LCO-KfNx0/edit#
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ZWEIHÄNDER

Who stands boldly against Ghouls and the forces of disorder? Enter the Inquisitor....

Since the dawn of time, the forces of chaos have sought to corrupt the seeds of life and twist the soul of mankind.  Locked within this eternal struggle, the Inquisitor knows there is no place for half measures.  Vows of unwavering faith and fealty drive them to face the abominations of this world, and perhaps more importantly act as the scourge to those tainted souls that would lead their kin down the path of destruction.  It is their duty to be ever watchful, ever prepared, and ever ready to use any means necessary.

http://grimandperilous.com/?p=401

Alternatively, view in Google docs here: https://docs.google.com/document/d/1dg67lylDm2d9ygxRxUvjHLmO5KwX8lMJNEY_eAOGuqE/edit#
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ZWEIHÄNDER

The Spanish translation of ZWEIHÄNDER Grim & Perilous RPG beta documents are now in full swing!

Follow here: http://www.igarol.org/v4/foro/viewforum.php?f=119
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ZWEIHÄNDER

Hail, grim & perilous fans! We have updated the beta documents with the most up-to-date ruleset. This should be the final version before we begin layout. Take a look within: http://grimandperilous.com/?page_id=343
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ZWEIHÄNDER

#97
Hail, grim & perilous fans!

Through rigorous play testing, we’ve been working discover imbalances, identify overlooked mechanics and “breaking” the rules of character creation. Although we’re not quite ready for primetime, we are coming close to finalizing the world’s first Warhammer Fantasy Roleplay retroclone. Today, we wanted to share with you our internal beta documents. It includes many changes to the way characters are built, simplification of the Primary Attributes system, revision of the Fortune Point pool and streamlined combat mechanics.

Check out the links here to download the latest version of the play test for ZWEIHÄNDER Grim & Perilous RPG!

http://grimandperilous.com/?p=421
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ZWEIHÄNDER

We are continuing to work through the Gamemaster's section, which includes Corruption mechanics, Wilderness Travel, Social Influence encounters and Stress/Fear/Terror subchapters. However, we wanted to give you a sneak peak at Wilderness travel, and how a Gamemaster can shape the narrative around the roles each character plays during the journey.

Head over to our ZWEIHÄNDER Grim & Perilous RPG home page to learn more: http://grimandperilous.com/?p=431
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Dan Davenport

Just a reminder that the Q&A offers still stands. :)
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ZWEIHÄNDER

Warhammer Fantasy Roleplay 3rd Edition has been officially retired by Fantasy Flight Games. However, ZWEIHÄNDER Grim & Perilous RPG (the world's only Warhammer Fantasy Roleplay retroclone) is still here and going strong.

Want to know more about ZWEIHÄNDER? Come participate in the public beta now: http://grimandperilous.com/

Be sure to visit Strike to Stun, where the (un)official  WFRP community still thrives: http://forum.strike-to-stun.net/index.php
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ZWEIHÄNDER

Take a sneak peek at one of the most notorious of Knaves, the Footpad! http://grimandperilous.com/?p=445
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ZWEIHÄNDER

We have been hard at work revising public beta 1 for what will become beta 2, titled "GRIMDARK Edition". Using feedback from our internal playtest and your suggestions, we've implemented a number of changes across the board.

Catch a sneak peak at our home page here: http://grimandperilous.com/?p=450
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ZWEIHÄNDER

Hard to believe it's been over two and a half years since we began development! As we close in on our final beta, titled "GRIMDARK Edition", I'd like to share with you some of the inspiration for writing. Dejan Mandic, our resident artist, penned many of these images during the infancy of development alongside Ana Cmelic and Jussi Alarauhio. They lend a glimpse into ZWEIHÄNDER's principles in design: brutal violence, grim tidings, riveting intrigue, survival horror and perilous adventure.

Carrying a spark of hope, the lost souls of the world are embattled against corruption. Beset by the lure of chaos, these champions of order - both small and large - vie for their place in the world. Reeves ally with footpads, servants bear blades alongside sellswords, cheapjacks find themselves thrown into tense social situations with envoys while rat catchers help blaze the trail with trappers; a true motley crew. What fate awaits these destined children of a grim & perilous world?

View more of Dejan Mandic's work at this video link!
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ZWEIHÄNDER

Continuing our highlight of the Knave Archetype, come take a look at the Gambler! http://grimandperilous.com/?p=468
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