SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

RPG Haven Podcast, Barbarians of Lemuria creator

Started by MountZionRyan, November 03, 2009, 10:39:25 AM

Previous topic - Next topic

MountZionRyan

Episode 6 of The RPG Haven Podcast is an interview with Barbarians of Lemuria creator Simon Washbourne.  He talks about how he designs his games, the history and production process behind Barbarians of Lemuria and some of the exciting projects he is currently working on.
I carry twenty-three great wounds, all got in battle.  Seventy-five men have I killed with my own hands in battle. I scatter, I burn my enemies' tents.  I take away their flocks and herds.  The Turks pay me a golden treasure, yet I am poor! Because I am a river to my people!
--Auda Abu Tayi