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Pen & Paper Roleplaying Central => News and Adverts => Topic started by: aia on December 15, 2022, 06:51:08 AM

Title: My game is live now: VI·VIII·X KUP RPG!
Post by: aia on December 15, 2022, 06:51:08 AM
Hi fellows, it is a great pleasure to present the RPG I have just completed in its core rules: VI·VIII·X KUP RPG.

This is a project which took me ages to have its first phase done (at least!). I must say thanks to mr Covid19 who gave me a lot of time to dedicate on it... (sad to say, but during the lockdown I decided to focus on a project in order not to lose the overall direction...)

Well, the rules are now in a playtest version and, along with them I have made up some supplements to support the playtest. Every product is listed here: https://6810kuprpg.blogspot.com/p/viviiix-kup-rpg-products.html (https://6810kuprpg.blogspot.com/p/viviiix-kup-rpg-products.html)

Being a playtest and, moreover, having a target quite far from harvesting revenues and glory, I priced my stuff at a very 'popular' level (the core rules are a 216-page hardback at 15 euro!). In addition, all the digital versions of the supplements are PWYW (i.e. you can grab them at zero!).

My first thought in order to introduce my game goes to the KUP acronym: this is one of the core parts of my overall target. This acronym has a meaning deeper than the words it represent and I tried to explain this in these two posts here:
https://6810kuprpg.blogspot.com/2022/03/the-concept-of-kup-rpg-part-1.html (https://6810kuprpg.blogspot.com/2022/03/the-concept-of-kup-rpg-part-1.html)
https://6810kuprpg.blogspot.com/2022/03/the-concept-of-kup-rpg-part-2.html (https://6810kuprpg.blogspot.com/2022/03/the-concept-of-kup-rpg-part-2.html)

I really hope you might be interested in my project! In case I am here or at https://6810kuprpg.blogspot.com/ (https://6810kuprpg.blogspot.com/), happy to reply to any question!

As a last thought, I don't want to sound pretentious but I am happy to think that this game is my special Xmas present to all the RPGers who love these games and are always looking for new experiences!

Thanks in advance a lot to all of you
Title: Re: My game is live now: VI·VIII·X KUP RPG!
Post by: aia on December 17, 2022, 05:57:27 AM
Hello, I do understand that the game, or better, the idea of the game, has to be explained...
I don't want to copy & paste or rewrite something I wrote some time ago, therefore my suggestion is to have a look at some of the posts on the game's blog.
The first one, is for those who want to understand the contents of the main book: https://6810kuprpg.blogspot.com/2022/03/core-rules-what-is-under-hood.html

Then for those who want to have further details, I wrote some posts where i focus on a specific feature of the set of rules. The posts are the following:
Morality -> https://6810kuprpg.blogspot.com/2022/03/core-rules-deep-dive-morality.html
Magic system -> https://6810kuprpg.blogspot.com/2022/03/core-rules-deep-dive-magic-spellcasting.html
Sequence of the game -> https://6810kuprpg.blogspot.com/2022/04/core-rules-deep-dive-time-sequence.html

If you like to read more, there are some other 'deep dives' available on the blog... I will point them out in a next post, for the time being I will be happy to hear comments on these ones!

Thanks and ciaooo
Title: Re: My game is live now: VI·VIII·X KUP RPG!
Post by: aia on December 19, 2022, 12:35:07 AM
Yesterday I planned to go ahead but had no time to do that... well, this is a second part of features referred to the game:

PC's background -> https://6810kuprpg.blogspot.com/2022/04/core-rules-deep-dive-background.html
Growth and experience -> https://6810kuprpg.blogspot.com/2022/04/core-rules-deep-dive-experience.html
State of Mind -> https://6810kuprpg.blogspot.com/2022/04/core-rules-deep-dive-state-of-mind.html

More will follow!
Happy to answer to any question!
Title: Re: My game is live now: VI·VIII·X KUP RPG!
Post by: aia on December 21, 2022, 06:31:04 AM
Hello, this update to let you know that, along with the 'super-blurb' written by a very friendly fellow (who is a pro btw!), I changed the pricing for the main books.


Now the printed books are priced nearly at cost (there are round-ups to the single unit) and the digital version of the core rules is PWYW.


Therefore I invite you to take the digital version to see more in detail the game!


Thanks in advance and ciaoo

PRINTED EDITION: https://www.drivethrurpg.com/product/415216/VIVIIIX-KUP-RPG-Core-Rules--Print-Playtest-Edition?affiliate_id=3466099

DIGITAL EDITION: https://www.drivethrurpg.com/product/415219/VIVIIIX-KUP-RPG-Core-Rules--Digital-Playtest-Edition?affiliate_id=3466099
​​​​​
Title: Re: My game is live now: VI·VIII·X KUP RPG!
Post by: aia on December 29, 2022, 05:53:46 AM
Hya, some more info about VI·VIII·X KUP RPG!

Firstly after some overall info and the 'deep dives', I am pleased to introduce a post where I try to explain the main reasons leading me to write this game:
https://6810kuprpg.blogspot.com/2022/07/purpose-and-targets-of-project.html (https://6810kuprpg.blogspot.com/2022/07/purpose-and-targets-of-project.html)

Then, I defined how to manage the playtest, here below the post about this topic:
https://6810kuprpg.blogspot.com/2022/12/set-up-for-playtest.html (https://6810kuprpg.blogspot.com/2022/12/set-up-for-playtest.html)

There is not really a 'starting date' for the playtest, for the sake of simplicity, I will assume Jan 1st 2023 as the launch.

As usual, any comment or clarification (here or directly on the blog) is more than welcome!

I will keep you updated!
Title: Re: My game is live now: VI·VIII·X KUP RPG!
Post by: aia on February 05, 2023, 04:04:34 AM
Hi everybody! The fact I do not regularly post updates here is due to the works I am currently carrying out for the game... I am writing a quickstart (not too difficult to my eyes) and a revised 'presentation' according to several suggestions, also by fellows here! The later is by far more difficult for my capabilities! In the meanwhile, to keep me motivated and active, I posted an update today here:
https://6810kuprpg.blogspot.com/2023/02/project-update-revised-plan-for-2023.html

In January, I added some (hopefully) useful insights on the most relevant features of the game. These are the related links to the posts:
https://6810kuprpg.blogspot.com/2023/01/core-rules-deep-dive-characters-stats.html
https://6810kuprpg.blogspot.com/2023/01/core-rules-deep-dive-action-resolution.html
https://6810kuprpg.blogspot.com/2023/01/core-rules-deep-dive-damages-injuries.html

I did these posts to complete the 'deep dive' series on my blog: with them I have a nearly complete description of my game! That will be the base for the 'revised presentation' of the VI·VIII·X game!

...as usual, any comment or suggestion is more than welcome! Have a great weekend and thanks!
ciaooo
Title: Re: My game is live now: VI·VIII·X KUP RPG!
Post by: Dan Davenport on February 05, 2023, 01:02:04 PM
Hello! I run the Randomworlds TTRPG Discord chatroom and hold Q&A sessions for game authors there. Would you be interested in coming by to discuss VI·VIII·X KUP RPG?

Past guests include Kenneth Hite, Robin D. Laws, Greg Stafford, Greg Stolze, Marc Miller, Jonathan Tweet, Margaret Weis, Mike Pondsmith, Ken St. Andre, Peter Adkison, and Mark Rein•Hagen.

This is a free service, although tips are welcome at https://ko-fi.com/gmshoe.

Your Q&A will be promoted on my Facebook feed, at 13 Facebook groups -- 16 if it is a Kickstarter -- and on three major RPG web forums (TheRPGSite, RPGPub, and Enworld). In addition, the log of the Q&A will be maintained on my blog.

Here's the schedule: https://tinyurl.com/randomworlds-schedule

(The standard time slots are 7:30-9:30 p.m. Central every day of the week except where otherwise noted. However, I can also do Saturdays or Sundays at 1:00 pm Central.)

Here's the shortcut to the chatroom:
http://www.tinyurl.com/randomworlds-discord

Here's my blog, where I save the Q&A logs: http://gmshoe.wordpress.com/

And here's the Q&A format: https://gmshoe.wordpress.com/qa-format/

I should also mention that game authors are always welcome to hang out with us and discuss their products, and we have quite a few authors who do so on a regular basis. A Q&A simply gives you the floor to yourself. Stop by and check us out! :)
Title: Re: My game is live now: VI·VIII·X KUP RPG!
Post by: aia on February 06, 2023, 06:52:59 AM
Hello Dan, thanks a lot for your offer! It's both a pleasure and a honor to be part of your interviews!

I just need a detail as everything else is pretty clear! Do I need to "book" a day in your schedule or should we first agree when to meet on Discord?

Thanks again and ciao!
Title: Re: My game is live now: VI·VIII·X KUP RPG!
Post by: Dan Davenport on February 06, 2023, 08:51:57 AM
Quote from: aia on February 06, 2023, 06:52:59 AM
Hello Dan, thanks a lot for your offer! It's both a pleasure and a honor to be part of your interviews!

I just need a detail as everything else is pretty clear! Do I need to "book" a day in your schedule or should we first agree when to meet on Discord?

Thanks again and ciao!

We can do it either way. If you see an open date that looks good to you, just let me know here or in Discord. :)
Title: Re: My game is live now: VI·VIII·X KUP RPG!
Post by: aia on February 06, 2023, 09:17:48 AM
Quote from: Dan Davenport on February 06, 2023, 08:51:57 AM
Quote from: aia on February 06, 2023, 06:52:59 AM
Hello Dan, thanks a lot for your offer! It's both a pleasure and a honor to be part of your interviews!

I just need a detail as everything else is pretty clear! Do I need to "book" a day in your schedule or should we first agree when to meet on Discord?

Thanks again and ciao!

We can do it either way. If you see an open date that looks good to you, just let me know here or in Discord. :)

Good, then my best option would be Tue 21 Feb, can we block this date? the time is 19.30 CST, correct? 
Title: Re: My game is live now: VI·VIII·X KUP RPG!
Post by: Dan Davenport on February 06, 2023, 09:37:47 AM
Quote from: aia on February 06, 2023, 09:17:48 AM
Good, then my best option would be Tue 21 Feb, can we block this date? the time is 19.30 CST, correct?

I have you down for Tuesday, Feb. 21 at 19:30 CST!

I see that you're listed as "GMaia" in the author info on DTRPG. Is that how you want to be known for purposes of the Q&A?
Title: Re: My game is live now: VI·VIII·X KUP RPG!
Post by: aia on February 06, 2023, 01:10:28 PM
Quote from: Dan Davenport on February 06, 2023, 09:37:47 AM

I have you down for Tuesday, Feb. 21 at 19:30 CST!

I see that you're listed as "GMaia" in the author info on DTRPG. Is that how you want to be known for purposes of the Q&A?

Thanks for the confirmation, I look forward to meeting you!

With ref to my name, GMaia is my pseudo and i'd appreciate it if we could use it... does that work for you?


Title: Re: My game is live now: VI·VIII·X KUP RPG!
Post by: Dan Davenport on February 06, 2023, 08:52:19 PM
Quote from: aia on February 06, 2023, 01:10:28 PM
Thanks for the confirmation, I look forward to meeting you!

With ref to my name, GMaia is my pseudo and i'd appreciate it if we could use it... does that work for you?

Absolutely! :)
Title: Re: My game is live now: VI·VIII·X KUP RPG!
Post by: aia on February 07, 2023, 06:27:08 AM
Hello Dan, re to our slot, can I kindly ask you to reschedule it on Sunday 19 Feb at 1.00PM?
Apologies but last night I realized there are 5 hours of lag and the previous slot would imply me to stand up till 2AM (!)... I am old and I am almost sure this would be too challenging for me!
Apologies in adv for my misunderstanding!
Thanks and ciao!
Title: Re: My game is live now: VI·VIII·X KUP RPG!
Post by: Dan Davenport on February 07, 2023, 03:06:55 PM
Quote from: aia on February 07, 2023, 06:27:08 AM
Hello Dan, re to our slot, can I kindly ask you to reschedule it on Sunday 19 Feb at 1.00PM?
Apologies but last night I realized there are 5 hours of lag and the previous slot would imply me to stand up till 2AM (!)... I am old and I am almost sure this would be too challenging for me!
Apologies in adv for my misunderstanding!
Thanks and ciao!

Done! :)
Title: Re: My game is live now: VI·VIII·X KUP RPG!
Post by: aia on February 08, 2023, 07:38:45 AM
Great, perfect!
Thanks a lot!
Title: Re: My game is live now: VI·VIII·X KUP RPG!
Post by: aia on February 25, 2023, 02:19:07 AM
Apologies if I leave this update only now!

I pushed my search on the origins of morality in d&d further and reported it here:

https://6810kuprpg.blogspot.com/2023/02/original-concept-of-alignment-vs.html

I really hope this additional picture on one of the most important features in an RPG for me will help to outline its relevance!

Thanks and enjoy!
Title: Re: My game is live now: VI·VIII·X KUP RPG!
Post by: aia on March 12, 2023, 01:42:58 AM
Apologies if I didn't leave any recent update!

Hereby some posts about the VI.VIII.X game:

https://6810kuprpg.blogspot.com/2023/02/a-new-unscheduled-idea-original-plan.html

https://6810kuprpg.blogspot.com/2023/03/tool-for-pregenerated-characters.html

https://6810kuprpg.blogspot.com/2023/03/inspirational-sources-for-viviix-game.html

https://6810kuprpg.blogspot.com/2023/02/scattered-ideas-and-thoughts.html
Title: Re: My game is live now: VI·VIII·X KUP RPG!
Post by: aia on March 22, 2023, 01:47:24 AM
Hi fellows, this communication to let you know that I created a new site for the VI·VIII·X KUP RPG. From today you will find the pages of my game on Substack:

https://viviiix.substack.com/

This platform is highly more effective than the old blog since it still has the features of a blog and, in addition by subscribing, you will also get the contents in form of newsletter directly in your mailbox. Therefore I find it extremely useful to invite you to subscribe to my new page either on the "Subscribe" page or you can do it even by reading any post at its end. By doing this, you will get any future post in your inbox as a newsletter.

This can be very handy as I am currently working on a quickstart of the core rules and you can get updares on the development and the publication without accessing the web page (should you be annoyed by my updates, you can unsubscribe at any time!).

Thanks a lot for your attention and I really look forward to seeing you on my new page, ciaoo
Title: Re: My game is live now: VI·VIII·X KUP RPG!
Post by: aia on April 01, 2023, 03:55:38 AM
Hello, I have left a poll here: https://open.substack.com/pub/viviiix/p/a-new-vision-bring-to-a-revision



The question is about my logo: I made a revised logo and would kindly ask your opinion... thanks in advance for your vote!



ciaoo
Title: Re: My game is live now: VI·VIII·X KUP RPG!
Post by: aia on July 06, 2024, 04:36:58 AM
Hello and apologies for the long silence!  ...or better double apologies for being both absent and forgetful!

I am happy to announce you that the final version of my game has been finally published: VI·VIII·X KUP RPG is published! (https://open.substack.com/pub/viviiix/p/viviiix-kup-rpg-is-published)

If you want to have a look at the products you can click here: VI·VIII·X KUP RPG Product Page (https://viviiix.substack.com/p/products)

(https://www.enworld.org/attachments/new-core-std-jpg.370843/)

All the products are published as hardback, softback and digital, and within the VI·VIII·X KUP RPG first edition, you will find a Quickstart which has an intro adventure (a one-shot of approx 2 hours) to acquaint yourself with the game mechanics.

(https://www.enworld.org/attachments/_s1_3-jpg.370844/)

In addition to the standard edition of the core rules, I published a variant cover for the 50th anniversary of RPG foundation: please consider that the limited edition for the golden anniversary is available for sale only for the first 50 copies and after that, it will be withdrawn (as of today half of them have already been sold!).

(https://www.enworld.org/attachments/new-core-ltd-jpg.370845/)

Then, as I listed the pdf versions at 1 buck, I also decided to distribute the core rules for free in another format: if you haven't money for a pdf or you are kindof skeptical/not sure what it is about, I have published the full set of rules of VI·VIII·X KUP FANTASY RPG in an online version on my substack here: VI·VIII·X KUP RPG Online Core Rules (https://viviiix.substack.com/p/online-core-rules)

Lastly, in the next weeks/months the first three adventures will be published. If you want to have more insights, pls have a look at this post (https://viviiix.substack.com/p/three-adventures-in-the-pipeline)

My request is to support me by signing in to my substack page and following me!
(You don't need to buy smtg which is not D&D/AD&D but at least provide me with some extra motivational presence!)

Ciaooo
Title: Re: My game is live now: VI·VIII·X KUP RPG!
Post by: aia on September 08, 2024, 03:20:40 AM
Hi all, I am very happy and excited to share this post here: The first VI·VIII·X adventure module is available (https://viviiix.substack.com/p/the-first-viviiix-adventure-module)

I have published the first adventure module for the VI·VIII·X game in two languages, two formats (both hardcover and softback) and in color!

(https://substackcdn.com/image/fetch/w_1456,c_limit,f_webp,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fcc6d3099-f987-4b46-bd79-9bb3ac3c70dd_3456x3666.jpeg)

The title is 'The Beginning of the Story' and I am honored to announce the plot is set in an Acaeum!

In the above link you will find some other details and other pictures of the adventure as well as the links to the Product page. Should you be in hurry, this is a straight link to the DrivethrRPG page of the adventure (that's the English version, there's an Italian one too): The beginning of the story on DrivethruRPG (https://www.drivethrurpg.com/it/product/489068/the-beginning-of-the-story?affiliate_id=3466099).

Thanks a lot in particular to dbartman and Zardokhasspoken who helped me with the proofread!

In the next week, two other adventures will follow, so stay tuned!

Ciaooo

PS there are less than half copies of the Golden Anniversary variant edition of the Core Rules still available on DrivethruRPG (here (https://www.drivethrurpg.com/en/product/475550/VIVIIIX-KUP-RPG-Core-Rules--Limited-Edition?affiliate_id=3466099)), if you want to grab you limited edition version, you'd better to hurry up as there are only 50 copies!