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Pen & Paper Roleplaying Central => News and Adverts => Topic started by: flyingmice on October 23, 2008, 08:38:32 AM

Title: In Harm's Way: Dragons! Released!
Post by: flyingmice on October 23, 2008, 08:38:32 AM
Flying Mice Games and Better Mousetrap Games are proud to announce the release of In Harm's Way: Dragons! (http://www.rpgnow.com/product_info.php?products_id=58585&src=FrontPage)

The fifth of the In Harm's Way series of games, IHW: Dragons! is set in an alternate Napoleonic era, one where dragons are real and fight against and alongside nations. In Harm's Way: Dragons uses the air-to-air combat system pioneered in In Harm's Way: Aces in Spades and developed in In Harm's Way: Aces And Angels and In Harm's Way: Wild Blue. In Harm's Way: Dragons! uses the StarCluster 2.5 System, with some significant differences:

* Play British, American, or French characters - humans and/or dragons.

* Design your own Breeds or use the included examples.

* Play wingmen, lieutenants, commander and lieutenants, captain and lieutenants, or even air commodore or admiral and captains - or you can start as wingmen and play all the way through to your retirement as an admiral.

* Troupe Play: Players play more than one character

* Honor/Practicality Mechanic: Adds to your chance of success due to your reputation.

* Interest and Notice: You have to accumulate Notice - the approval of your superiors - and add your Interest - your family's political clout - to advance in rank. You are born with Interest, but in order to get Notice, you have to burn with zeal and throw yourself headlong in harm's way.

* Competitive Play: There can be only one Captain. One hero. Is it going to be you, or the guy sitting next to you?

* Voluntary Wounds: You are face to face with the Captain of a French dragon. He's a master of the blade, and after a long duel, cuts you down. Instead of taking damage from it now, you can turn some or all of the damage into a permanent wound, and deal with it later. You stay on your feet, and slash him in return. He drops to your feet, dazed and bleeding. The ship is yours - but that left arm is going to have to come off...

* Avocations: You're a Dragoneer officer, sure - so are all your fellow officers - but you are also an intelligence agent. Breckenridge over there is an avid naturalist, always cutting things up. Williams is a gambler and a bit of a sharp, you suspect, and Horton and Woolrich are both passionate amateur musicians, on violin and cello respectively.

In Harm's Way: Dragons! will be released in print very soon.

-clash
Title: In Harm's Way: Dragons! Released!
Post by: Silverlion on October 23, 2008, 09:14:03 AM
Nice!
Title: In Harm's Way: Dragons! Released!
Post by: David R on October 23, 2008, 09:19:38 AM
Quote from: flyingmice;259634* Competitive Play: There can be only one Captain. One hero. Is it going to be you, or the guy sitting next to you?
* Avocations: You're a Dragoneer officer, sure - so are all your fellow officers - but you are also an intelligence agent. Breckenridge over there is an avid naturalist, always cutting things up. Williams is a gambler and a bit of a sharp, you suspect, and Horton and Woolrich are both passionate amateur musicians, on violin and cello respectively.

Interesting.

Looks like good stuff clash.

Regards,
David R
Title: In Harm's Way: Dragons! Released!
Post by: Zachary The First on October 23, 2008, 10:49:12 AM
clash, you were pretty much uniquely situated to make this game, considering your past work.  It'll be exciting to pick this up!