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Heroes of Rura-Tonga Releases December 1

Started by Griffon86, November 21, 2008, 11:09:42 AM

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Griffon86

Heroes of Rura-Tonga Releases December 1

Veteran game designer Peter Schweighofer announces the December 1 release of Heroes of Rura-Tonga. The roleplaying game supplement presents source material outlining elements for a 1930s pulp campaign in the South Pacific and five, full-length scenarios. The 104-page PDF sourcebook will be available from the Griffon Publishing Studio e-storefront at YourGamesNow.com for $12. Visit Griffon Publishing Studio (http://griffonpub.home.att.net/index.html) for a period ad and a free adventure outline.

Heroes of Rura-Tonga includes more than 30 pages outlining elements for a 1930s pulp campaign in the South Pacific:

* Description of Rura-Tonga, its history, environs, and inhabitants.
* Overview of political developments affecting the region.
* Information on period seaplanes, including the Grumman G-21.
* Briefings on Japanese forces operating in the area.
* Six archetypical heroes to use as pregenerated characters or templates for original characters.

The supplement also features five, full-length scenarios set in this exotic locale:

* "Island of the Damned" crash lands the heroes, along with a patrol of Japanese pilots, on an island inhabited by others castaways who satisfy their ravenous hunger by stalking the living.
* In "Ship of Ghouls" a derelict freighter mysteriously appears, threatening the settlement at Rura-Tonga with its horrid secrets: mutant abominations and a seemingly unstoppable plague.
* "Doom of the Lost Library" sends the heroes on a quest for a missing Indian treasure trove fraught with betrayal, ancient guardians, and divine magic.
* "Wrath of the Mountain Goddess" pits the characters against earthquakes, tribal superstitions, and a mischievous shaman on their mission to stop the island's volcano from erupting.
* In "Rockets of the Rising Sun" the heroes investigate and attempt to sabotage new Japanese military technology that could unbalance a coming war in the Pacific.

This pulp-era sourcebook uses the Any-System Key to describe stats and difficulties in easily defined terms gamers can quickly customize to their favorite game engines. To use the information in this roleplaying game supplement you'll need a copy of the Any-System Key (included) and your favorite roleplaying game system; you can also check out the Any-System Key online at http://griffonpub.home.att.net/NESys.html.

Author Peter Schweighofer follows his popular period Pulp Egypt sourcebook with another foray into the exciting world of pulp adventure. Schweighofer's past work includes contributions to various incarnations of the Star Wars Roleplaying Game, the Indiana Jones Roleplaying Game Raiders of the Lost Ark Sourcebook, Indiana Jones Adventures, and the Weird War II Afrika Korpse supplement. Schweighofer established Griffon Publishing Studio (http://griffonpub.home.att.net/index.html) to produce his own roleplaying game materials in PDF format; his work is available through his e-storefront at YourGamesNow.com (http://www.yourgamesnow.com/index.php?main_page=index&manufacturers_id=33).
Peter Schweighofer
Griffon Publishing Studio

//www.griffonpubstudio.com
//hobbygamesrecce.livejournal.com