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Game of Thrones. What system would you use?

Started by Llew ap Hywel, August 15, 2017, 10:17:09 AM

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David Johansen

Quote from: Ulairi;984133He's a GURPS guy.
http://www.mtv.com/videos/misc/692901/bubonicon-43-george-rr-martin-talks-gurps.jhtml#id=1670123

That's what I thought and GURPS is certainly one of my go to games.  It's a shame he didn't do a Powered By GURPS book.  Now that it's so huge, Steve Jackson might be kicking himself for missing the opportunity when GoT was new and small.  But I think Chivalry and Sorcery, Rune Quest, and Harn all have things to commend them for a Game of Thrones campaign.
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crkrueger

Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

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Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

Llew ap Hywel

Quote from: CRKrueger;987052I'd use Mythras.

I like Mythras for it. Combat is harsh and to be avoided unless absolutely necessary.

Passions are a great mechanic for house loyalty or incestuous obsession with ones sister.
The show also doesn't highlight but there are a few groups that membership of could be reflected with the cult rules.
Talk gaming or talk to someone else.

RPGPundit

It does seem that, confronted with significantly less episodes this season, the main part they cut out was the prolonged sex scenes.  Frankly, I didn't miss them.
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Voros

I din't recall the sex scenes being prolonged except for the monologues Littlefinger would deliver in his whorehouse. Compared to Spartacus GoT is practically chaste.

Spike

I would use my ridiculously overpriced special edition Game of Thrones RPG from... was it the BESM people? I think it was, yes. The D&D book that put them out of business. Yes. That is what I would use.

If, for some idiot reason I wanted to run Game of Thrones.  My requirements for this, however, is that the players faithfully recreate at the table as much of the sex and gore as they can from the books and or TV show.  For versimilitude.
For you the day you found a minor error in a Post by Spike and forced him to admit it, it was the greatest day of your internet life.  For me it was... Tuesday.

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DavetheLost

Arms Law for the combat. LARP for the sex, with the right players... ;)

Charon's Little Helper

Any low-magic game could work.

Just roll a d20 at the end of every session, and on a 1 you die ignobly.


Biscuitician

2d6+ stat = 10000 to succeed at any action that means anything.

If you roll 1-12 you are raped to death and left in a gutter for HBO to wank over

Skarg

GRRM's deaths don't seem arbitrary or particularly high to me, except compared to heroes-always-triumph expectations. I see at least as many unexpected survivals as deaths, and the deaths pretty much all made sense at least until the show outpaced the books.

Spike

Quote from: Skarg;988442GRRM's deaths don't seem arbitrary or particularly high to me, except compared to heroes-always-triumph expectations. I see at least as many unexpected survivals as deaths, and the deaths pretty much all made sense at least until the show outpaced the books.

Actually, the problem is less that they are arbitrary than the entire series masquerades as a world where being the protagonist doesn't matter, when in reality its been a long running 'rug pull', where GRRM deliberately sets up likable protagonist characters, shoves them front and center to give you a touchstone character to follow and identify with... then kills them off because 'your princess is another character'... which he generally obscured and sidelined with an apparently boring or pointless seeming arc so he (GRRM) would seem more clever when he FINALLY IN BOOK 283! Reveals who the real hero was all along.

Its cheap trickery, and when it goes on for book after book its hard to care long enough to notice when he finally pulls his reveal... and because the build up to that reveal looks exactly like the build up of the previous 'you should like this guy, he might be the hero'...
For you the day you found a minor error in a Post by Spike and forced him to admit it, it was the greatest day of your internet life.  For me it was... Tuesday.

For the curious: Apparently, in person, I sound exactly like the Youtube Character The Nostalgia Critic.   I have no words.

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Skarg

Quote from: Spike;988447Actually, the problem is less that they are arbitrary than the entire series masquerades as a world where being the protagonist doesn't matter, when in reality its been a long running 'rug pull', where GRRM deliberately sets up likable protagonist characters, shoves them front and center to give you a touchstone character to follow and identify with... then kills them off because 'your princess is another character'... which he generally obscured and sidelined with an apparently boring or pointless seeming arc so he (GRRM) would seem more clever when he FINALLY IN BOOK 283! Reveals who the real hero was all along.

Its cheap trickery, and when it goes on for book after book its hard to care long enough to notice when he finally pulls his reveal... and because the build up to that reveal looks exactly like the build up of the previous 'you should like this guy, he might be the hero'...

Hmm. I guess my habit from gaming and dramas where dying is something main characters sometimes do, and from disliking more obviously forced survivals & deaths, is not to read looking for the heroes-who-will-live. Did GRRM misrepresent somewhere that none of the chapterhead characters would be ones who happened to survive a long time through sometimes-long odds? If so I missed that part, and assumed it was an assumption of the people shocked by their reactions to the contrast to all the "heroes-don't-die" pop fiction. I don't see much issue with giving us the perspectives of many characters, some of whom die and some of whom have good survival fortune, and I'd rather not be told which is which. In fact that seems like a feature more than a trick to resent. I also don't see it as negative that we get the perspectives of characters who die at some point, or that we get the mundane background and previous orientation of characters who survive and develop. I would agree that he actually has pre-chosen certain characters to survive or die at certain points and that it has something to do with who they are and other plot/theme/taste reasons rather than impartial reasons and chance. And I think the TV version has certainly degraded the whole situation. But the deaths and survivals in the books seem mostly surrounded by circumstances where they make decent sense, certainly moreso that most pop fiction where smiling inexperienced teens suddenly have amazing skills and don't mind randomly risking their lives with cocky cool confidence since they're the hero. I also wouldn't put it past even the TV show to end with a bloodbath.

Spike

Quote from: Skarg;988469Hmm. I guess my habit from gaming and dramas where dying is something main characters sometimes do, and from disliking more obviously forced survivals & deaths, is not to read looking for the heroes-who-will-live. Did GRRM misrepresent somewhere that none of the chapterhead characters would be ones who happened to survive a long time through sometimes-long odds? If so I missed that part, and assumed it was an assumption of the people shocked by their reactions to the contrast to all the "heroes-don't-die" pop fiction. I don't see much issue with giving us the perspectives of many characters, some of whom die and some of whom have good survival fortune, and I'd rather not be told which is which. In fact that seems like a feature more than a trick to resent. I also don't see it as negative that we get the perspectives of characters who die at some point, or that we get the mundane background and previous orientation of characters who survive and develop. I would agree that he actually has pre-chosen certain characters to survive or die at certain points and that it has something to do with who they are and other plot/theme/taste reasons rather than impartial reasons and chance. And I think the TV version has certainly degraded the whole situation. But the deaths and survivals in the books seem mostly surrounded by circumstances where they make decent sense, certainly moreso that most pop fiction where smiling inexperienced teens suddenly have amazing skills and don't mind randomly risking their lives with cocky cool confidence since they're the hero. I also wouldn't put it past even the TV show to end with a bloodbath.


Breath man. Embrace white spaces between your thoughts.

If I'm following what you are saying: You don't mind not having a central character to follow and identify with, which... if that's what you're saying... fine. But that puts you in a minority of readers.

Fake Edit: I decided to cut this down to size, rather than post a long analysis of a series (books or TV) that I've given up on. Not the forum for it, certainly.
For you the day you found a minor error in a Post by Spike and forced him to admit it, it was the greatest day of your internet life.  For me it was... Tuesday.

For the curious: Apparently, in person, I sound exactly like the Youtube Character The Nostalgia Critic.   I have no words.

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Charon's Little Helper

GRRM also falls into the (very common) epic fantasy trap of not wanting ANYTHING to happen off-screen after the first book or two, making the main plot slow to a anemic crawl.  (Wheel of Time did the same thing.  Far more actually happened in the first 5 books then the rest combined.  As did Sword of Truth.  And...)

Game of Thrones' are just even more annoying because so many of the rabbit holes feel like they're there just to make you sad when their perspective dies horribly.