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Dungeon Crawl Classics: more 0-level funnels

Started by Nihilistic Mind, June 19, 2017, 03:15:48 PM

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darthfozzywig

Quote from: Simlasa;972306I've played with 'same guy' guys but they've still all obviously cared, to some degree, when their PC bought the farm. Not to the ridiculous 'Blackleaf!' nonsense... but not indifference either.

Despite my own emotional investment in my PCs I want to know my they can killed, and it's not like I'm shedding tears when they are.

"He is Simlasa, a Cimmerian. He won't cry. So I cry for him."

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Voros

DCC certainly seems to have one of the most active, enthusiastic and friendly communities in the OSR. They also produce loads of adventure content. The secret of their success?

RunningLaser

Quote from: Voros;972538DCC certainly seems to have one of the most active, enthusiastic and friendly communities in the OSR. They also produce loads of adventure content. The secret of their success?

Good question.  There are games that have a fantastic base of fans- friendly, helpful, and yeah, enthusiastic.  All the folks over at Basic Fantasy come to mind here.  Great people, great game, awesome community of people pulling together and creating awesome material for the game.  

Then there are some games that seem to attract the opposite, the games are good, but the community around them is fractured and bitter or something.  They just seem angry and want to tear everything apart.  I don't know what makes some games pull in certain types.

Simlasa

Quote from: darthfozzywig;972444"He is Simlasa, a Cimmerian. He won't cry. So I cry for him."

I do make a point of pushing for funerals/wakes/memorials for fallen PCs... mine and others... because I think it adds to the atmosphere/continuity, and I always like stories that refer to fallen characters we never get to see, like 'Horsehead' in Time Bandits.
I had a Deadlands PC who was a personal chronicler of one of the other PCs, saw to it that he always got write-ups in the local paper when he came to a town and hired mourners and a band for a fancy funeral procession when he thought his Patron had been killed (a damn fine send off, spoiled only by the arrival of the supposedly deceased)... all in the interest of pushing the 'legend' he had proprietary access to.

Nexus

Quote from: Simlasa;972306I've played with 'same guy' guys but they've still all obviously cared, to some degree, when their PC bought the farm. Not to the ridiculous 'Blackleaf!' nonsense... but not indifference either.

Despite my own emotional investment in my PCs I want to know my they can killed, and it's not like I'm shedding tears when they are.

Oh Kevin/Paul/Alex cared. Maybe a little too much.
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RPGPundit

Quote from: Voros;972538DCC certainly seems to have one of the most active, enthusiastic and friendly communities in the OSR. They also produce loads of adventure content. The secret of their success?

They embrace the logical extremes of D&D's weirdness.
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RPGPundit

Quote from: mAcular Chaotic;971942Maybe it's more of a D&D thing then.

It seem common to look at having mixed level parties as some sort of offense.

Certainly not to me. Every OSR game I run ends up  having mixed-level parties.  If you die, you start again at level 1 (or level 0, in DCC).
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Nihilistic Mind

Quote from: RPGPundit;972911Certainly not to me. Every OSR game I run ends up  having mixed-level parties.  If you die, you start again at level 1 (or level 0, in DCC).

I imagine that forces the players to plan things out more thoroughly and actively avoid PC death, then.
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Madprofessor

Quote from: Voros;972538DCC certainly seems to have one of the most active, enthusiastic and friendly communities in the OSR. They also produce loads of adventure content. The secret of their success?

I can't speak for anyone else, but for me it is modules.  I was a fan of Goodman long before DCC. They publish modules -short, densely packed, content heavy, fluff-trimmed, game-night ready-to-play, easy to adapt or steal from modules. Love em.

Voros

Yeah I dig the modules although I don't use the system.

Anyone used Purple Sorcerer modules? They look a cut above in terms of art and maps and the monsters and setting seems tradish but imaginative.

RPGPundit

Quote from: Nihilistic Mind;973310I imagine that forces the players to plan things out more thoroughly and actively avoid PC death, then.

It's definitely a good motivator. It makes the game more exciting, too. You know that if your 8th level guy dies you don't just get to "respawn" another 8th level guy.
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Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.