This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Dark/Grim Fantasy RPG Wanted

Started by rgrove0172, August 14, 2016, 08:00:22 PM

Previous topic - Next topic

Harlock

Quote from: tenbones;913026Isn't "fantasy rpg solo-play" called daydreaming? What am I missing here?

Edit: or are you talking about ONE player and you're GMing? LOL right? right?

Solo gaming isn't exactly a novel concept. Of course, if it's not randomized or a published "Choose Your Own Adventure" type thing, I'd say just write a novel instead.
~~~~~R.I.P~~~~~
Tom Moldvay
Nov. 5, 1948 – March 9, 2007
B/X, B4, X2 - You were D&D to me

rgrove0172

#16
Quote from: Harlock;913033Solo gaming isn't exactly a novel concept. Of course, if it's not randomized or a published "Choose Your Own Adventure" type thing, I'd say just write a novel instead.

Well of course its randomized but need be no more so than a typical RPG session (see http://www.therpgsite.com/showthread.php?35007-Preplanned-and-Spontaneous-Worlds)

Writing a novel and playing solo are completely different experiences. As a struggling writer myself I cant even compare the two. Writing is work - playing is, well - PLAY... all the creative fun without all the nuances and challenges of producing something that might be published. I can generate perhaps a one or two good pages of type per hour when writing. When playing I can whip up 10 or 15 easily. Quality drops of course, but the intent isn't to write something its to record what happens.

So we don't get off track here, Ill start a new thread on this very concept.

http://www.therpgsite.com/showthread.php?35030-Solo-RPGing-Yeah-that-means-by-your-self&p=913049#post913049

Harlock

Quote from: rgrove0172;913043Well of course its randomized but need be no more so than a typical RPG session (see http://www.therpgsite.com/showthread.php?35007-Preplanned-and-Spontaneous-Worlds)

Writing a novel and playing solo are completely different experiences. As a struggling writer myself I cant even compare the two. Writing is work - playing is, well - PLAY... all the creative fun without all the nuances and challenges of producing something that might be published. I can generate perhaps a one or two good pages of type per hour when writing. When playing I can whip up 10 or 15 easily. Quality drops of course, but the intent isn't to write something its to record what happens.

So we don't get off track here, Ill start a new thread on this very concept.

Nuance is lost sometimes. I started with "novel concept" and made a quip about writing a novel to close. Obviously, it was a bad joke. Not saying it should have been obvious to you, but rather any joke you have to explain is obviously a bad one.
~~~~~R.I.P~~~~~
Tom Moldvay
Nov. 5, 1948 – March 9, 2007
B/X, B4, X2 - You were D&D to me

rgrove0172

Quote from: Harlock;913045Nuance is lost sometimes. I started with "novel concept" and made a quip about writing a novel to close. Obviously, it was a bad joke. Not saying it should have been obvious to you, but rather any joke you have to explain is obviously a bad one.

No harm done. I responded mainly because Ive seen the same comment before (sans humor) over at RPG.net. Ive been crucified for even suggesting solo playing a few times as some kind of heretic.

AaronBrown99

Quote from: rgrove0172;913050...for even suggesting solo playing a few times as some kind of heretic.

That's tbp response to most suggestions, actually.
"Who cares if the classes are balanced? A Cosmo-Knight and a Vagabond walk into a Juicer Bar... Forget it Jake, it\'s Rifts."  - CRKrueger

rgrove0172

I went with Symbaroum guys, at least enough to order a copy and give it a look. Thanks!

Exploderwizard

GURPS 3E had a few solo adventures published. I remember some of them were Conan adventures.
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.

crkrueger

Quote from: rgrove0172;913032Ill be honest, the result is often more rewarding from a story/drama aspect than regular multi player gaming where personalities, timing, distractions and the GM's constant pressure to hurry are often the cause of rushed scenes, overlooked rules, and missed opportunities.

Agreed.  Traditional Roleplaying games are pretty lousy as a Story Creation Tool (without fudging and railroading that is), which is why the people chasing Story Creation at the table generally use a system with mechanics designed to that purpose and traditional roleplaying games are played for a different purpose.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

rgrove0172

Quote from: Exploderwizard;913817GURPS 3E had a few solo adventures published. I remember some of them were Conan adventures.

No solo adventures needed thanks, I can swing them on my own.

rgrove0172

Quote from: CRKrueger;913837Agreed.  Traditional Roleplaying games are pretty lousy as a Story Creation Tool (without fudging and railroading that is), which is why the people chasing Story Creation at the table generally use a system with mechanics designed to that purpose and traditional roleplaying games are played for a different purpose.

Wont argue with you there. I play each for different reasons and with different expectations.