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[RIFTS: Savage Worlds] Kickstarter launches April 26

Started by The Butcher, April 12, 2016, 09:00:49 PM

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The Butcher

From the Pinnacle website, which for some reason isn't loading right on my iPad.

Ordinarily I'd be dubious of the ability of most "generic" systems to emulate Rifts — having an "imbalanced" party like, say, Dragon, Juicer, Mystic and Vagabond is central to the Rifts experience IMHO — but Sean Patrick Fannon has declared, in more than one online venue, that be took a wrench to the SW engine, the better to make such things viable.

This level of attention to replicating the classic Rifts experience has definitely piqued my interest and I am really looking forward to it.

JamesV

So so many questions about how all of that glorious mess that is RIFTS will translate. Number 1 being how SD v MD will be handled.
Running: Dogs of WAR - Beer & Pretzels & Bullets
Planning to Run: Godbound or Stars Without Number
Playing: Star Wars D20 Rev.

A lack of moderation doesn\'t mean saying every asshole thing that pops into your head.

Spinachcat

How do y'all think Savage Rifts will do moneywise compared to 2D20 Conan or 7th Sea?

JamesV

I'm speculating wildly, but I've always thought that the RIFTS fanbase is larger than most people know or are willing to admit. I can see this doing pretty well, though a million dollar take like 7th Sea seems a bit of a reach.
Running: Dogs of WAR - Beer & Pretzels & Bullets
Planning to Run: Godbound or Stars Without Number
Playing: Star Wars D20 Rev.

A lack of moderation doesn\'t mean saying every asshole thing that pops into your head.

Christopher Brady

...DAMN YOU.

I'm so very tempted, but I know I'll be disappointed again.  My poor shrivel cockles can't take it.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

tenbones

Quote from: JamesV;891334So so many questions about how all of that glorious mess that is RIFTS will translate. Number 1 being how SD v MD will be handled.

Pretty sure they said they're just using the same Heavy Armor rules that already exists. Not 100% sure if that was "official".

Battle Mad Ronin

'RIFTS' is incredible. How a franchise so silly can survive for 20+ years and even thrive is beyond me. It's like they took all good design decisions and did the COMPLETE opposite before hammering their books together in a format evokes a teenager doing layouts in Word 1995. And still there's a fanbase. It is beyond me :P

Will be interesting to see how many people tag along for the Kickstarter. There's a real nostalgia boom going on these days, with KULT, 7th Sea, Paranoia and now RIFTS. I think they will do pretty well.

Christopher Brady

Quote from: Battle Mad Ronin;891409'RIFTS' is incredible. How a franchise so silly can survive for 20+ years and even thrive is beyond me. It's like they took all good design decisions and did the COMPLETE opposite before hammering their books together in a format evokes a teenager doing layouts in Word 1995. And still there's a fanbase. It is beyond me :P

Will be interesting to see how many people tag along for the Kickstarter. There's a real nostalgia boom going on these days, with KULT, 7th Sea, Paranoia and now RIFTS. I think they will do pretty well.

Nostalgia is everything right now.

Some days, I literally have no idea what year it is.  Seriously.  We had a Jurassic Park movie, a Mad Max film, Star Wars is burning up the charts, and this summer out comes a Ghostbusters film!

Gaming side, we have D&D 5e which is closer to AD&D than anything new, as you point out KULT, 7th Sea and Paranoia are hitting it big...

I'm confused.  I thought we were 2016, not 1986.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

The Butcher

Quote from: Spinachcat;891337How do y'all think Savage Rifts will do moneywise compared to 2D20 Conan or 7th Sea?

I think it'll do just fine, though not 7th Sea, 1M+ fine. Or even Modiphius Conan fine.

Quote from: Battle Mad Ronin;891409'RIFTS' is incredible. How a franchise so silly can survive for 20+ years and even thrive is beyond me. It's like they took all good design decisions and did the COMPLETE opposite before hammering their books together in a format evokes a teenager doing layouts in Word 1995. And still there's a fanbase. It is beyond me :P

  • Palladium fans are really hardcore.

  • "OMG Rifts is an unplayable mess" is a vast exaggeration; yeah, editing sucks and one does find contradictory rulings across books, and power creep is a thing. But neither is impossible for a good GM to manage. In fact, as an eager young GM, Rifts taught me a lot about letting go of the RAW and making a game your own.

  • Rifts is a great setting. It was gonzo as fuck, before gonzo was "in", before the days of Abraham Lincoln vs. Vampires and Doctor McNinja and Axe Cop and the OSR rediscovering weird science fantasy D&D. It presents a very dangerous (frankly gritty at places) world where the constant opening of dimensional portals allows for the introduction of just about any fictional character or plot device. Most significantly, it is entirely devoid the necessity to pass itself off as super-smart, pop-culture-savvy or cleverly ironic. It runs over with sheer, sincere enthusiasm and four-color comic-book sensibilities (Kevin is a comic book guy as much as a RPG guy, and villains like the Coalition and the Splugorth wouldn't look out of place in an AD2000 title).

One Horse Town

Quote from: Christopher Brady;891412Nostalgia is everything right now.


Nostalgia ain't as good as it used to be.

RunningLaser

Quote from: Spinachcat;891337How do y'all think Savage Rifts will do moneywise compared to 2D20 Conan or 7th Sea?

I could be wrong here, but I get the feeling that this is going to be a pretty big one.  Savage Worlds seems to be a system that most people love, or at least, don't mind.  Rifts is a setting that everyone loves.

Battle Mad Ronin

@The Butcher: I may have come off kind of prickish, sorry about that. I don't like RIFTS, I respect that you do and that's just a matter of taste.

The Butcher

Quote from: Battle Mad Ronin;891432@The Butcher: I may have come off kind of prickish, sorry about that. I don't like RIFTS, I respect that you do and that's just a matter of taste.

Nothing to apologize for! :) Just took the opportunity to articulate my love of Rifts.

crkrueger

How big it goes is all about the stretch goals.
Modiphius Conan - 17 new books plus 40 earlier edition PDFs and random stuff.
7th Sea - 11 new books plus 37 earlier edition PDFs and random stuff.

To be honest, Pinnacle has never had a deep approach to licensed settings, more of a 3 and out.  Maybe some Plot Point suggestions every once in a while, but nothing to draw a God-mode KS.

However, they could be ambitious and be Kickstarting conversion books.  Take the entire history of Rifts splats, get existing plus new art, convert them all to SW, so you have an entire second system with all mechanics converted...that might go big, especially if they threw in all existing Rifts PDFs somewhere into the mix.

One thing I thought would be cool if Palladium ever got a big KS going would be big, high quality poster maps of the Rifts world.  You could even do two, the Erin Tarn version, and the official Coalition Military version. :D

On the one hand, I've heard that Fannon is not just putting everything in standard SW terms, but actually coming up with new rules (like his own SW game, Shaintar) on the other hand, probably the singlemost identifiable concept unique to Rifts, mega-damage is going to be represented in standard SW terms.  Not that this is necessarily a bad thing, but let's just say that when it comes to Savage Worlds, I'm skeptical whenever someone says "this is not going to be generic SW".  Being fair though, the SW toolkit has more tools then ever.

Personally, while I think a Savage Worlds Rifts game would be awesome, and I remain hopeful, I doubt that the system can do the Vagabond, Hatchling Dragon and Glitterboy type groups.  The system just doesn't have enough scale.  I'm waiting to be joyously proven wrong, though. :D
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

selfdeleteduser00001

I am torn. If it's RIFTS system with Savage rules, I am in.
If it's bastardised Savage and RIFTS setting I am out.
Why? Because the Savage philosophy is to either 'Savage it and make it FFF', or 'use the orginal system'. If it is Fast, Fun and Furious then I am with it, if it's a frankenstein then I'd rather use the original system and I read that and it wasn't for me.

Savage can cope with power imbalances, it's all in the superpower companion.
:-|