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Things Palladium Got Right

Started by David Johansen, July 06, 2014, 01:28:21 PM

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everloss

Quote from: Matt;779760Anyone know what makes Deluxe different from Revised?

As far as I know, Deluxe combines Revised and Advanced into one book.
Like everyone else, I have a blog
rpgpunk

Matt

Quote from: everloss;779764As far as I know, Deluxe combines Revised and Advanced into one book.

According to the ever-reliable Wikipedia, Deluxe is as you say plus a few new bells and whistles. But my Revised Recon arrived today and Advanced Recon arrived a day or two earlier so I've got plenty for now. Maybe someday I'll need Deluxe.

Funnily enough, the books arrived right as I am reading a couple of Gary Linderer's Vietnam memoirs. Good stuff.

Now I just need to get through the rules and find some players interested in the genre. Sadly, everyone I meet only seems to be interested in elves-n-hobbits stuff, which may be my least favorite genre for games.

J.L. Duncan

Quote from: MrAndrewJ;777279I just dusted off my old Heroes Unlimited Revised book.  There is a list of sixteen ways to earn experience.  Only three of them directly relate to defeating an enemy.

I can remember running sessions where the point was to do weird comic book things instead of beat up on more bank robbers.  My players were rewarded for navigating through the story much more than for any of the fights they were a part of.

That completely changed my view of roleplaying, coming out of only the Marvel Basic Set beforehand.

Right.

And at the time Palladium came out with their game lines-it was all about killing monsters and looting their corpses in other games.

Their experience point system was/is defiantly something that advocates playing a role or better characterization from players.

Christopher Brady

I used to love Palladium's stuff.  Actually, no, I take it back, I STILL love a lot of Palladium's stuff.

For all the reasons already presented, but I love the underlying mechanics of the combat most.  The Parry/Dodge dynamic, the attacks per 15 seconds, all of that.  The bonuses I'll be the first to admit at a bit much, especially defensively, but they got the rest RIGHT.  In my opinion.

I am however, sad that I lost my Skraypers book to mice and bugs in my last place.  I LOVED that setting, more than any other in Palladium.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

yabaziou

Quote from: JamesV;765610A word about Palladium's art:

I agree that Ramon Perez is crazy talented, but am I the only Vince Martin fan out there?

He seems to have dropped off the planet since RIFTS, but he set the look of Phase World for me.

I am also a big fan of Vince Martin. He is the reason why, despite the fact the Coalition is terrible militaristic and fascist police state, I cannot really hate it !

I was also the reason why I bought Mystic China but Wujick writing is the reason why I keep it.

The lack of smugness in the whole Paaldium products is a big plus in the navel gazing world of RPG !

I have done a macross game last week and it was a lot of fun for everybody !
My Tumblr blog : http://yabaziou.tumblr.com/

Currently reading : D&D 5, World of Darkness (Old and New) and GI Joe RPG

Currently planning : Courts of the Shadow Fey for D&D 5

Currently playing : Savage Worlds fantasy and Savage World Rifts

Spinachcat

The original Mechanoid Invasion!

I am still stunned how much fun this game is after all these years. It's my go-to Palladium game.

David Johansen

Just when you got passed the terror of the vast and unknowable universe as embodied by a fat bloke with a squid for a head, the cybernetic, psychic, descendants of humanity arrived in system wearing Black Sabbath tee shirts and began strip mining your star.  Horror doesn't need to be existential.
Fantasy Adventure Comic, games, and more http://www.uncouthsavage.com

kobayashi

Whenever I read a Palladium book I want to run a campaign right away. I don't know exactly how they manage that : a mix of enthusiasm, good art, the O.C.Cs/R.C.Cs that awaken the 11 year old boy in me who collected action figures (Siembieda should be making toys by the way).

I do prefer 1st edition Rifts, Beyond the Supernatural and PFRPG to the 2nd edition books that I find more bloated and less evocative.

I even stopped trying to find an alternate system, now play consist mostly of "oh yeah roll a twenty-sided die and let's see what happens" and ignoring 90% of the rules.

yabaziou

Quote from: kobayashi;834617- snips - I even stopped trying to find an alternate system, now play consist mostly of "oh yeah roll a twenty-sided die and let's see what happens" and ignoring 90% of the rules.

Kevin Siembieda seems to do as you do ! ^_^ And Rifts 1st edition is indeed a glorious mess of a game !
My Tumblr blog : http://yabaziou.tumblr.com/

Currently reading : D&D 5, World of Darkness (Old and New) and GI Joe RPG

Currently planning : Courts of the Shadow Fey for D&D 5

Currently playing : Savage Worlds fantasy and Savage World Rifts

cranebump

Things it got right:

When hearing the term "Glitter Boy" made me think of something other than David Bowie.
"When devils will the blackest sins put on, they do suggest at first with heavenly shows..."

Certified

Things Palladium got right?

Rereleasing Rifts under Savage Worlds.

*Hides*
The Three Rivers Academy, a Metahumans Rising Actual Play  

House Dok Productions

Download Fractured Kingdom, a game of mysticism and conspiracy at DriveThruRPG

Metahumans Rising Kickstarter

everloss

Quote from: Certified;834784Things Palladium got right?

Rereleasing Rifts under Savage Worlds.

*Hides*

I can't see how that isn't a good thing. Palladium will probably sell a bunch of Rifts books to people looking for fluff and ideas for their Savage Worlds games. It will also possibly generate more interest in the IP for other deals, like movies and video games.
If it fails, Palladium still collects the licensing fee, and loses nothing.
Like everyone else, I have a blog
rpgpunk

Christopher Brady

Quote from: everloss;834960I can't see how that isn't a good thing. Palladium will probably sell a bunch of Rifts books to people looking for fluff and ideas for their Savage Worlds games. It will also possibly generate more interest in the IP for other deals, like movies and video games.
If it fails, Palladium still collects the licensing fee, and loses nothing.

Not going to find me complaining.  I love SW and I still love huge chunks of Rifts.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

Matt

One thing Palladium gets right is ignoring armchair quarterbacks...or should that be businessmen...guys who have never run a business or been self-employed but magically have wisdom and expertise and know what Palladium should do better than a guy who has managed to be successful for 30+ years.

Christopher Brady

Quote from: Matt;835217One thing Palladium gets right is ignoring armchair quarterbacks...or should that be businessmen...guys who have never run a business or been self-employed but magically have wisdom and expertise and know what Palladium should do better than a guy who has managed to be successful for 30+ years.

Successful?  Not for the past 5 or so years.

Now, Siembeida has managed to stay afloat at least 25 years on his own, despite some pretty big bridge burning over those years, but I'm not entirely sure it's because of his business ability.

He does have a rather, uh, fervent following of fans, and they have helped him over the years.  But given the amount of money lost over the last 5+ years...

I admit, if he does go, I'll be sad, though.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]