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Cold Steel Wardens: Anyone tried it?

Started by Nexus, May 03, 2015, 08:35:03 PM

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Nexus

Saw the kickstarter awhile and its available on Drivethru. After watching the netflix Daredevil series my Street Level Supers sense is tingling and I'm curious about this system. Has anyone gotten or, better yet, played or run it?
Remember when Illinois Nazis where a joke in the Blue Brothers movie?

Democracy, meh? (538)

 "The salient fact of American politics is that there are fifty to seventy million voters each of whom will volunteer to live, with his family, in a cardboard box under an overpass, and cook sparrows on an old curtain rod, if someone would only guarantee that the black, gay, Hispanic, liberal, whatever, in the next box over doesn't even have a curtain rod, or a sparrow to put on it."

Matt

Never even heard of it until now.

Another good game for the Daredevil/Power Man & Iron Fist/Black Panther level is Heroes Unlimited, particularly when paired with Ninjas & Superspies to give more cool martial arts options. Just toss out random powers and build what sounds cool and it works well because of the badass combat system. Honestly!

Christopher Brady

I have, it's...  Interesting.  I've found that it's supposed influences are ore Noir than 'Iron Age', and the combat can be very lethal very quickly.  In fact, I found that I have to use minions sparingly.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

Nexus

Quote from: Christopher Brady;829557I have, it's...  Interesting.  I've found that it's supposed influences are ore Noir than 'Iron Age', and the combat can be very lethal very quickly.  In fact, I found that I have to use minions sparingly.

That's odd. "Mook bashing" is a pretty big staple in most street level supers type stories I'm familiar with. Its more dangerous on that level but rarely deadly so the point of best to avoid it if at all possible. Unless the minions are pretty special.
Remember when Illinois Nazis where a joke in the Blue Brothers movie?

Democracy, meh? (538)

 "The salient fact of American politics is that there are fifty to seventy million voters each of whom will volunteer to live, with his family, in a cardboard box under an overpass, and cook sparrows on an old curtain rod, if someone would only guarantee that the black, gay, Hispanic, liberal, whatever, in the next box over doesn't even have a curtain rod, or a sparrow to put on it."

crazyfunster

Wonder how well it would run the old DC Heroes Watchmen modules...
May contain nuts.

APKlosky

Hey, guys!

I'm actually the author of CSW.  If you have questions or want to know some more about the system, I'd be happy to answer anything you might have.

And yes, mooks can still pack a punch, especially if they have guns and you're using the "mook rule" that allows them to attack as a unit, rather than individually.  If they're not careful, a hero can go down quickly under a hail of concentrated gunfire.

Christopher Brady

Quote from: APKlosky;829634Hey, guys!

I'm actually the author of CSW.  If you have questions or want to know some more about the system, I'd be happy to answer anything you might have.

And yes, mooks can still pack a punch, especially if they have guns and you're using the "mook rule" that allows them to attack as a unit, rather than individually.  If they're not careful, a hero can go down quickly under a hail of concentrated gunfire.

And for my games, was a bit too brutally hard.  I lost all three players with a run in with a trio of Rojo Bastardes.  Some basic pistols, no real armour on either side, it wasn't funny.

For now we're looking to tweak the system.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

Raven

What's the system like?

Quote from: Matt;829530Another good game for the Daredevil/Power Man & Iron Fist/Black Panther level is Heroes Unlimited, particularly when paired with Ninjas & Superspies to give more cool martial arts options. Just toss out random powers and build what sounds cool and it works well because of the badass combat system. Honestly!

Haha hell yeah. I've been planning a Gotham City game using that pair for some time.

Matt

Quote from: Raven;829658What's the system like?



Haha hell yeah. I've been planning a Gotham City game using that pair for some time.

I'm trying to see if I can get a Batman/Green Hornet/Bionic Woman pulpy crimefighter martial arts game going using that combo. For plots there are a million detective/crime shows and books to steal from, just add some thugs and ninjas to beat on and away we go.

APKlosky

Quote from: Matt;829676I'm trying to see if I can get a Batman/Green Hornet/Bionic Woman pulpy crimefighter martial arts game going using that combo. For plots there are a million detective/crime shows and books to steal from, just add some thugs and ninjas to beat on and away we go.

Yes, absolutely, it would work for that.  For what it's worth, the current pre-gens I use for conventions are effectively takes on Iron Fist, Misty Knight, Catwoman, Hawkeye/Green Arrow, Kitty Pryde, and Marv (from Sin City).

The system is something of a hybrid between a d10 dice-pool and a difficulty vs. system.  Heroes' Vitals range on a scale of 1-10, with the average Joe having 3s across the board.  The system, however, is mainly skill-based:  there are 25 skills (in 5 categories) which Heroes use to accomplish tasks.  Powers and Skills use the same unified mechanic:  roll dice, tally hits on dice, add applicable Vital to the hits.

3rik

APKlosky, is the print edition going to be more widely available anytime soon? So far I've only seen it at Leisure Games UK.

Since the whole Chronicle City situation is far from clear, I'd rather not risk (pre-)ordering directly from them at the moment.
It\'s not Its

"It\'s said that governments are chiefed by the double tongues" - Ten Bears (The Outlaw Josey Wales)

@RPGbericht

Christopher Brady

Quote from: APKlosky;829684Yes, absolutely, it would work for that.  For what it's worth, the current pre-gens I use for conventions are effectively takes on Iron Fist, Misty Knight, Catwoman, Hawkeye/Green Arrow, Kitty Pryde, and Marv (from Sin City).

The system is something of a hybrid between a d10 dice-pool and a difficulty vs. system.  Heroes' Vitals range on a scale of 1-10, with the average Joe having 3s across the board.  The system, however, is mainly skill-based:  there are 25 skills (in 5 categories) which Heroes use to accomplish tasks.  Powers and Skills use the same unified mechanic:  roll dice, tally hits on dice, add applicable Vital to the hits.

Mr. Klosky, I think that they were talking about Palladium Books' Heroes Unlimited and Ninjas and Superspies...
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

APKlosky

Sorry, Christopher--didn't mean to cross-post!  

@3rik--I really wish I could give a better answer for you.  I haven't been able to get word from Angus or anyone at Chronicle City since September of last year, despite numerous emails and Facebook messages.  I have a limited amount of print copies in my possession, as I'm able to order them (at my own expense) and resell them at the conventions I demo CSW at.  As for the full print run?  I wish I knew.

3rik

Quote from: APKlosky;829778Sorry, Christopher--didn't mean to cross-post!  

@3rik--I really wish I could give a better answer for you.  I haven't been able to get word from Angus or anyone at Chronicle City since September of last year, despite numerous emails and Facebook messages.  I have a limited amount of print copies in my possession, as I'm able to order them (at my own expense) and resell them at the conventions I demo CSW at.  As for the full print run?  I wish I knew.
Well, it must be good to at least see it in stock at Leisure Games then.
It\'s not Its

"It\'s said that governments are chiefed by the double tongues" - Ten Bears (The Outlaw Josey Wales)

@RPGbericht

Christopher Brady

Quote from: APKlosky;829778Sorry, Christopher--didn't mean to cross-post!  

@3rik--I really wish I could give a better answer for you.  I haven't been able to get word from Angus or anyone at Chronicle City since September of last year, despite numerous emails and Facebook messages.  I have a limited amount of print copies in my possession, as I'm able to order them (at my own expense) and resell them at the conventions I demo CSW at.  As for the full print run?  I wish I knew.

Don't get me wrong, I LIKE the book, it's why I bought it, it's got great flavour and a great atmosphere, it's just some of the philosophy behind it that I'm questioning.

That and the severe lack of named Ninja clans/enemies, especially for an Iron Age setting.  I've created a couple for my game, and I appreciate that the bestiary section lists a mook template for them, but you should have at least one Yakuza clan mentioned that uses them. :)
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]