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RPGs you love, but know you'll never get players for?

Started by danskmacabre, March 24, 2015, 06:34:36 PM

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TristramEvans

I ran a very successful 3 year Tribe 8 campaign. One of my better GMing experiences. The system is great, the background unique, the adventures actually quite open. It was metaplot + sandbox done right.

tenbones

Lots -

CoC - any edition. Only two of my players love CoC. The rest loathe it.

Cyberpunk 2020 - System needs a retouch. Wisdom00's Datafortress rules are awesome... but my players are skeptical.

Changeling: The Dreaming - Never gonna happen

Vampire - The SJW's on the dev-team ruined it for my players. It's officially boycotted by my group. Which is a shame.

Wraith - Never gonna happen

Dark Sun - My group is terrified of me running it. They think the world is too farked up.

Ravenloft - My group ironically wants me to run it. I won't. I don't like the system for this genre. Never have. And I'm not a fan of Ravenloft.

Rifts - System has fallen out of favor with my group. Very much the same issue with Cyberpunk. Love the game. System needs updating.

danskmacabre

Quote from: tenbones;822015Lots -

CoC - any edition. Only two of my players love CoC. The rest loathe it.


It's definitely one of those "Love it or hate it RPGs"

ArrozConLeche

Quote from: Skywalker;821831Anima: Beyond Fantasy. Only me and people like me would enjoy the crazy love child of Rolemaster and BESM that is Anima. Unfortunately, I only know one of me :)

I was paging through this book once and the art and gloss was very attractive. The system stuff left my head spinning, though.


Beagle

The only game that I truly think I play way too rarely is HarnMaster. I still have a group, but we manage to play perhaps twice a year, and I can't really convince my other groups to try it. There are certain ressentments against a game as front-loaded as HM.
There are other systems I am quite fond of, or which I would really like to playtest, but none that I would play over any of the games I do manage to play regularly.

The Butcher

Maybe my players are up for everything, maybe my tastes are pedestrian, but this is something I don't see happening with my current group.

danskmacabre

#22
Quote from: Werekoala;821901Oh, you poor, poor fool. Yes, for that one brief moment, you succeeded in whatever fleeting task was lain before you. You survived, perhaps even overcame some pitiful subset of the lesser whole, which was a subset of the unfathomable darkness beyond even your logical and oh-so-civilized façade. But your mind, once a firm and solid bastion of impervious, logical granite, was slightly eroded. Tendrils of doubt, smaller than the roots of a blade of grass, have found purchase in the walls of your redoubt.

Your ultimate defeat is easy to ignore as you laugh hollowly in the dancing light and unexplainably discomfiting warmth of the great fire in the hearth of the Gentleman's Club, recounting your grand success with your compatriots. But brandy, not crackling oak fire, gives you more warmth as the darkness of night closes in.

For now.

Lol yeah, pretty much that.
We "succeeded" in that we found out what was going on, on the surface at least.
I managed to preserve that much SAN by keeping my head down and not looking up as we ran from whatever was going on in the sky above us at the time (A sorceror summoning something to battle something else with an artifact we uncovered and foolishly gave to him lol).

Another character lost considerably more SAN by looking up....  One of the characters had to be physically dragged along as he was unable to move of his own accord... :D .
 
We finished off driving away from the Fens (where it all took place)  and not looking back, heh.

But as our mission was to find out what happened to a expedition that went missing, we succeeded in that.  but have a hell of a lot more questions.

Oh, and my Cthulhu Mythos skill is now at 4%.....  *Shudder*

jeff37923

Teenagers From Outer Space and Mekton (either II or Zeta). I can find people interested in TFOS, but only if it is a more pervy version of Maid - so Hell, no. I'd like to run Mekton as something akin to Macross or Gundam, but everyone I've talked to about it wants to make it Battletech.
"Meh."

Kashirigi

I'd love to get people to play Orbital, but apparently no one want to play an SF game with no FTL, no aliens, no artificial gravity and no reactionless drives. And no Transhumanism.

ProphetSword

Quote from: jeff37923;822394Teenagers From Outer Space

There's a game I'd love to play again.  Haven't played it in probably 20 years.  Good times.

These days, I'd be hard-pressed to find anyone who wanted to play either Paranoia or the Ghostbusters RPG.  Nobody has a sense of humor anymore.

jeff37923

Quote from: Kashirigi;822464I'd love to get people to play Orbital, but apparently no one want to play an SF game with no FTL, no aliens, no artificial gravity and no reactionless drives. And no Transhumanism.

I do! Hell, I'd love that!

Quote from: ProphetSword;822483There's a game I'd love to play again.  Haven't played it in probably 20 years.  Good times.


Yeah, been about the same amount of time for me too.
"Meh."

Shipyard Locked

Quote from: ProphetSword;822483These days, I'd be hard-pressed to find anyone who wanted to play either Paranoia or the Ghostbusters RPG.  Nobody has a sense of humor anymore.

Personally, I've noticed that the problem isn't the lack of a sense of humor, it's that no one is up front about it anymore. If you try to pitch a comedy heavy or light-hearted game, they turn up their noses, but once the campaign starts and it turns into comedy/light-heartedness they have a great time.

It's frustrating feeling like you bait-and-switched people into having fun.

Gabriel2

Quote from: jeff37923;822394Teenagers From Outer Space and Mekton (either II or Zeta). I can find people interested in TFOS, but only if it is a more pervy version of Maid - so Hell, no. I'd like to run Mekton as something akin to Macross or Gundam, but everyone I've talked to about it wants to make it Battletech.

Not to make you feel bad, but I'm running and playing both of these right now.  It's just me and one other person, and we alternate GMing, but that's all I need or want.

The ones I've always wanted to do are Space 1889 or Castle Falkenstein.  I dig the ideas of them, but I've never felt like I could run them in such a way as to make them worth running.  I've never known anyone particularly interested in their steampunk style either.
 

danbuter

Witchcraft and Armageddon. I like both games a lot, but don't have anyone interested in modern fantasy.
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