This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

OSR Shamans

Started by PencilBoy99, March 18, 2015, 10:03:06 AM

Previous topic - Next topic

PencilBoy99

"Ken and Robin Talk About Stuff" podcast had a great bit about changing the Cleric class so that it was more like authentic polytheism (e.g.,  summoning spirits, interacting w/ the spirit world, taking psychotropic drugs to achieve visions). Is there any OSR/Hack or something out there that has mechanics and fluff for this explicitly?

Also, is there any OSR/Hack or something that has mechanics for a more medieval-style faith powered monotheistic cleric (witch hunter) sort of thing? Where the "cleric" has only a handful of abilities but they are of the Witch Hunter sort.

Turanil

My own OSR game makes priest classes different. It might fit your bill, or not. Just download the free PDF to see if it suits your needs. Link below:
FANTASTIC HEROES & WITCHERY
Get the free PDF of this OSR/OGL role-playing game, in the download section!
DARK ALBION: THE ROSE WAR
By RPGPundit, a 15th century fantasy England campaign setting for any OSR game!

The Butcher

Quote from: PencilBoy99;820822"Ken and Robin Talk About Stuff" podcast had a great bit about changing the Cleric class so that it was more like authentic polytheism (e.g.,  summoning spirits, interacting w/ the spirit world, taking psychotropic drugs to achieve visions). Is there any OSR/Hack or something out there that has mechanics and fluff for this explicitly?

The Druid class wont cut it for you? ACKS reskins the Druid as a Shaman, and AS&SH has a Shaman class distinct from the Druid.

AD&D 2e's Al-Qadim campaign setting had the Sha'ir class that gained spells from petiotioning genies. Substitute genies for animistic spirits for a workable Shaman (or fiends, for an interesting old school take on the Warlock).

Ronin

Sabres and Witchery sounds like what your looking for. The hunter class is witchhunter that can turn undead and fights. The magus, is a magic user/cleric (Not a warrior) that can cast spells, and turn undead. I think the game could be played or easily hacked into what your looking for.

Sabres and Witchery
Vive la mort, vive la guerre, vive le sacré mercenaire

Ronin\'s Fortress, my blog of RPG\'s, and stuff

talysman

Quote from: PencilBoy99;820822"Ken and Robin Talk About Stuff" podcast had a great bit about changing the Cleric class so that it was more like authentic polytheism (e.g.,  summoning spirits, interacting w/ the spirit world, taking psychotropic drugs to achieve visions). Is there any OSR/Hack or something out there that has mechanics and fluff for this explicitly?

Clerics Without Spells is specifically about making clerical power focused on commanding spirits using the Turn Undead mechanic. That's all clerics,  but works great for shamans, too. I re-used the mechanic for a couple other classes based around telling something to do what you want: beast-masters, bards, mesmerists, conjurors.

I submitted it to Fight On! as "Miracles Gone Wild!" but I don't remember if it made it into an issue. Here is the write-up for that version.

QuoteAlso, is there any OSR/Hack or something that has mechanics for a more medieval-style faith powered monotheistic cleric (witch hunter) sort of thing? Where the "cleric" has only a handful of abilities but they are of the Witch Hunter sort.

Here's one from the B/X Blackrazor blog.

Simon W

Quote from: Ronin;820893Sabres and Witchery sounds like what your looking for. The hunter class is witchhunter that can turn undead and fights. The magus, is a magic user/cleric (Not a warrior) that can cast spells, and turn undead. I think the game could be played or easily hacked into what your looking for.

Sabres and Witchery

I was going to suggest this!

PencilBoy99


Kyussopeth

Quote from: Turanil;820844My own OSR game makes priest classes different. It might fit your bill, or not. Just download the free PDF to see if it suits your needs. Link below:

I really like Turanil's take on clerics/priests.

RPGPundit

Quote from: Kyussopeth;821044I really like Turanil's take on clerics/priests.

As do I!  Had I seen it earlier, it would likely have changed how I handled Clerics in my Albion campaign.
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Kyussopeth

Quote from: RPGPundit;821212As do I!  Had I seen it earlier, it would likely have changed how I handled Clerics in my Albion campaign.

As of now it's my favorite all time version of clerics in D&D. If I was running a homebrew D&D campaign right now I would want it to conform to Turanil's way of doing things. In general his take on magic has the benefits of OSR familiarity & the exact changes I was always too lazy to make.

RPGPundit

Quote from: Kyussopeth;821217As of now it's my favorite all time version of clerics in D&D. If I was running a homebrew D&D campaign right now I would want it to conform to Turanil's way of doing things. In general his take on magic has the benefits of OSR familiarity & the exact changes I was always too lazy to make.

It's a big part of the genius of FH&W.  It actually applies some of the "we use everything" concepts of the OSR in ways other rule-sets, even other pretty radical rule-sets don't do.  It's written the way people actually run OSR games (i.e., assuming you're not necessarily going to stick to one system, or one theme, or one style).
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

PencilBoy99

Yea, in general Fantastic Heroes and Witchery is an amazing book. I just got it.