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What hasn't worked in 5e

Started by Vic99, December 30, 2014, 11:03:41 AM

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Will

I have tried to be quite clear in my comments about 5e that I'm either hypothesizing, stating things I'd like to try, or reactions I've seen a lot from other people.

Like 'low level creatures remain a threat against high level creatures when in large numbers.'
I have no experience with this, it's very different from 3e, and it's not obvious from just reading it. But actual play reports keep saying it, so I'll say (in other threads) that it appears to be true based on APs.

If I ever actually claim something based on my personal experience with 5e, I invite everyone to ding me for it.
This forum is great in that the moderators aren\'t jack-booted fascists.

Unfortunately, this forum is filled with total a-holes, including a bunch of rape culture enabling dillholes.

So embracing the \'no X is better than bad X,\' I\'m out of here. If you need to find me I\'m sure you can.

Exploderwizard

Quote from: Will;808439I have tried to be quite clear in my comments about 5e that I'm either hypothesizing, stating things I'd like to try, or reactions I've seen a lot from other people.

Like 'low level creatures remain a threat against high level creatures when in large numbers.'
I have no experience with this, it's very different from 3e, and it's not obvious from just reading it. But actual play reports keep saying it, so I'll say (in other threads) that it appears to be true based on APs.

If I ever actually claim something based on my personal experience with 5e, I invite everyone to ding me for it.

Fair enough.
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.

Brad

I haven't played 5th edition yet, but I've come up with a 47 page house rules document based on some threads over at rpg.net.
It takes considerable knowledge just to realize the extent of your own ignorance.

Sacrosanct

Quote from: Brad;808449I haven't played 5th edition yet, but I've come up with a 47 page house rules document based on some threads over at rpg.net.

13 pages on a pew pew fighter
4 pages nerfing the druid wildshape
8 pages of new names for basically the same race
10 pages on tactical grid combat with explicit rules telling players they can pick their nose if they want, and how to resolve it
10 pages on the super uber warlord class
and 2 pages listing magic item shop prices
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

Armchair Gamer

#109
Quote from: Sacrosanct;80845113 pages on a pew pew fighter
4 pages nerfing the druid wildshape
8 pages of new names for basically the same race
10 pages on tactical grid combat with explicit rules telling players they can pick their nose if they want, and how to resolve it
10 pages on the super uber warlord class
and 2 pages listing magic item shop prices

  5E: Your D&D, Your Way*

  *So long as you can document 1000 hours of actual play experience, 200 hours of DMing, 20 years of overall experience in the hobby, ownership of 1E, BX and Holmes in original printings (or OD&D in any form), attendance at no less than 4 GenCons, 50 hours of tabletop wargaming experience, destruction of all 4E material previously possessed, a signed Oath of Loyalty to Demogygax, and the conferral of the Sacred Viking Hat of True Old School 5E DMing by either RPGPundit, High Anticleric of the World; Zak S, High Anticleric of the Flesh; or the yet-to-be-ordained High Anticleric of the Devil

Brad

Quote from: Sacrosanct;80845113 pages on a pew pew fighter
4 pages nerfing the druid wildshape
8 pages of new names for basically the same race
10 pages on tactical grid combat with explicit rules telling players they can pick their nose if they want, and how to resolve it
10 pages on the super uber warlord class
and 2 pages listing magic item shop prices

It's uncanny!

I ran a 5th edition game two weeks ago (well, basic set w/some options from the PHB) and it went pretty well. There is a lot to like about the new version, and it'll probably become my #2 game due to the accessibility of the rules. One thing I don't particularly care for is the extremely flat power curve, but that could just be a knee-jerk reaction after playing AD&D for so long. I also wish there was a bit more variation in proficiency bonus (class-wise), but again, probably seeing the game through AD&D-colored glasses.
It takes considerable knowledge just to realize the extent of your own ignorance.

Sacrosanct

Quote from: Brad;808453It's uncanny!

I ran a 5th edition game two weeks ago (well, basic set w/some options from the PHB) and it went pretty well. There is a lot to like about the new version, and it'll probably become my #2 game due to the accessibility of the rules. One thing I don't particularly care for is the extremely flat power curve, but that could just be a knee-jerk reaction after playing AD&D for so long. I also wish there was a bit more variation in proficiency bonus (class-wise), but again, probably seeing the game through AD&D-colored glasses.

There's actually an optional rule in the DMG to use a die instead of a flat prof bonus if you want.  d4, d6, d8, d10, d12 depending on your PC level.  You'd just roll and add to your d20 roll instead of using the flat prof bonus.
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

Brad

Quote from: Sacrosanct;808454There's actually an optional rule in the DMG to use a die instead of a flat prof bonus if you want.  d4, d6, d8, d10, d12 depending on your PC level.  You'd just roll and add to your d20 roll instead of using the flat prof bonus.

I got the DMG for Christmas/Chanukah but haven't had a chance to even crack it open. Page number so I can take a look? From reading threads here, sounds like there are a ton of options in the book for customization.
It takes considerable knowledge just to realize the extent of your own ignorance.

Marleycat

QuoteThere's actually an optional rule in the DMG to use a die instead of a flat prof bonus if you want. d4, d6, d8, d10, d12 depending on your PC level. You'd just roll and add to your d20 roll instead of using the flat prof bonus.
If I remember correctly that's a rule that Mearls prefers to use in his games but that they went with the flat proficiency in the PHB because the other way is a bit more swingy.
Don\'t mess with cats we kill wizards in one blow.;)

Sacrosanct

Quote from: Brad;808455I got the DMG for Christmas/Chanukah but haven't had a chance to even crack it open. Page number so I can take a look? From reading threads here, sounds like there are a ton of options in the book for customization.

page 263

Quote from: Marleycat;808458If I remember correctly that's a rule that Mearls prefers to use in his games but that they went with the flat proficiency in the PHB because the other way is a bit more swingy.

Yep.  Mearls loved that idea, but was overruled ;)  I guess that speaks well of him, to not veto everyone else and stick with a rule he personally liked.
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

Will

Because I don't have experience with 5e, among other things, I'm inclined to play/run 5e 'straight' for at least a few months, whenever I have the chance, to see how I actually feel about it.
This forum is great in that the moderators aren\'t jack-booted fascists.

Unfortunately, this forum is filled with total a-holes, including a bunch of rape culture enabling dillholes.

So embracing the \'no X is better than bad X,\' I\'m out of here. If you need to find me I\'m sure you can.

Will

Quote from: Sacrosanct;808476Yep.  Mearls loved that idea, but was overruled ;)  I guess that speaks well of him, to not veto everyone else and stick with a rule he personally liked.

I agree. Part of being a good developer is trusting your team.
This forum is great in that the moderators aren\'t jack-booted fascists.

Unfortunately, this forum is filled with total a-holes, including a bunch of rape culture enabling dillholes.

So embracing the \'no X is better than bad X,\' I\'m out of here. If you need to find me I\'m sure you can.

tenbones

Quote from: Marleycat;808458If I remember correctly that's a rule that Mearls prefers to use in his games but that they went with the flat proficiency in the PHB because the other way is a bit more swingy.

I started using that rule last week for the exact same reason. My players were dubious (they're like that about everything) - and now they love it.

tenbones

Quote from: Will;808485I agree. Part of being a good developer is trusting your team.

I would say the same thing about GM's listening to their players.

I also agree with you running your game vanilla before you start getting crazy changing rules or adding to them.

As for what's "wrong" with 5e? Not a lot imo. Nothing I consider beyond the "problem" line that I all RPG's have. For it's conceits - it's pretty sturdy and flexible.

Emperor Norton

I love the proficiency dice rule. There are just a few things to keep in mind:

1. Static does still work better for Spell DCs, it gets a little wonky otherwise. (unless you go spell dc = 8+ability score, and have the enemy roll your proficiency die as a penalty to their roll, but that is a bit more wonky feeling imo)
2. Bard's Jack of All Trades should progress d2/d4/d6 in the same way it originally progressed +1, +2, +3. Unless you really want to use D3 and D5.