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[Super Heroes] Can you whip up sumpin'?

Started by cranebump, December 27, 2014, 09:09:08 PM

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Matt

Quote from: cranebump;806761Forgot--I have the BASH rules as well, but never ran them.

Nor have I...never even read the whole thing. Found it underwhelming after reading some recommendations and then seeing it. The art turned me off, too. Not to say that it might not be great if I were to try it out. Just felt half-baked to me when reading it. I confess that the modern animated super hero art style annoys me and may have colored my opinion a bit. I really hate those men with shoulders six times with width of their waists, and all the tiny-boned women.

Matt

Think I forgot I also have Heroes Unlimited and Ninjas & Superspies (the latter being good for Green Hornet and Kato style fun).

cranebump

BASH uses multiplication, which I can do, and has a chart, which I can use. But it's less free form than Supers!  It has a doubling rule, which can make for some very swingy results -- I DO find that cool. But I can approximate this using Supers! exploding wild die if I want more swing. I can't vouch for how smoothly it goes outside CharGen. I'd have to think it runs fairly simple, since, if I remember right, the designer wanted something to play with his children (??). Plus, there are options for different types of task resolution methods, a lot of background on sub-genres, good rules for team synergy, and well-supported, with lots of supplements. Lots of respect for it, here, but prefer the simplicity and depth of Supers!, mainly because I spend most of my time prepping fantasy games, and like less prep in the supes genre. I've heard good things about DC Heroes, but never read that one.

Aside: I',m with you on Marvel Herioc--all that dice shifting, doom pool, and never grokked character creation, really. I DID like the idea of heroes who fight better alone, in teams, or in pairs, but I could simulate that with a house rule in Supers pretty easily (extra competency dice when alone, paired, etc.).
"When devils will the blackest sins put on, they do suggest at first with heavenly shows..."

Silverlion

Quote from: cranebump;806703For me, it's Supers, Icons and MSH, but have only actually played the first one.
Roll20 works well with hangouts.

Different subject, but been fiddling with MSH conversions to supers, and it just about works. Been converting old MSH modules in prep for a supers thing here.

Odessa, nowhere near anything interesting. All three of those are games I adore. So :D
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019

Silverlion

Quote from: Matt;806712Marvel Super Heroes (Basic & "Advanced")
DC Heroes (1st, 2nd, 3rd, and Blood of Heroes with the setting pages removed)
Villains & Vigilantes 2nd
Champions 1st thru 5th
Superworld
Mutants & Masterminds 1st & 2nd
Golden Heroes
Marvel Heroic Roleplay (but dislike pretty much everything about it from art to rules to editing)
Super Squadron
Basic Action Super Heroes

Probably one or two more I'm forgetting

I love MSH, and to a lesser extent Golden Heroes, DC Heroes (Gave away all my copies but Batman), and V&V. I've never found a copy of Super Squadron.

Like you I'm not a huge fan of Marvel Heroic, I find it a bit too "fiddly" in play, and well just generally focused a bit more on the wrong things for Marvel (as well as not optimally written, poorly edited and explained, and so on. )

I avoid Champions these days, and BASH never really clicked for me
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019

cranebump

I dl'ed a ton of MSH stuff the last two days. I really like the random chargen. Not really a fan of relying on a chart, but people swear by the system, so I think they know better than I do.

Odessa....(tumbleweeds)...Yeah, it's rough out there. I'm looking forward to living in a place where you can drive 3-4 hours and not be in the same state. I'm also not a fan of our politics. We have such nice folks, yet some of the dudes we elect...man....
"When devils will the blackest sins put on, they do suggest at first with heavenly shows..."

Silverlion

Quote from: cranebump;806833Odessa....(tumbleweeds)...Yeah, it's rough out there. I'm looking forward to living in a place where you can drive 3-4 hours and not be in the same state. I'm also not a fan of our politics. We have such nice folks, yet some of the dudes we elect...man....


I blame other people for that, since I didn't vote for (most) of those messing up the state.
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019

Matt

I thought you were referring to the BeeGees album.

Silverlion

Just thought I'd share this is an Icons character I rolled up recently for a game:

Name: Doctor "Doc" Photon
Origin: Gimmick
Secret Identity: Doctor Jacob Forsythe

Prowess: 6
Coordination:6
Strength: 5
Intellect:8
Awareness:7
Willpower:6

Powers:
Control: Energy Control (Light) 6
 -Extra: Flight
 -Extra: Telekinesis

Specialties:
 Science (Physics) Expert
 Technology



Stamina: 12
Determination: 1



Quality:
 Absorbed by Science!
 Explorer of the Unknown
 Genericly Affable

 NPC:
  Nancy Chandler-Horne, Beautiful Lab Assistant
  Dr. Thomas Nguyen, Physics Rival
  Ajax, Networked A.I. Villain/Enemy.
 
 


Doctor Jacob Forsythe, is a pleasant, intelligent man with clean cut ways, and a gentle calm demeanor. Unfortunately for him, his nature and friendliness is of the sort that most people, don't seem to find him particularly memorable. He is far more brilliant, and intense mentally than most people notice, because he isn't some phrase shouting scientists, or particularly driven to tear apart others ideas to prove them wrong, unless he feels the ideas are dangerous and then he is likely to ask for a moment with the persons involved, and try and point out very kindly their mistakes.

 Those who know him, think of him as "that nice quiet scientist bloke who helped me get a couch up three flights of stairs," or "that guy I had a drink with at a conference once, before I got into an argument over dynamic models of an unstable universe with Dr. Nguyen."

 What most people don't know is following his brilliant paper at 21, and his continued work on manipulating light, using their duality as seemingly both particle and waveform lead to his development of  "solid light" circuitry. Utilizing the speed of light and careful patterns he developed a powerful device: the Sigil.  For all intents and purposes it appears as little more than a pattern of light in an odd almost arcane shape.

 Recently, however, after someone tried to sabotage a coworkers high energy laboratory, Dr Forsythe was forced to use the power of the Sigil to rescue those trapped in the lab and prevent the sabotage from causing a several megaton yield explosion. In one night he saved over a dozen lives, and stopped serious damage to the university. It was then that he realized he was mostly drifting, not driven, but now he had a real reason to push even further forward!


Dr. Forsythe turned his mind away from  writing papers, and playing weekend inventor with wild technologies at his home. He could use his device to help people directly. Not in a dozen years when production of the device was feasible, but now as a super hero. He's spent the last few weeks finishing up his most advanced form of the Sigil, and creating a new identity as Doctor Photon.

Now, he's ready to make a difference in the world. Little does he know that the "failed" sabotage was violent rogue A.I built at the University for the military and it was "simply" testing its boundaries. Or that Dr. Nguyen, whose laboratory suffered the brunt of damage blames Forsythe for the rescinding of additional funding after he quietly pointed out several safety issues Nguyen ignored in order to push his project forward. Making him two enemies in the course of a very short time.

Nor does he realize that his lab assistant, and grad student Nancy Chandler-Horne, has realized just how truly brilliant, bold, and decisive the good doctor is--if he'd only notice her in return. If he doesn't she may have to take direct steps.

For the GM:
Note, Jacob would be VERY flattered and completely flummoxed by Nancy if she did reveal her growing affection for him. Partly because of their student-teacher and working relationship, however she is likely able to rationalize she'll be a full doctor in less than a year herself, and at that time all those problems diminish greatly. Of course, Jacob will also be entirely sure she's just fallen for him BECAUSE of their close relationship as scientists, not because she genuinely sees beyond his demeanor.

The Sigil appears as a glowing symbol that floats inches above his forehead, and extends its abilities through his whole body. Despite it being made of light, and virtually immovable unless he wills it away, it is a device, just one that almost resembles magic, because it is centuries beyond most current technology.
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019

Silverlion

#39
Adventurers of/in Hell:
Baron Rho
-A once a powerful mortal man, trapped in cursed armor.

Blasphemer Warrior

- A mighty Crusader who turned his back on God, seeking redemption for his fall after he rediscovered his faith.

Infernal Shaker

-A demon, who after trying to possess someone, was turned from his ways and  converted to The United Society of Believers in Christ's
Second Appearing)

Phantasm Miracle
 
-The ghost of a saint, who is along for the ride.


Tweaked the last name to fit, each of these heroes were originally terrible sinners given a second chance after a shakeup in hell. After taking their second chance, they decided to go back--to right a few wrongs, mostly to aid the repentant, and keep Hell in check.
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019

Matt

Tweaking names! Cheating cheaty cheater!

cranebump

Quote from: Silverlion;807081Adventurers of/in Hell:
Baron Rho
-A once a powerful mortal man, trapped in cursed armor.

Blasphemer Warrior

- A mighty Crusader who turned his back on God, seeking redemption for his fall after he rediscovered his faith.

Infernal Shaker

-A demon, who after trying to possess someone, was turned from his ways and  converted to The United Society of Believers in Christ's
Second Appearing)

Phantasm Miracle
 
-The ghost of a saint, who is along for the ride.


Tweaked the last name to fit, each of these heroes were originally terrible sinners given a second chance after a shakeup in hell. After taking their second chance, they decided to go back--to right a few wrongs, mostly to aid the repentant, and keep Hell in check.

Man, is this something from the Starlin Era.
"When devils will the blackest sins put on, they do suggest at first with heavenly shows..."

Silverlion

Quote from: cranebump;807261Man, is this something from the Starlin Era.

Thank you! I try. Seriously.
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019