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Game Within A Game

Started by RPGPundit, November 28, 2014, 11:32:39 PM

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RPGPundit

Quote from: JeremyR;801531Speaking of that, one of the earliest AD&D game I played we played a lot of slots machines based on those rules in the DMG

Hah! I remember using those too in my early games.  Talk about a gonzo element, slot machines in a medieval fantasy setting (usually found in a dungeon at that)!
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Omega

Quote from: RPGPundit;801810Hah! I remember using those too in my early games.  Talk about a gonzo element, slot machines in a medieval fantasy setting (usually found in a dungeon at that)!

One of the early Roguelikes, Telendar/D&D had on each level a slot machine. Though for that you had to input a sequence of colours. The right one got a huge payoff, the wrong one got you zapped. Sometimes lethally so.  

Never trust a slot machine in a dungeon!

tuypo1

never trust a slot machine anywhere
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Majus

I've never experienced this. I'm one of those rare folk who doesn't like card games or board games, so probably wouldn't encourage "leaving" the RPG to play something else.

Oh! That said, I remember one of my early GMs once ran an adventure with the game of Spottle (the one with the toad that occasionally eats your dice?) from a Dungeon magazine. It was really great fun, but he was an excellent DM and could make fun games out of anything.

mAcular Chaotic

Quote from: RPGPundit;801404There have been a couple of occasions where, in an RPG context, the player characters were involved in some kind of game.  This happened a few times in my campaigns for card games or other forms of gambling, and once (in my Qin campaign) with Xiangqi (Chinese Chess), where we actually paused the RPG and played the game in question.

Have you ever done that?

Not yet, but I always wanted to do something like that, and have thought of how I would simulate that in the game. It would have to be different enough mechanically to make it feel like a game, but not tedious.
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Sure, I've done this:

Arm Wrestling (Opposed Strength checks)
Dart throwing (set values of AC to the points on the dart-board)

As for using the actual game at the table:

Three-Dragon Ante
Craps (I work at a casino so I know the payouts and odds)
31 (also known as scat)
and Magic: the Gathering

Games I wanna try:

Drinking games (ie. Beer Pong, flip-cup)
Chess (or in the Forgotten Realms, it's called Knights and Lances i believe)
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Cave Bear

My current group shoots craps whenever they rest in town. I give them 1xp for every 1gp lost at the end of each night of gambling.

Omega

On a related note. For added background as a DM I have had NPCs playing various games as the PCs wander past. Usually dice games. But a fantasy version of Shogi was a recurring theme. In this case originating with elves. A rural themed version of Xiang Qi was popular with Halflings. Gnolls played Hyena. Dwarves had a version of Battleship/Salvo.

RPGPundit

Quote from: Omega;802090On a related note. For added background as a DM I have had NPCs playing various games as the PCs wander past. Usually dice games. But a fantasy version of Shogi was a recurring theme. In this case originating with elves. A rural themed version of Xiang Qi was popular with Halflings. Gnolls played Hyena. Dwarves had a version of Battleship/Salvo.

Cool!
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Nexus

Games have come up quite a bit, particularly in our old Star Wars game (had one Gambler type character and a few others that had aspects of it) usually as background color resolved by dice rolls but there was one scene where we role playing a meeting with some underworld types that was more involved. The GM invented (or maybe borrowed) a simple point based card game and we played while rping. Characters with Gambling skills could make rolls per "turn" and get a few points to represent the PCs experience (of ability to cheat, bluff, etc) but generally not so many as to make it impossible for anyone else to win.  It was pretty fun
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