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First experience of 5e

Started by soviet, July 22, 2014, 05:32:22 PM

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Necrozius

Quote from: YourSwordisMine;771487I really hope they actually change Dueling.... IT should not work with a shield... IT is supposed to simulate the classic Swashbuckler Errol Flynn single rapier (or other weapon) fencer... Having it work with shield really defeats its aesthetic and makes it way too good for what it is supposed to be...

Wasn't a lot of dueling done with a buckler or a parrying dagger? But yeah, that isn't the same thing as using a KITE shield in the other hand.

Marleycat

Quote from: jadrax;771472I don't see why you can't skip it tbh. Wear Heavy Armour and it doesn't apply to AC at all. If you are not proficient in Dex saves, you are not going to be making many even with DEX 20. Use Thrown weapons and non-finesse weapons, and it's never going to apply to your attacks.

The only thing you cant really mitigate is Initiative, and that's hardly the end of the world.

Just take Alertness really the bad thing about low-average dexterity are save throws vs magic but even that gets mitigated if you're a fighter at higher levels.
Don\'t mess with cats we kill wizards in one blow.;)

cranebump

Quote from: Emperor Norton;771476The high dex fighter will have 19 AC, and average 11.5 points of damage on a strike with a rapier (4.5 (d8) + 5 (Dex) + 2 (duelist fighting style))

The high strength two handed fighter will have 18 AC, and average 13.33 points of damage on a strike with a greatsword (8.33 (2d6, Great Weapon Fighting Style) + 5 (Str))

The high strength sword and board fighter will have 20 AC, and average 11.5 points of damage on a strike with a longsword (4.5 (d8) + 5 (Str) + 2 (duelist fighting style))

While the high dex fighter has a bonus in some situations (higher init, dex saves) the high str fighter will be able to carry significantly more equipment, be a better climber, etc.

I still see plenty of reasons to play high strength, though completely dumping dex is probably still not he BEST choice, its entirely feasible. Then again, I don't think dumping strength is the best choice either, unless you play a game where you don't bother counting your encumbrance.

Exactly.  You ignore DEX at your peril, honestly. What separates fighters, to me, is the multi-attack, obviously. I agree that if you want big damage, go with big STR weapons. I still think, though, you come out about even if you go with mobility and such (DEX). This isn't really a bad thing, overall, but I do wish there were more cache for STR. In fact, they could drop CON right now, fold it with STR and, to me, that would do it. STR gives you attack damage saves hp's.  DEX gives you attack damage saves defense inish (not to mention better stealth capability).  I'd go so far as to say drop damage bonus from DEX too, if I had my druthers. Anyway, it is what it is. I have the 6 STR ranger to prove it (tough, but wiry). :-)
"When devils will the blackest sins put on, they do suggest at first with heavenly shows..."

Marleycat

Like a Scottish soccer player.:D
Don\'t mess with cats we kill wizards in one blow.;)