This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Is the whole "fighters do damage even when they miss" thing still in 5e?

Started by thedungeondelver, July 01, 2014, 05:51:23 PM

Previous topic - Next topic

thedungeondelver

It's kind of a dealbreaker beyond peeking at the rules and giving the starter set a try, so I'd like to know.
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

jadrax

Quote from: thedungeondelver;763206It's kind of a dealbreaker beyond peeking at the rules and giving the starter set a try, so I'd like to know.

I don't believe so; certainly the Ogre no longer has it or the pre-gen fighters.

thedungeondelver

THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Omega

Quote from: thedungeondelver;763209That's good to hear.

Why the concern? It was one of three or four possible tracks a fighter could take and it only did STR bonus damage. It wasnt like the Barbarian who could get a second attack if he missed, or the mage who can gain a trick where if a cantrip misses or is saved vs, it still does half damage.

Fighter getting a measly 1-4 damage depending on STR is small time.

Or are you outraged that the fighter is getting short changed? :rolleyes:

Marleycat

Quote from: Omega;763231Why the concern? It was one of three or four possible tracks a fighter could take and it only did STR bonus damage. It wasnt like the Barbarian who could get a second attack if he missed, or the mage who can gain a trick where if a cantrip misses or is saved vs, it still does half damage.

Fighter getting a measly 1-4 damage depending on STR is small time.

Or are you outraged that the fighter is getting short changed? :rolleyes:

I never got the outrage either it's not a general fighter ability like action surge or second wind.
Don\'t mess with cats we kill wizards in one blow.;)

crkrueger

Probably because even though the abstract definition of HPs allows for such a thing, the implementation used was ludicrous.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

Sacrosanct

D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

crkrueger

Quote from: Sacrosanct;763246yay, are we gonna have this argument again?

No need to argue:

Quote from: Sacrosanct;762290I will admit damage on a miss rubs me the wrong way a bit, but I'm not going to get all worked up about it because I can sort of rationalize it thus:

It only applies to great weapons.  If you've ever held up a shield and got hit by someone wielding a large weapon, even if they didn't break through your defenses per se, it still hurt your arm.

That doesn't explain compete whiffs though....  If it stayed in (and my understanding is that it's removed), I'd houserule it to where if you missed by 5 or more, you don't apply the damage.

We agree it was implemented poorly, we might quibble as to how poor, but it's out I think so...
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

Sacrosanct

oh, I wasn't talking about you and me.  The argument in general
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

Necrozius

I always rationalized that a miss in D&D wasn't always a complete whiff, but an abstraction of things like weapons glancing off armour or shields and parrying. So I can see why, even if a targets armour, shield or sword parry could stop an attack the defender is still reeling back from the impact or effort.

Natty Bodak

At-will auto-damage at first level (whether it's the Essentials style Slayer or magic missile cantrip seen in the playtests, both thankfully seemingly aborted) put the adwrongfu in badwrongfun.

F that noise.
Festering fumaroles vent vile vapors!

Marleycat

Quote from: Necrozius;763251I always rationalized that a miss in D&D wasn't always a complete whiff, but an abstraction of things like weapons glancing off armour or shields and parrying. So I can see why, even if a targets armour, shield or sword parry could stop an attack the defender is still reeling back from the impact or effort.

That's my take also, it makes a lot more sense when you split HP into wounds/vitality.
Don\'t mess with cats we kill wizards in one blow.;)

Exploderwizard

Well on Thursday the character creation rules get released online. You can check whats in that for nothing.
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.

thedungeondelver

Quote from: Omega;763231Why the concern? It was one of three or four possible tracks a fighter could take and it only did STR bonus damage. It wasnt like the Barbarian who could get a second attack if he missed, or the mage who can gain a trick where if a cantrip misses or is saved vs, it still does half damage.

Fighter getting a measly 1-4 damage depending on STR is small time.

Or are you outraged that the fighter is getting short changed? :rolleyes:

Whoop I needed a 10 to get to free parking I rolled a 9 guess that means I make it because I'm the car

wait what
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Brad

Damage on misses just seems stupid to me. Even to the point where, I like 13th Age, but am not going to play it because it's literally that fucking stupid.
It takes considerable knowledge just to realize the extent of your own ignorance.