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Mecha RPGs

Started by The Butcher, May 11, 2014, 10:22:11 AM

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zend0g

#75
Quote from: Celestial;750193This thread is really making me wish Mekton Zero was out right now.  The original release date was six months ago, so hopefully it should be soon...

Well the PDFs for Mekton Zeta are available for purchase online and the developers say that Zeta material will carry forward.

Boy, if anyone knows of any good sources of nice looking mecha miniatures (like Rackham was going to make at one point), you will be my friend. I am thinking about trying to get some Gundam Converge figures and just use some of the hard to recognize but still cool looking ones. 1/144 models are interesting but they just need too much room to make weapon ranges matter.
If you give me six lines written by the hand of the most honest person, I will find something in them to be offended.

Silverlion

Quote from: Celestial;750193This thread is really making me wish Mekton Zero was out right now.  The original release date was six months ago, so hopefully it should be soon...


Same here. Same here.
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BarefootGaijin

#77
Quote from: zend0g;750526Well the PDFs for Mekton Zeta are available for purchase online and the developers say that Zeta material will carry forward.

Boy, if anyone knows of any good sources of nice looking mecha miniatures (like Rackham was going to make at one point), you will be my friend. I am thinking about trying to get some Gundam Converge figures and just use some of the hard to recognize but still cool looking ones. 1/144 models are interesting but they just need too much room to make weapon ranges matter.

The beauty of 1/144 is that the Gundams are readily available here in Japan, are Japanese N-scale railway kits (these are at 1/150). Imagine the scale of the battles....

EDIT: You want something like this. 1/400 scale Gundams on Flickr.

You could fudge the Battletech rules (or any rules actually), or field them up against other models and pretend they are the right scale.
I play these games to be entertained... I don't want to see games about rape, sodomy and drug addiction... I can get all that at home.

Lord Rocket

#78
Quote from: zend0g;750526Well the PDFs for Mekton Zeta are available for purchase online and the developers say that Zeta material will carry forward.

R Talsorian still has hard copies of the core rules for sale too. I bought a copy of MZ+ today since this thread reminded me that I wanted to run a mecha campaign after watching Gundam 0079 last year.

So... MZ experts, has anyone played a campaign that featured a lot of out-of-scale combat? I've had the rules for years after I swapped them for a copy of V:tM 2nd edition, but my Interlock xp is almost entirely with CP2020, so I'm not sure if the following would be a bit too hard on the PCs...
Anyway. While watching Gundam my sympathies mostly lay with the Zeon soldiers because of how hopelessly outclassed they were (also, I watched the Short Peace collection of animated shorts a couple of days ago, which featured a humans vs. mecha slugfest; and I've been making my way through Armour Hunter Mellowlink too), so I'm thinking of a PCs in Roadstrikers vs. alien Mekton sort of campaign. One alien at a time obviously. Any thoughts as to whether the players will be massacred or challenged?

(yes I know that it will mostly depend on how I build the mechs. But if you've tried something like this, let me know how it went, k?)

YourSwordisMine

Quote from: zend0g;750526Well the PDFs for Mekton Zeta are available for purchase online and the developers say that Zeta material will carry forward.

Boy, if anyone knows of any good sources of nice looking mecha miniatures (like Rackham was going to make at one point), you will be my friend. I am thinking about trying to get some Gundam Converge figures and just use some of the hard to recognize but still cool looking ones. 1/144 models are interesting but they just need too much room to make weapon ranges matter.

Other than the 1/144 scale Gundam sets, I really don't know of any others. No one has really done generic mecha models that aren't tied to existing properties.

Quote from: BarefootGaijin;750588The beauty of 1/144 is that the Gundams are readily available here in Japan, are Japanese N-scale railway kits (these are at 1/150). Imagine the scale of the battles....

EDIT: You want something like this. 1/400 scale Gundams on Flickr.

You could fudge the Battletech rules (or any rules actually), or field them up against other models and pretend they are the right scale.

Back when the Heavy Gear minis were in 1/87, we used to play on my friends dads HO scale train set. Made for some awesome fights in actual scale terrain. Getting my Kodiak blown up from a shot taken through the front window of a KFC was awesome.
Quote from: ExploderwizardStarting out as fully formed awesome and riding the awesome train across a flat plane to awesome town just doesn\'t feel like D&D. :)

Quote from: ExploderwizardThe interwebs are like Tahiti - its a magical place.

Gabriel2

Quote from: Lord Rocket;750589R Talsorian still has hard copies of the core rules for sale too.

I don't know for sure, but I think R Tal has reprinted some stuff lately.  Either that or they emptied out some old stock from a warehouse.  There's an odd amount of Like New R Tal stuff floating around the internet lately, and it's stuff which has been somewhat hard to obtain for many years.
 

YourSwordisMine

Quote from: Lord Rocket;750589R Talsorian still has hard copies of the core rules for sale too. I bought a copy of MZ+ today since this thread reminded me that I wanted to run a mecha campaign after watching Gundam 0079 last year.

So... MZ experts, has anyone played a campaign that featured a lot of out-of-scale combat? I've had the rules for years after I swapped them for a copy of V:tM 2nd edition, but my Interlock xp is almost entirely with CP2020, so I'm not sure if the following would be a bit too hard on the PCs...
Anyway. While watching Gundam my sympathies mostly lay with the Zeon soldiers because of how hopelessly outclassed they were (also, I watched the Short Peace collection of animated shorts a couple of days ago, which featured a humans vs. mecha slugfest; and I've been making my way through Armour Hunter Mellowlink too), so I'm thinking of a PCs in Roadstrikers vs. alien Mekton sort of campaign. One alien at a time obviously. Any thoughts as to whether the players will be massacred or challenged?

(yes I know that it will mostly depend on how I build the mechs. But if you've tried something like this, let me know how it went, k?)

I ran a Genesis Climber Mospeada one-shot at an Anime con once. The team were in Ride-Armor (Roadstrikers), taking on some Inbit. They didn't have any problems with the smaller Eagers, but had to use terrain and Teamwork to take down the single Grob that showed up. Of course, one player got cocky after the fight with the Eagers and tried to take on the Grob solo... After he got pasted, the rest of the team wised up quickly and decided to play it smart.

So yes, different scales can work. Its not just how you build the Mecha, but also in the players acting as a team to take down larger opponents.
Quote from: ExploderwizardStarting out as fully formed awesome and riding the awesome train across a flat plane to awesome town just doesn\'t feel like D&D. :)

Quote from: ExploderwizardThe interwebs are like Tahiti - its a magical place.

jeff37923

Quote from: YourSwordisMine;750705So yes, different scales can work. Its not just how you build the Mecha, but also in the players acting as a team to take down larger opponents.

This. Mecha of different scales can be remarkably effective, as long as the Players are using tactics and teamwork.
"Meh."

YourSwordisMine

Sadly I lost all my Mekton notebooks... I'd done conversions for all of the then current GUNDAM series (MS, 080, 083, Zeta, ZZ, F91, and Victory) Mecha. I also did Orguss, Mospeada, Dragonar, and I was working on Macross when I got distracted. Since this was before the internet, and I didn't really have a computer at the time; they were all hand written in notebooks...

I really wish I had them still...
Quote from: ExploderwizardStarting out as fully formed awesome and riding the awesome train across a flat plane to awesome town just doesn\'t feel like D&D. :)

Quote from: ExploderwizardThe interwebs are like Tahiti - its a magical place.

zend0g

Quote from: YourSwordisMine;751337Sadly I lost all my Mekton notebooks... I'd done conversions for all of the then current GUNDAM series (MS, 080, 083, Zeta, ZZ, F91, and Victory) Mecha. I also did Orguss, Mospeada, Dragonar, and I was working on Macross when I got distracted. Since this was before the internet, and I didn't really have a computer at the time; they were all hand written in notebooks...

I really wish I had them still...

I think I saw the "official" Mekton conversion rules for Gundam. It was interesting. "All powerplants are hot." Yikes! I think I will go with 1/144 scale with Gundam sized figures. Muv-Luv had some nice designs that are still available as it seems that some Gundam ranges are hard to come by. I would really like to scoop up some of the Unicorn range. It is a pity that both Gundam and Muv-Luv mecha don't make use of a lot of missiles, but they have a enough spots where you can just say that they are hidden behind armored panels.

The range of N scale buildings being sold today is very nice. I was surprised to seem companies making N scale office buildings, etc. It's doesn't seem to be your "traditional" railroad hobbyist styled buildings.
If you give me six lines written by the hand of the most honest person, I will find something in them to be offended.

thedungeondelver

How about the Fuzion VOTOMS?  Anyone ever play that?
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

YourSwordisMine

Quote from: thedungeondelver;751377How about the Fuzion VOTOMS?  Anyone ever play that?

I looked at it briefly when it came out, sadly I couldn't afford to buy it at the time. I really don't remember much about it, other than it looked a bit more complex than Mekton itself. Honestly, I liked Heavy Gear a lot more than VOTOMS personally, despite the similarities and obvious inspirations. VOTOMS is pretty hardcore military anime series, and isn't always very... fun to watch... It is high up there in the Depress-o-meter. Right up there with Space Runaway Ideon for the angst value...
Quote from: ExploderwizardStarting out as fully formed awesome and riding the awesome train across a flat plane to awesome town just doesn\'t feel like D&D. :)

Quote from: ExploderwizardThe interwebs are like Tahiti - its a magical place.

YourSwordisMine

Quote from: zend0g;751372I think I saw the "official" Mekton conversion rules for Gundam. It was interesting. "All powerplants are hot." Yikes! I think I will go with 1/144 scale with Gundam sized figures. Muv-Luv had some nice designs that are still available as it seems that some Gundam ranges are hard to come by. I would really like to scoop up some of the Unicorn range. It is a pity that both Gundam and Muv-Luv mecha don't make use of a lot of missiles, but they have a enough spots where you can just say that they are hidden behind armored panels.

The range of N scale buildings being sold today is very nice. I was surprised to seem companies making N scale office buildings, etc. It's doesn't seem to be your "traditional" railroad hobbyist styled buildings.


GUNDAM Senki uses a licensed version of Mekton Zeta system... Sadly, we'll never see a translated version...

And yeah, Mecha in GUNDAM tend to go BOOM! Hehe Zaku tend to explode whenever they draw their Heat-hawks...
Quote from: ExploderwizardStarting out as fully formed awesome and riding the awesome train across a flat plane to awesome town just doesn\'t feel like D&D. :)

Quote from: ExploderwizardThe interwebs are like Tahiti - its a magical place.

Gabriel2

Similarly, all I can report about VOTOMS is that I previously owned it.  I know I read it once, but I'll be damned if I can remember anything about it.  I definitely never played it.

I liked the line art.  I dimly recall the text mentioning a supplement which never happened.  The mech stats looked like they'd work.  

Meh.  I didn't know anything about VOTOMS when I got the book, and it didn't inspire me to check it out.
 

Silverlion

Quote from: Gabriel2;751400Meh.  I didn't know anything about VOTOMS when I got the book, and it didn't inspire me to check it out.


I got the book because I was a fan, but got rid of it--mostly because I do like building my own mechs. It seemed functional, but honestly, I was just curious how well it did Votoms which seemed "pedestrian" at best.

Functional, but not well..
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019