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Our 'killer GM'

Started by Simlasa, February 06, 2014, 02:30:33 AM

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Rincewind1

#60
I don't always establish a privileged class. But when I establish it, I expect the players to use sabres and wear komtuszes.

QuoteA big bit of D&D wonkery that I don’t like is all the hullabaloo about clerics and their role. I’m referring to the role of healing and the weird social pressures that are unintentionally created.

Good God Monte, never play Game of Thrones board game.
Furthermore, I consider that  This is Why We Don\'t Like You thread should be closed

dragoner

In the Army, they say always be nice to the medic.
The most beautiful peonies I ever saw ... were grown in almost pure cat excrement.
-Vonnegut

Gronan of Simmerya

I never, EVER got that "hard to persuade people to be a cleric."

They don't get spell penalties for a low WIS, they fight almost as good as fighters, they can wear plate armor, they get healing spells, AND they can turn away undead.

PLUS they have the fastest advancement to Name Level, and get huge bonuses when they build their stronghold.
You should go to GaryCon.  Period.

The rules can\'t cure stupid, and the rules can\'t cure asshole.

Benoist

I'm playing Brother Odo in Ernie's game and I'm having a blast with him. And yeah, to me it actually is part of the pleasure to have to make tactical choices between going into melee or hanging back, who to heal and when, what to memorize in order to provide the most support for the day, etc. So when you nuke CLW in order to put in "healing bursts per day" because "choosing between who to heal and when is hard", I'm like "WTF! That's the point! That's what's fun about it for someone like me!"

thedungeondelver

Having to play a cleric is Problematic.  I'm literally shaking.
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Gronan of Simmerya

And people wonder why I started a thread about how much I hate gamers.
You should go to GaryCon.  Period.

The rules can\'t cure stupid, and the rules can\'t cure asshole.

crkrueger

BTW, looks like Dogbert's webcomic currently has links or ads that go to flagged bad websites.  It didn't a few days ago, so watch the link.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

Sommerjon

Quote from: One Horse TownFrankly, who gives a fuck. :idunno:

Quote from: Exploderwizard;789217Being offered only a single loot poor option for adventure is a railroad

Rincewind1

Quote from: Benoist;730161I'm playing Brother Odo in Ernie's game and I'm having a blast with him. And yeah, to me it actually is part of the pleasure to have to make tactical choices between going into melee or hanging back, who to heal and when, what to memorize in order to provide the most support for the day, etc. So when you nuke CLW in order to put in "healing bursts per day" because "choosing between who to heal and when is hard", I'm like "WTF! That's the point! That's what's fun about it for someone like me!"

The only hard decision should be like in DnD 4e: Whether we play out this encounter, or scratch off 20 hp and continue.
Furthermore, I consider that  This is Why We Don\'t Like You thread should be closed

The Butcher

#69
Quote from: Benoist;730110What is it with everything being pseudo-political bullshit these days? That's like Monte Cook playing OD&D with Tweet, Heinsoo, Reynolds, Cordell and crew and starting the game by modifying the baseline of HP per hit dice because "drawbacks in races are bad," everybody gets a trophy, switching to ascending armor class and nuking Cure Light Wounds because "choices are hard" to switch to healing bursts instead, or my personal favorite, "fighting men are needlessly genderized and 'quaint' in OD&D but that's problematic".

What the fuck is up with people these days?

Oh, that.

Paraphrasing the great Joesky, when I read a blog entry and it makes a blah blah blah sound in my head, I tend to skip these parts and look for actual gaming content. That's why I skipped over the "fighting man OMG sexist" bit.

Other than that, well, I am super OK with everyone modding older versions of D&D because it's a testament to the system. That said, at my game table, "healing burst" would be a dumb houserule that glosses over a big resources management question, and I enjoy players confronting resources management issues (I think they do too; they keep coming back). But what to expect of the man who came up with 3.0e's "spontaneous healing" (trade in a memorized spell for 1d8/spell level healing)?

Monte is not and hasn't been an old school guy for a long time now. His idea of a fun D&D session won't always jive with mine, despite my enjoyment of quite a bit of his gaming material. It's nice that he wants to give OD&D a spin, even if it's a pity that he (unlike myself) wasn't willing to give the RAW a fair shake; it feels like the act of plopping down a copy of OD&D at the rules table was mostly symbolic, and the game he wanted to run on that occasion might be better served by the version of D&D he co-designer with one of his players at that session.

Part of the draw of OD&D for us is that we, as a group, explicitly wanted to try "hard mode D&D". Much like an old school enthusiast playing C&C and hand-inserting rules and subsystems from AD&D 1e, until he or she realizes "why am I not playing AD&D 1e?", I feel Monte would probably eventually switch over to his preferred version of D&D (we all know which one that is), if this wasn't a one-off thing.

The Butcher

#70
Quote from: Old Geezer;730160I never, EVER got that "hard to persuade people to be a cleric."

They don't get spell penalties for a low WIS, they fight almost as good as fighters, they can wear plate armor, they get healing spells, AND they can turn away undead.

PLUS they have the fastest advancement to Name Level, and get huge bonuses when they build their stronghold.

Me neither. Clerics are badass in just about every edition of D&D.

But in any case, I always keep a pregenerated cleric NPC at hand, for PCs to hire as a henchman.

Ravenswing

Quote from: Dogbert;729986Rewarding some people while leaving others hanging gives you the same result as punishing everyone but his favorites. You establish a privileged class.
You say that like it's a bad -- or at least, a suspect -- thing.

Don't we want players who'll buy into the styles we prefer, and prefer to discourage the players who won't buy into those styles?  (Okay, granted, this is something better done with a comprehensive "This is what my campaign is about, can you handle this?" speech at character creation, but.)
This was a cool site, until it became an echo chamber for whiners screeching about how the "Evul SJWs are TAKING OVAH!!!" every time any RPG book included a non-"traditional" NPC or concept, or their MAGA peeners got in a twist. You're in luck, drama queens: the Taliban is hiring.

thedungeondelver

Quote from: The Butcher;730200Me neither. Clerics are badass in just about every edition of D&D.

But in any case, I always keep a pregenerated cleric NPC at hand, for PCs to hire as a henchman.

Exactly.  Plus Flame Strike.

I <3 Clerics.
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Bill

Quote from: Dogbert;729986Show me a GM who says he has never had six players of different styles each and rewarded better the one(s) with style(s) more appealing to him and I'll show you a liar. Once all is said and done, all GMs are meritocrats.

Rewarding some people while leaving others hanging gives you the same result as punishing everyone but his favorites. You establish a privileged class.



It's okay, you're still young, you'll have your chance as you get around more tables.

Agreed, but I do think some gm's genuinely do not realize their bias.

Bedrockbrendan

#74
Quote from: Dogbert;729986Show me a GM who says he has never had six players of different styles each and rewarded better the one(s) with style(s) more appealing to him and I'll show you a liar. Once all is said and done, all GMs are meritocrats.

Rewarding some people while leaving others hanging gives you the same result as punishing everyone but his favorites. You establish a privileged class.



It's okay, you're still young, you'll have your chance as you get around more tables.

This is an extreme over simplification. In between the poles of perfect objectivity and unfair GM who rewards based on the players and style he likes most, you will find the majority of GMs who work toward fairness but understand they are human and make mistakes. It is like being a referee in any activity, it requires human judgement, and that is subjective. But good refs make fair calls most of the time.

If you expect perfect objectivity every time, you will be dissapointed.