This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

I'm Anti "Edition Warrior" Warriors

Started by talysman, January 30, 2014, 05:35:04 PM

Previous topic - Next topic

Gronan of Simmerya

Quote from: Black Vulmea;729944Being a goon doesn't make you wrong. It makes you a horse's ass.

6 +2 HD, AC4, rubbery green skin, regenerates 3 HP per round.
You should go to GaryCon.  Period.

The rules can\'t cure stupid, and the rules can\'t cure asshole.

Bedrockbrendan

Quote from: Old Geezer;729959And note it totally ignores the question of "chart lookup," which is a fish riding a different unicycle completely.

Part of the problem is he is giving each step on both sides equal weight only when it suits him but differing weight only when it suits him (i.e. Subtraction being harder than adding). And different people are going to value each step differently.  I pointed out early on, thac0 and matrices allow you to fold in those big BAB numbers that grow with level, resulting in less addition or subtraction if you use a tracker for thac0 or the 1E matrices. The modifiers you do use end up being smaller, and you just look at a number on the chart for the most part. I find that incredibly easy. A lot easier than juggling the growing bonuses you get in 3E, where you might be adding a 17 or more to your d20 roll.

To me the difference was stark. I played 3E for years and loved it, and i thought going back to thac0 would be a pain. At first it was, until i used trackers for different thac0 ratings. Then i found it was honestly easier for me and faster to use thac0.

Sacrosanct

Quote from: Old Geezer;729959And note it totally ignores the question of "chart lookup," which is a fish riding a different unicycle completely.

I should actually apologize, because I let myself get drawn into the topic that I've been saying isn't relevant at all.  IMO, it shouldn't even get to the point of what might be .00004 seconds faster or not, because it's not relevant at all.

The purpose of a game is to have fun
Having fun is subjective

Therefore, the only truly relevant rule is the one that allows one to have more or less fun playing a game.  And since we've established that having fun is subjective, it by definition is not objective, and any analysis of a subset of the greater game (like a rule) cannot be objectively measured when talking in the context of what the point of games are.

My new dice are bigger than my old ones from the B/X boxed sets and are easier to read because the numbers are bigger.  That's objective.  But it's an analysis that has no relevancy on the game because the larger dice don't make me have any more fun.  GMD's logic is that the larger dice are objectively better, and what possible value do the smaller, harder to read dice have to offer.  Well, I enjoy using the older dice more.  Just like some people enjoy using THAC0 better.  There's your value.  Because for a game, enjoying it is the only real metric that matters.

Again this comes down to his broken mental process that can't seem to grasp that other people enjoy things he doesn't.  In fact, that seems to be a common trait shared among the goons; almost a requirement.  They are like a more potty-mouthed version of Sheldon from BBT.
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

Archangel Fascist

Quote from: Black Vulmea;729949See also, 'damning with faint praise.'

No doubt there, but he isn't--to borrow his own phrasing--"objectively" terrible.

JRR

Quote from: Gizmoduck5000;729914The relative speed of addition vs. subtraction isn't the point.

With descending AC, the target number to-hit is derived. It takes one more step to resolve than attacks vs. ascending AC. That is a fact.

Except that in 1e, there is no math involved at all.  You take the number the player gives you, and look at a chart.  Done.

Gronan of Simmerya

Quote from: JRR;730002Except that in 1e, there is no math involved at all.  You take the number the player gives you, and look at a chart.  Done.

Hush, you and your "facts."
You should go to GaryCon.  Period.

The rules can\'t cure stupid, and the rules can\'t cure asshole.

Opaopajr

Quote from: Emperor Norton;729920Just makes me want to make an unholy abomination that includes BAB, descending AC, and roll under, just so more people can whine about the objective quality of things that are pretty subjective.

TN = BAB + Modifiers + AC, d20 roll under.

oddly, I actually do see benefits to it...

Yes, join the dark side, come to the empire! Mwa ha ha ha! :mad:

(actually it has been suiting my subjective bias campaigns for many years now. but, shhh! that's heretical.)
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

Omega

Just so I can say as a game designer that I participated in one of the most mentally stunted trolling arguments yet in regarding game design.

Lets see here then. AD&D
Im a MU level 5. Im trying to hit some whatever and the DM says roll vs AC 4.

I look at the chart and see I need a 17 or better. Bam. That is all there is to it.
Say I've got a +1 dagger. I roll and add 1. Bam and that is all there is to it. Same for the monsters.

Its all of 2 steps, 3 if you count adding bonus. And it changes very little if at all from one round to the next.

How the hell many steps are there for BAB? How many shifting +'s and -'s do you have to juggle every turn?

AD&D with its simple little charts is mechanically faster than BAB. Only THAC0 was faster and that was because it was pared down even simpler and could and was converted into a chart too. Objectively its faster too because of less incessant bonus juggling.

Brad

Quote from: Gizmoduck5000;729922I claimed that ascending AC is an objectively better rule than descending AC. BAB and Thac0 are only by-products of these rules.

I'm pretty sure you have no idea what the word "objectively" means, much less that it doesn't apply to things that are inherently subjective.
It takes considerable knowledge just to realize the extent of your own ignorance.

J Arcane

Quote from: Brad;730035I'm pretty sure you have no idea what the word "objectively" means, much less that it doesn't apply to things that are inherently subjective.

Unfortunately, this is an incredibly common malady.
Bedroom Wall Press - Games that make you feel like a kid again.

Arcana Rising - An Urban Fantasy Roleplaying Game, powered by Hulks and Horrors.
Hulks and Horrors - A Sci-Fi Roleplaying game of Exploration and Dungeon Adventure
Heaven\'s Shadow - A Roleplaying Game of Faith and Assassination

Bedrockbrendan

Quote from: Omega;730014Im a MU level 5. Im trying to hit some whatever and the DM says roll vs AC 4.

I look at the chart and see I need a 17 or better. Bam. That is all there is to it.
Say I've got a +1 dagger. I roll and add 1. Bam and that is all there is to it. Same for the monsters.

ng.

I am surprised you had the mental energy to continue playing, factoring in that +1 bonus only moments after looking at a chart. You must have been exhausted.

Exploderwizard

Quote from: Gizmoduck5000;729913I'm sorry..but all this seems to prove is that bonuses in OD&D are superfluous and counterintuitive. If you need a 20 to hit an AC of -1 and a 20 to hit an AC of -7, then what is the practical difference between -1 and -7?

No. Bonuses are rare and DON'T make the actual d20 roll superfluous. The practical difference is that, when designing a game that uses a d20, keeping most practical results within that range isn't such a crazy idea.

What is the practical difference? You are aware of the concept of more powerful characters/creatures having a better chances to hit right?

So to someone who needs a 20 to hit there isn't much difference. To someone that could hit on much less than 20, the difference is quite significant.
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.

Gronan of Simmerya

Quote from: Brad;730035I'm pretty sure you have no idea what the word "objectively" means, much less that it doesn't apply to things that are inherently subjective.

"You keep using that word."
You should go to GaryCon.  Period.

The rules can\'t cure stupid, and the rules can\'t cure asshole.

Black Vulmea

Quote from: Brad;730035I'm pretty sure you have no idea what the word "objectively" means, much less that it doesn't apply to things that are inherently subjective.
"Of course five generic Kobolds in a plain room is going to be dull. Making it potentially not dull is kinda the GM\'s job." - #Ladybird, theRPGsite

Really Bad Eggs - swashbuckling roleplaying games blog  | Promise City - Boot Hill campaign blog

ACS

Benoist

Got to give it to him though: that's an awesome example of what the thread was actually talking about... at the beginning, long ago, in a Galaxy far, far away. :D