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Wild Shape revised (D&DNext)

Started by Archangel Fascist, October 15, 2013, 04:58:15 PM

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Mostlyjoe

It's not a bad way to handle. Next is sounding pretty reasonable thses days.

Sacrosanct

I would like it if they did something like 2e's Complete book of druids (IIRC), in that the shapeschanging wasn't an all or nothing change.  You could take on aspects of the shape, like growing claws or somesuch.

I'd like to see a return to that.
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

Archangel Fascist

Quote from: Sacrosanct;700974I would like it if they did something like 2e's Complete book of druids (IIRC), in that the shapeschanging wasn't an all or nothing change.  You could take on aspects of the shape, like growing claws or somesuch.

I'd like to see a return to that.

They need to make wild shape just another spell that druids can cast.

Marleycat

#78
Quote from: Sacrosanct;700974I would like it if they did something like 2e's Complete book of druids (IIRC), in that the shapeschanging wasn't an all or nothing change.  You could take on aspects of the shape, like growing claws or somesuch.

I'd like to see a return to that.

That should be a spell like 3e. Done and simple given it's useful in all 3 pillars without specializing in shapechanging proper. I suppose it could be a feat but I would be very careful with that path or possibility.

OTOH, I dislike summoning as something a druid does given it's a specific style of wizardry imo
Don\'t mess with cats we kill wizards in one blow.;)

Omega

The Next system essentially splits the Druid into two sub-classes. spell focused and Shifter focused.

Marleycat

Quote from: Omega;701108The Next system essentially splits the Druid into two sub-classes. spell focused and Shifter focused.

Correct. And it's the best option in my opinion. 5e is looking pretty solid to me.
Don\'t mess with cats we kill wizards in one blow.;)

Omega

I just finished off the last playtest questionaire and noted some goofs and points that could be improved. But overall its not bad.

Mistwell

Quote from: Omega;701117I just finished off the last playtest questionaire and noted some goofs and points that could be improved. But overall its not bad.

What are some goofs and areas for improvement IYO? I am filling out the survey in a couple days and can include those as well.

Omega

Mostly for the druid. Its missing entries for otter and badger at least. Also the Weasel is missing part of its data. The Deer could possibly be beefed up on its damage from a d4 to a d6.

The mage is missing its entry for cantrips.

The critical system doesnt feel right. It works, but seems just one step too much math when the old system was fine for the most part.

The Death/Uncontiousness part was unsatisfying as mentioned elsewhere.

And just overall a little better organization of rules. Some are scattered around the sections. Resting and spell recovery are two that came to mind.

Haffrung

Quote from: Omega;701155And just overall a little better organization of rules. Some are scattered around the sections. Resting and spell recovery are two that came to mind.

They are playtest rules. It's safe to assume they'll be re-formatted from the ground up before publication.
 

Omega

Yes. But you want the players to not be lost before they even get to play.

And part of playtesting is pointing out where rules need better organization, clarification, syntax oddities, etc.

RPGPundit

Quote from: TristramEvans;700852Caesarian propoganda

No, it was almost certainly true.  Some of the DETAILS may have been roman propaganda, but there's strong evidence these days that the Druids did indeed engage in human sacrifice.

Shapeshifting? Not so much.

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Omega

Quote from: RPGPundit;702905No, it was almost certainly true.  Some of the DETAILS may have been roman propaganda, but there's strong evidence these days that the Druids did indeed engage in human sacrifice.

Shapeshifting? Not so much.

RPGPundit

They were LARPERs who got into immersion a little too much...

Arduin

Quote from: Omega;702924They were LARPERs who got into immersion a little too much...

:rotfl:

James Gillen

Quote from: RPGPundit;702905No, it was almost certainly true.  Some of the DETAILS may have been roman propaganda, but there's strong evidence these days that the Druids did indeed engage in human sacrifice.

Shapeshifting? Not so much.

RPGPundit

The ability to call lightning is also questionable.

JG
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