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[D&D Next] Last playtest packet today

Started by Sacrosanct, September 19, 2013, 10:32:45 PM

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estar

Quote from: hamstertamer;692452More condescending, what a surprise!
As a referee, I adjudicate according to how the person acts.

You do realize that I don't have to play next,  and I definitely don't have to buy it.

Quote from: hamstertamer;692452You know that I can spread the word that it's the gorgnard's revenge edition.

Just saying.

....

I am sure that will be a popular meme among some circles. But I am well aware that the current number of "grognards" is at best equivalent to a solid third tier publisher. That it is split among the many classic editions and various clones.

It is my opinion is that what Wizards learned that is the fact that the old school hobbyist managed to grow despite the general collapse is a sign that perhaps a char op oriented tactically detailed game is not the way to go for your headliner.

That returning to 3.5 is not a viable option due to Paizo's dominance and product quality. Rather what they should do is make an approachable game and grow a new audience out of novices, returning customers, and yes maybe a few grognards too. Something that easier to setup and get going than what they had in the past with 3.X or 4.0. But has the customization and detail that many of today's gamers have grown to like.

Sacrosanct

Quote from: deadDMwalking;692481It sounds like you're saying multi-classing is a Char-Oper's wet-dream in Next.  All the power of a 10th level fighter, with a single level of Fighter?

The fighter gets a lot more benefits between level 1 and 10, so no, your statement is false.  I'm saying that choosing to multi-class is still more powerful of an option than to get your feat/attribute bonus one level sooner than normal, and thus more powerful than a character who hadn't multi-classed at all.  The core level 1 benefits outdo any +2 bonus/feat choice.
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

thecasualoblivion

Quote from: Sacrosanct;692478A mage with one level in fighter can cast spells in heavy armor and is proficient in all simple and marital weapons.  That means that a level 10 mage/1 fighter can attack with a sword and long bow with the same effectiveness as a level 10 fighter.  And they are slinging spells around in full armor.

It's better than a feat or attribute choice that you might otherwise lose because you get that classes base abilities, which include not only the aforementioned proficiencies, but also second wind and a fighting style.  Certainly a much larger benefit than choosing a feat or increasing an attribute by 2 points.  Also, that only puts you 1 level delay in getting the attribute bonus/feat selection anyway.

Once again, just look at it for a minute outside of the box, on how things can be combined.

There are indeed some perverse incentives for 1-2 level dips, which is another problem.
"Other RPGs tend to focus on other aspects of roleplaying, while D&D traditionally focuses on racially-based home invasion, murder and theft."--The Little Raven, RPGnet

"We\'re not more violent than other countries. We just have more worthless people who need to die."

hamstertamer

Quote from: Sacrosanct;692474You seriously need to go look up what a list of common fallacies are, because your arguments always come down to one.

Not as char op friendly (or char op people pissing their pants)

and

Multi-classing is more powerful than not

are not in opposition of each other.  You can still have multi classing be more powerful than not, and at the same time not allowing the char op crowd to go nuts.

Let me try to put into simple terms.  A regular class is turned up to 5.  Multi-classed characters have that turned up to 8.  Char oppers want that bitch cranked up to 11.

Pointing out your failed logic is not a fallacy.
Gary Gygax - "It is suggested that you urge your players to provide painted figures representing their characters, henchmen, and hirelings involved in play."

thecasualoblivion

Quote from: Exploderwizard;692483As it should be. You get vesatility with 5/5 that you don't get with a single class at 10.

If a 5/5 combo character  was a purely powerful as a single classed 10 then they would effectively be a 10/10.

Under those circumstances what is the benefit of playing a single classed character? Why would anyone choose such a gimped option?

Except that level 5 abilities are often weaksauce for level 10 characters.
"Other RPGs tend to focus on other aspects of roleplaying, while D&D traditionally focuses on racially-based home invasion, murder and theft."--The Little Raven, RPGnet

"We\'re not more violent than other countries. We just have more worthless people who need to die."

hamstertamer

Quote from: estar;692485As a referee, I adjudicate according to how the person acts.

But as a dumbass, you don't realize you started it.
Gary Gygax - "It is suggested that you urge your players to provide painted figures representing their characters, henchmen, and hirelings involved in play."

Piestrio

Quote from: thecasualoblivion;692494Except that level 5 abilities are often weaksauce for level 10 characters.

Yes, that's the point.

You have two sets of weaker abilities instead of one set of stronger abilities.
Disclaimer: I attach no moral weight to the way you choose to pretend to be an elf.

Currently running: The Great Pendragon Campaign & DC Adventures - Timberline
Currently Playing: AD&D

Sacrosanct

Quote from: hamstertamer;692493Pointing out your failed logic is not a fallacy.

Man what?  Um, that's exactly what I just did to your logic, and showed why it is a fallacy.

Are you a teenager by chance?  because I'm really getting that vibe from your posts.
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

thecasualoblivion

Quote from: Piestrio;692498Yes, that's the point.

You have two sets of weaker abilities instead of one set of stronger abilities.

Punishing people for building the character they want isn't a point worth having.
"Other RPGs tend to focus on other aspects of roleplaying, while D&D traditionally focuses on racially-based home invasion, murder and theft."--The Little Raven, RPGnet

"We\'re not more violent than other countries. We just have more worthless people who need to die."

Sacrosanct

Quote from: thecasualoblivion;692501Punishing people for building the character they want isn't a point worth having.

For God's sake, that's not punishing.  You can't have a level 10 fighter/10 mage and have them be just as powerful as a 20th level fighter and 20th level mage.

That's the point.
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

JonWake

I have an idea for a new System.  It's called No Choice Matters. As you level, you get a single stat called Awesome and you roll your Awesome to do anything. You'll never have to make another character choice again.

Sacrosanct

Quote from: JonWake;692507I have an idea for a new System.  It's called No Choice Matters. As you level, you get a single stat called Awesome and you roll your Awesome to do anything. You'll never have to make another character choice again.

That's flawed.  You shouldn't even have to roll.
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

thecasualoblivion

Quote from: Sacrosanct;692506For God's sake, that's not punishing.  You can't have a level 10 fighter/10 mage and have them be just as powerful as a 20th level fighter and 20th level mage.

That's the point.

Not at the cost of making a level 10 fighter/10 Mage too weak to function as a 20th level character. I'm not saying the character should benefit from 20 full levels of both classes, but the current system makes the multiclass character too much weaker.
"Other RPGs tend to focus on other aspects of roleplaying, while D&D traditionally focuses on racially-based home invasion, murder and theft."--The Little Raven, RPGnet

"We\'re not more violent than other countries. We just have more worthless people who need to die."

Warthur

Quote from: Bobloblah;692466Wait, what? So...if I choose to play a Fighter who uses only daggers...and end up "weaker" because of it...it's bad game design? I'm not choosing to play a dagger-wielding Fighter because it's weaker; I'm playing it because I think my conception of such a character is cool.
I think TCO is saying that the problem is you should be allowed to play a dagger-wielding Fighter who is game mechanically as good as a sword-wielding fighter - in other words, you should have the option to play a dagger-wielding Fighter who isn't weaker than anyone else.

Which creates a situation where the only way to play a weak character is to specifically declare "I want to be weak", because all build options are equally strong and there's no such thing as a strong build or a weak build. Which goes even beyond the charop dreams of 3rd/4th edition (where at least the effort put in by min/maxers to identify weak and strong combinations highlighted interesting options for people to take if they wanted to play a weak or strong character) into some weird abstract realm of total mechanical equivalence.
I am no longer posting here or reading this forum because Pundit has regularly claimed credit for keeping this community active. I am sick of his bullshit for reasons I explain here and I don\'t want to contribute to anything he considers to be a personal success on his part.

I recommend The RPG Pub as a friendly place where RPGs can be discussed and where the guiding principles of moderation are "be kind to each other" and "no politics". It\'s pretty chill so far.

Warthur

Quote from: thecasualoblivion;692501Punishing people for building the character they want isn't a point worth having.

Can you not see a situation where the combination of two weaker ability sets can give you an advantage of someone who only has a single stronger ability sets?
I am no longer posting here or reading this forum because Pundit has regularly claimed credit for keeping this community active. I am sick of his bullshit for reasons I explain here and I don\'t want to contribute to anything he considers to be a personal success on his part.

I recommend The RPG Pub as a friendly place where RPGs can be discussed and where the guiding principles of moderation are "be kind to each other" and "no politics". It\'s pretty chill so far.