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Why so many games suck

Started by Black Vulmea, September 09, 2013, 12:57:47 PM

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VectorSigma

Quote from: jeff37923;689939It is gonzo for the sake of gonzo and uses a cutesy playing card mechanic.

I'm pretty sure both of those things are rjght up-front in the description (as is the 'story game' moniker, which nobody's bothered to jump on yet).

I haven't played it yet, but I'm looking forward to giving it a try.  Looks fun for con games and quick pick-ups ("Everybody scrounge for a deck of cards while I stat up some Robot Nazis - we start the mission as soon as I finish this smoke.")

And I do like comedy games.  Which, c'mon, Stab City totally is.

But this thread is not (apparently) about Stab City per se.
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jeff37923

Quote from: VectorSigma;689943I'm pretty sure both of those things are rjght up-front in the description (as is the 'story game' moniker, which nobody's bothered to jump on yet).

I haven't played it yet, but I'm looking forward to giving it a try.  Looks fun for con games and quick pick-ups ("Everybody scrounge for a deck of cards while I stat up some Robot Nazis - we start the mission as soon as I finish this smoke.")

And I do like comedy games.  Which, c'mon, Stab City totally is.

But this thread is not (apparently) about Stab City per se.

Meh. Feel free to like it. I'm just tired of the advertising schtick of, "My game is more gonzo than the next!" as a feature.

As far as cutesy mechanics go, it is totally about that. The whole playing card mechanic in Stab City! is cutesy. If you like novelty for the sake of novelty, then enjoy yourself. It turns me off.
"Meh."

beejazz

Quote from: Cheneybeast;689910I'll be honest, I don't have a lot of experience with RPG forums; I mostly stick to G+. Is TheRPGsite usually like this, or did I just get dragged into a particularly poor example of a thread?
We do occasional good work over on design and development. I've had good results getting feedback over there.

Cheneybeast

Quote from: beejazz;689948We do occasional good work over on design and development. I've had good results getting feedback over there.

Thanks for the suggestion, beejazz. I'll take a few to poke around over there.
Stab City! Role Playing Game "Michael Baysian Anime Magical Realism" poker card tactical skirmish storygame on Kickstarter. Ends October 6th!

Mistwell

Quote from: Cheneybeast;689910I'll be honest, I don't have a lot of experience with RPG forums; I mostly stick to G+. Is TheRPGsite usually like this, or did I just get dragged into a particularly poor example of a thread?

While we are a hive of scum and villainy, I'd say you happened to walk in on the day when an unexpected shoot-out occurred that was bad enough to make the band stop playing and duck.

Black Vulmea

Quote from: VectorSigma;689943But this thread is not (apparently) about Stab City per se.
What it's about is games like MHR, which comes across to me as playing a hand of Yahtzee then telling a story about Spiderman.

As I noted in the linked post upthread, I understand the impulse, but I try to resist that impulse.
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ACS

Xavier Onassiss

Quote from: Mistwell;689952While we are a hive of scum and villainy, I'd say you happened to walk in on the day when an unexpected shoot-out occurred that was bad enough to make the band stop playing and duck.

Oh fer fuck's sake, don't sugar-coat it. This is so typical the band returns fire instead of ducking.

Rough place.

jeff37923

Quote from: Mistwell;689952While we are a hive of scum and villainy, I'd say you happened to walk in on the day when an unexpected shoot-out occurred that was bad enough to make the band stop playing and duck.

Maybe you should have stuck with ENworld....
"Meh."

jeff37923

Quote from: Xavier Onassiss;689956Oh fer fuck's sake, don't sugar-coat it. This is so typical the band returns fire instead of ducking.

Rough place.

If you want an emotionally safe environment, there's always tBP.
"Meh."

RPGPundit

Quote from: gamerGoyf;689878Imma chime and join the voices strongly suggesting you not post here.

'cause TheRPGSite is a reactionary forum. The dominate clique are convinced that everything anyone talks about is a dismissive attempt to belittle people who  share their neckbeardy ways. 'cause they're projecting and almost everything they talk about is a dismissive attempt to belittle people who don't share their neckbeardy ways.

Except of course that this is also a site where any number of people not of that "dominant clique" post regularly and can do so without the clique getting to use moderation to control the discussion.  So all the "Dominant clique" get to do is be dismissive.

That would make it a better place to have this kind of discussion, I would think, as long as you're not a wuss who needs to hide behind consensus.

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RPGPundit

Anyways, welcome to theRPGsite!

I wonder if some people here aren't having an understandable gut reaction to the interview title referring to your game as "new wave OSR".  But since you stated on G+ that you wouldn't refer to the game as such yourself, I take that as a good sign, at least.

As for the rest, I certainly don't know enough about the game to judge, though as a rule I'm not a big fan of gimmicky mechanics.

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LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Mistwell

Quote from: jeff37923;689958Maybe you should have stuck with ENworld....

Are you assuming that was a complaint, meathead? Shouldn't you have me back on your ignore list for the fourth time at this point?

jeff37923

Quote from: Mistwell;689966Are you assuming that was a complaint, meathead? Shouldn't you have me back on your ignore list for the fourth time at this point?

At least I got you to stop posting quotes from fucking ENworld. :p
"Meh."

Justin Alexander

Quote from: Exploderwizard;689786Good external playtesting is another matter.

Unfortunately, I've also found it to be virtually impossible. What inevitably happens is that you spend a massive chunk of time soliciting volunteers, organizing the volunteers, and then disseminating the material. (I've made several attempts in which this work actually chewed up more time than initially developing the material.)

And then you hear back from less than 5% of the volunteers you sent material to (which, in many cases, means that you hear back from literally nobody). Of those you do hear back from, 95% of them didn't actually play the game or scenario: They read it and now they're just theory-wanking or armchair quarterbacking.

I'm guessing that even companies like WotC and Paizo don't see percentages much different than that. They just have big enough numbers that they can occasionally get some useful feedback mixed in with the chaff.
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valis

I posted that article.

It is my fault that it wasn't posted back in May when the interview was done.

It was part of a series about "New Wave" OSR, i.e. those people who were A) Not grognards/players of the original edition(s), B) Not people who started blogging about it back in 2008-2010, but were instead: New creatives with no previous exposure to the old games, blogging and creating games in the OSR style. That is: using a DIY aesthetic focused on the actual play of the game.

The release of Stab City! sent me to look for where I had posted it, and I discovered I hadn't. So I went ahead and did.

I don't come here very much, and many of the comments in this thread remind me why I don't. Many of the responses to the rhodomentade in this thread would be trivially dismissed by a cursory examination of the series of article, or the kick-starter page of Stab City! itself.