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Torchbearer: dungeon exploring and survival simulation

Started by silva, April 24, 2013, 07:54:04 PM

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Black Vulmea

Quote from: The Traveller;651114Oho! Sounds juicy! Any chance of a link, the search function isn't giving me the goods.
Start here.
"Of course five generic Kobolds in a plain room is going to be dull. Making it potentially not dull is kinda the GM\'s job." - #Ladybird, theRPGsite

Really Bad Eggs - swashbuckling roleplaying games blog  | Promise City - Boot Hill campaign blog

ACS

silva

#406
Quote from: DKChannelBoredom;651065The kickstarter is now up. And funded. that didn't take a whole lotta time.
Cool. I think Ill get the 35 bucks level.

Quote from: TomatoMaloneCurrently Smoking: Conspiracy Longcut + Nonsense Supreme
:D

EDIT:

And a new blog on Forbes is up. This time about the kickstarter, and showing new art.

The Traveller

Quote from: Black Vulmea;651141Start here.
Thanking you sir, thanking you. So basically a monomaniacal rules lawyer, albeit one who was antagonised into parading his dickishness across the internet. Not someone I'd have round for tea and cake or would have any interest in gaming with, a purveyor of off-colour gaming systems who nailed his flag to the wrong mast. Honestly he seems like an icon of the dead end that is shared narrative gaming reduced (or advanced) to aping the efforts of his betters.
"These children are playing with dark and dangerous powers!"
"What else are you meant to do with dark and dangerous powers?"
A concise overview of GNS theory.
Quote from: that muppet vince baker on RPGsIf you care about character arcs or any, any, any lit 101 stuff, I\'d choose a different game.

gleichman

Quote from: Black Vulmea;651141Start here.

So he was another victim of therpgsite's One True Wayism and resulting dogpile. Nice to know that I'm not the only one.

Pity I don't like his games.
Whitehall Paraindustries- A blog about RPG Theory and Design

"The purpose of an open mind is to close it, on particular subjects. If you never do — you\'ve simply abdicated the responsibility to think." - William F. Buckley.

Spinachcat

Quote from: jeff37923;650938Superficially, yes, it does look good.

Superficial marketing is damn fine marketing.


Quote from: The Traveller;650939Just about anyone can get a Forbes blog, sign up here:

Then a Trad RPG fan needs to get a Forbes blog because Team Crane has got themselves a voice in what many people would consider "the mainstream press" - regardless of the "realities" of how easily anybody could do it.

I have no doubt that being on Forbes is contributing to the success of Crane's kickstarter.


Quote from: The Traveller;651111And who knows, someday they may even be able to make money from their own ideas instead of riding on the coat tails of actual innovators.

Coat tails can be very profitable. The market has plenty of examples where the innovators are less profitable than the IP squatters and the "me too" products.

jeff37923

Quote from: Spinachcat;651191Superficial marketing is damn fine marketing.


Right up until the point that the consumer realizes that the product does not work as advertised. For this instance, it will be where the consumer realizes that Torchbearer is not the fun they were looking for.
"Meh."

The Traveller

Quote from: jeff37923;651195For this instance, it will be where the consumer realizes that Torchbearer is not the fun they were looking for.
Careful now, you'll have the are we havin' fun or what brigade on you.

ARE WE HAVING FUN OR WHAT!!?

not so much no...

WAHT!!

er, please put down that spoon

FUN FUN FUN, AHAHAHAH!!

yeah fun, okay let's have fun *runs for the door and almost makes it*
"These children are playing with dark and dangerous powers!"
"What else are you meant to do with dark and dangerous powers?"
A concise overview of GNS theory.
Quote from: that muppet vince baker on RPGsIf you care about character arcs or any, any, any lit 101 stuff, I\'d choose a different game.

Brad

Quote from: jeff37923;651195Right up until the point that the consumer realizes that the product does not work as advertised. For this instance, it will be where the consumer realizes that Torchbearer is not the fun they were looking for.

For $35, the only fun I'm looking for is being able to say, "This fucking sucks." And have evidence to support it.
It takes considerable knowledge just to realize the extent of your own ignorance.

Benoist

Quote from: jeff37923;651195Right up until the point that the consumer realizes that the product does not work as advertised. For this instance, it will be where the consumer realizes that Torchbearer is not the fun they were looking for.

You know what's going to happen: people dissatisfied with the end result will blame the original concept Luke Crane hacked beyond the point of recognition, and thus the ultimate suckage of D&D as a concept, as opposed to his particular (and their) ineptitude. "I should have known reheated D&D would have sucked all along!!"

Mistwell

Quote from: jeff37923;650938Superficially, yes, it does look good. That is why Mistwell is sucking up by White Knighting for Torchbearer.

If you keep it up, I may well start a Forbes blog, write about the fatbeard phenomenon, and use you as an example.

silva

QuoteYou know what's going to happen: people dissatisfied with the end result will blame the original concept Luke Crane hacked beyond the point of recognition, and thus the ultimate suckage of D&D as a concept, as opposed to his particular (and their) ineptitude. "I should have known reheated D&D would have sucked all along!!"
Nah.. Dont think so. Most of the game characteristics were clearly stated from the start (Mouse Guard-based, Burning Wheel author, "conditions" with triggers, etc). The only one to blame if the game dont goes as intended is the author/designer ( and If someone buys Torchebearer expecting to have D&D, the one to blame is himself).

silva

Quote from: Mistwell;651245If you keep it up, I may well start a Forbes blog, write about the fatbeard phenomenon, and use you as an example.
Just him? You have a LOT of people around here to use as example.

Black Vulmea

'So, remember all that resource management stuff I said I hated? Now I love it!'

Comedy gold.
"Of course five generic Kobolds in a plain room is going to be dull. Making it potentially not dull is kinda the GM\'s job." - #Ladybird, theRPGsite

Really Bad Eggs - swashbuckling roleplaying games blog  | Promise City - Boot Hill campaign blog

ACS

Mistwell

Quote from: Brad;651070In for $35...I can't hate the game without reading it, can I?

Pretty sure there are lots of folks, some here, who think you can :)

Mistwell

#419
Quote from: silva;651249Just him? You have a LOT of people around here to use as example.

Yeah but I like most of the other folks.  Jeff has a bug up his butt about me lately, and he's starting to push it.  I don't know what his issue is, but eventually I am going to respond in kind if he won't back off.  And he won't...bullies never do, until you bloody their nose (metaphorically speaking).