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"Trust the System" is not the way to make great GMs

Started by RPGPundit, February 01, 2013, 03:48:20 PM

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gleichman

Quote from: This Guy;625659You are complaining about the way people are running games that you will likely never see and interact with.  The very presence of contempt is an overstatement.

I've interacted with them here, and contempt is the perfect word for it.
Whitehall Paraindustries- A blog about RPG Theory and Design

"The purpose of an open mind is to close it, on particular subjects. If you never do — you\'ve simply abdicated the responsibility to think." - William F. Buckley.

gleichman

Quote from: One Horse Town;625665Who else?

?

Perhaps you took the first paragraph wrong, it was a list of powers normally granted without much question (except for story gamers) to the GM. It's there to highlight how unnecessary the grab for power over the rules in play is.
Whitehall Paraindustries- A blog about RPG Theory and Design

"The purpose of an open mind is to close it, on particular subjects. If you never do — you\'ve simply abdicated the responsibility to think." - William F. Buckley.

Blackhand

I would game with both Gleichmann and Gib.

There are a few other posters here, like The Butcher, Dungeondelver and Bill.  I wish we could actually get some of us together at a hotel or something and then video tape it.

I know what you mean, though.  Most folks who bother to read rules manuals go on to run games.  That's just my experience, and YMMV.
Blackhand 2.0 - New and improved version!

One Horse Town

Quote from: gleichman;625672?

Perhaps you took the first paragraph wrong, it was a list of powers normally granted without much question (except for story gamers) to the GM. It's there to highlight how unnecessary the grab for power over the rules in play is.

Ah, right. I thought it was part of your screed about the OP. It wasn't very clear.

At the end of the day, who gives a fuck? Play how you like with people you like and trust. It's my opinion that 90% of enjoyment comes from that alone. Sure, you might get the odd ruling or result you don't agree with, but you fucking talk about it after the session is done and reach an agreement you are all happy with.

That's being an adult - game rules have little to do with being an adult.

Blackhand

Quote from: One Horse Town;625675At the end of the day, who gives a fuck? Play how you like with people you like and trust. It's my opinion that 90% of enjoyment comes from that alone. Sure, you might get the odd ruling or result you don't agree with, but you fucking talk about it after the session is done and reach an agreement you are all happy with.

That's being an adult - game rules have little to do with being an adult.

Dude, you are and have always been my very favorite mod.

And that is no bullshit.
Blackhand 2.0 - New and improved version!

Piestrio

Quote from: One Horse Town;625675Ah, right. I thought it was part of your screed about the OP. It wasn't very clear.

At the end of the day, who gives a fuck? Play how you like with people you like and trust. It's my opinion that 90% of enjoyment comes from that alone. Sure, you might get the odd ruling or result you don't agree with, but you fucking talk about it after the session is done and reach an agreement you are all happy with.

That's being an adult - game rules have little to do with being an adult.

I've always maintained that rules/systems are AT MOST the fifth or sixth most important thing when it comes to having a good game.
Disclaimer: I attach no moral weight to the way you choose to pretend to be an elf.

Currently running: The Great Pendragon Campaign & DC Adventures - Timberline
Currently Playing: AD&D

gleichman

Quote from: One Horse Town;625675That's being an adult - game rules have little to do with being an adult.

Sure they do, adults pick good rules that they don't have to add to or change on the fly.
Whitehall Paraindustries- A blog about RPG Theory and Design

"The purpose of an open mind is to close it, on particular subjects. If you never do — you\'ve simply abdicated the responsibility to think." - William F. Buckley.

One Horse Town

Quote from: gleichman;625680Sure they do, adults pick good rules that they don't have to add to or change on the fly.

No Brian, adults pick games that suit their group - whether they have to add to rules or change on the fly or not.

gleichman

#158
Quote from: One Horse Town;625683No Brian, adults pick games that suit their group - whether they have to add to rules or change on the fly or not.

Here we disagree, children are those who can't understand or follow rules in my mind- or at least refuse to select rules they can understand and follow. It's the very definition of not being adult.
Whitehall Paraindustries- A blog about RPG Theory and Design

"The purpose of an open mind is to close it, on particular subjects. If you never do — you\'ve simply abdicated the responsibility to think." - William F. Buckley.

TristramEvans

Quote from: gleichman;625686Here we disagree, children are those who can't understand or follow rules in my mind- or at least select rules they can understand and follow. It's the very definition of not being adult.

Sounds like the very definition of someone whose given up introspection and challenging assumptions in order to live a safe life as a tool of the system.

This Guy

Quote from: gleichman;625671I've interacted with them here, and contempt is the perfect word for it.

No, the kind that matters.
I don\'t want to play with you.

Emperor Norton

Is it just me, or do both sides of this argument seem like either caricatures or strawmen rather than a discussion of actual play...

There is just so much excluded middle here...

Novastar

Quote from: Emperor Norton;625723Is it just me, or do both sides of this argument seem like either caricatures or strawmen rather than a discussion of actual play...

There is just so much excluded middle here...
Yes, and yes.

I do find it funny Blackhand says he'd play with Gleichman, since Gleichman wouldn't play with ANY of us plebs, from what I've seen him post.
 
(even I, who pointed out his example several months ago to shame us with his impressive intellect, had errors and omissions; Gleichman's imperfect example; post #889
I'm not sure, but suspect Gleichman put me on his IL after post #899; I did nickname him "boo boo kitty fuck" (itself a reference to Jay & Silent Bob Strike Back!) in another thread...)
Quote from: dragoner;776244Mechanical character builds remind me of something like picking the shoe in monopoly, it isn\'t what I play rpg\'s for.

One Horse Town

Quote from: gleichman;625686Here we disagree, children are those who can't understand or follow rules in my mind- or at least refuse to select rules they can understand and follow. It's the very definition of not being adult.

We're talking at cross-purposes i think.

Can't understand or follow rules is a different kettle of fish to 'don't like that rule, let's change it to fit our group - otherwise we're groovy with this game'

gleichman

Quote from: One Horse Town;625768Can't understand or follow rules is a different kettle of fish to 'don't like that rule, let's change it to fit our group - otherwise we're groovy with this game'

Also a different kettle of fish is long considered house rules introduced before play- and "I don't like how this is going, let's change the laws of physics before we make that die roll".

One is an adult modifying something to better suit his needs. The other is a child who wants nothing but instant gratification.
Whitehall Paraindustries- A blog about RPG Theory and Design

"The purpose of an open mind is to close it, on particular subjects. If you never do — you\'ve simply abdicated the responsibility to think." - William F. Buckley.