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Mutants & Masterminds 3e - what's it like?

Started by The Butcher, January 31, 2013, 09:40:12 AM

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Silverlion

#15
Quote from: RPGPundit;624655Silverlion, would you say you made it "swinier" than the previous edition?

RPGPundit

Not sure. I'm trying to avoid it in general, but I'm a pretty rule light with emphasis on "does the game fit the genre" kind of thing, so it  might fall that way accidentally.


While I know Pundit doesn't have time, I'd appreciate you taking a look Butcher--there is a link to a slightly older playtest draft here.
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RPGPundit

I'm sorry that I don't have time, but its really true; with my planned move, my work, the blog and website, my gaming, masonry, and writing reviews for published products I'm afraid I really wouldn't be able to do a fair job of looking over someone's beta rules.

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Quote from: The Butcher;624575Since Pundit uses "Swine" as offhand for "stuff I don't like in the game for reasons I can't articulate", it's anyone's guess. What's "swiney" about it?

Now it's got pulled pork AND bacon.

JG
-My own opinion is enough for me, and I claim the right to have it defended against any consensus, any majority, anywhere, any place, any time. And anyone who disagrees with this can pick a number, get in line and kiss my ass.
 -Christopher Hitchens
-Be very very careful with any argument that calls for hurting specific people right now in order to theoretically help abstract people later.
-Daztur

The Butcher

Quote from: Silverlion;624689While I know Pundit doesn't have time, I'd appreciate you taking a look Butcher--there is a link to a slightly older playtest draft here.

Thanks for the link. I gave it a read.

The Stress mechanic is interesting and I can see it doing a great job of emulating certain four-color tropes (esp. Banter and Monologues), but still a bit more abstract than I like my rules to be. I really, really like the Powers system, though.

Silverlion

Quote from: The Butcher;625206Thanks for the link. I gave it a read.

The Stress mechanic is interesting and I can see it doing a great job of emulating certain four-color tropes (esp. Banter and Monologues), but still a bit more abstract than I like my rules to be. I really, really like the Powers system, though.

Awesome. I can understand it being too abstract for some. Still honing it down to a fine edge of playability.

You might try D6 Powers Expanded and Revised if you want more crunch and don't mind the d6 system. The Expanded version is a complete supers game built off the D6 version used in the Godsend Agenda RPG. It is fairly concrete in terms of most things.

Of course M&M3E may scratch your itch too. There are several I'm not very familiar with available as PDF's like Invincible which was pretty crunchy when I read the playtest draft. I don't know about 'Heroes Wear Masks."

There is also Capes, Cowls, and Villains Foul. Which is a crunchier version of Cartoon Action Hour, but its got some abstractions too--notably setback tokens.
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Silverlion

Quote from: RPGPundit;624974I'm sorry that I don't have time, but its really true; with my planned move, my work, the blog and website, my gaming, masonry, and writing reviews for published products I'm afraid I really wouldn't be able to do a fair job of looking over someone's beta rules.

RPGPundit


No worries man! I do understand.
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019

The Butcher

Let's necro this bitch.

Quote from: Silverlion;625297You might try D6 Powers Expanded and Revised if you want more crunch and don't mind the d6 system. The Expanded version is a complete supers game built off the D6 version used in the Godsend Agenda RPG. It is fairly concrete in terms of most things.

I love the D6 system but $20 for the PDF is a tad more than I'm usually willing to dish out. Pity WEG never did a D6 Supers, or it could have been released along with the rest of the D6 line.

Quote from: Silverlion;625297Of course M&M3E may scratch your itch too.

I've been reading both M&M 3e and the Hero 6e Basic Rulebook on and off and they look close enough to what I want. It's probably going to be either this or I write my own system (DCH/MEGS retro-clone anyone?).

If you had to invest your time in learning either one of these, which would it be?

Silverlion

Quote from: The Butcher;631500L
I've been reading both M&M 3e and the Hero 6e Basic Rulebook on and off and they look close enough to what I want. It's probably going to be either this or I write my own system (DCH/MEGS retro-clone anyone?).

If you had to invest your time in learning either one of these, which would it be?



Both M&M3E and Hero6e are both solid options with solid support and lots of fans which would allow you to have plenty of players.

I'd probably learn M&M over Hero these days for a SUPERS game, but if I was wanting something broader but also good for superheroes then I'd probably go with Hero. As complex as it is, but I'll be honest both are too complex for me.

DC/Megs retroclone would be cool.
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
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APN

The legal quagmire of the DC Heroes MEGs system has put anyone off (so far) retro cloning it I think. Plus you can buy (quite cheaply) Blood of Heroes but that raises it's own question - if DC claim the books and all rights (including system) reverted to them and Pulsar never had a legal right to own it, why then are Amazon and the like allowed to sell new unused copies of the Blood of Heroes book? Shouldn't they have all have been pulled or pulped?

In truth I think if you make enough changes (complete rewrite), ditch the table, simplify things in places and change the various terms it would pass under the radar of DC or Pulsar, or whomever claims to own the game. Plus if you throw it out there for free, how much is anyone likely to be able to sue you for? A cut of the profits? Zero then. It's that Game Mechanics can't be copyrighted thing rearing its head, only the expression of them (how they are written, and what the book looks like) I think, but I'm no legal expert.

For maximum protection wear a mask whilst writing it and release it under your superhero codename.

Just don't put lots of pictures of Succubi (???) in, like Blood of Heroes...

Silverlion

Quote from: APN;631583Just don't put lots of pictures of Succubi (???) in, like Blood of Heroes...


Please, this..
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019

James Gillen

Quote from: APN;631583Just don't put lots of pictures of Succubi (???) in, like Blood of Heroes...

At least if you're going to do that, get an artist who's not 14.

JG
-My own opinion is enough for me, and I claim the right to have it defended against any consensus, any majority, anywhere, any place, any time. And anyone who disagrees with this can pick a number, get in line and kiss my ass.
 -Christopher Hitchens
-Be very very careful with any argument that calls for hurting specific people right now in order to theoretically help abstract people later.
-Daztur

Silverlion

Quote from: James Gillen;631711At least if you're going to do that, get an artist who's not 14.

JG


And make sure you've well written NPC's, and no house rules that break the game.
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019

The Butcher

Quote from: APN;631583For maximum protection wear a mask whilst writing it and release it under your superhero codename.

I live in South America and that's a pretty good superpower against C&Ds. Who knows, I might write a Palladium retro-clone one of these days. ;)

Novastar

Quote from: The Butcher;631777Who knows, I might write a Palladium retro-clone one of these days. ;)
Someone already is, both previously published by Palladium.
Quote from: dragoner;776244Mechanical character builds remind me of something like picking the shoe in monopoly, it isn\'t what I play rpg\'s for.

James Gillen

Quote from: Novastar;631841Someone already is, both previously published by Palladium.

Palladium Games: RPG company or Dr. Who episode?

JG
-My own opinion is enough for me, and I claim the right to have it defended against any consensus, any majority, anywhere, any place, any time. And anyone who disagrees with this can pick a number, get in line and kiss my ass.
 -Christopher Hitchens
-Be very very careful with any argument that calls for hurting specific people right now in order to theoretically help abstract people later.
-Daztur