This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

1E Magic Item Frequency in MM Elf Encounters

Started by Lynn, January 20, 2013, 04:19:39 AM

Previous topic - Next topic

Lynn

Hi all,

If you can crack open your 1E Monster Manual to page 39 and read the magic item frequency paragraph (last paragraph on the left side of the page), Id like to get some feedback on interpreting the number of magic items.

Is this saying there is a percentage chance of having a single magic item, based on a percentile basic, starting from left to right (for a fighter/magic user/thief for example, first checking fighter, then magic user, then thief), and the first to score means they have the magic item compatible with that class? So in this case, its one item, not potential for three items?

I have been considering this 1 item, because the following paragraph states specifics only for the magic user class possibly yielding 2-5 magic user focused magic items.

How do you interpret this?
Lynn Fredricks
Entrepreneurial Hat Collector

Planet Algol

My interpretation is that there's a chance of a magic item in every usable category, same as with Men and NPCs, but that 4+ lvl m-u gets a bunch of.scrolls or wands with a suvcessful check.
Yeah, but who gives a fuck? You? Jibba?

Well congrats. No one else gives a shit, so your arguments are a waste of breath.

Planet Algol

Yeah, take a look at the beginning of Men, and use that as a guideline. Elf is funky wording to account for multiclassing.

An eleven fighting-magic-user would check for armor, shield, sword, misc. Weapon, potion, (if 4+ lvl 2-5 each of!) Scroll, ring, wand/staff/rod, and misc magic!

Lesson learned: hunt down elves for their magic items!

Kinda evocative of Poul Anderson and fairy tales.
Yeah, but who gives a fuck? You? Jibba?

Well congrats. No one else gives a shit, so your arguments are a waste of breath.

Lynn

Quote from: Planet Algol;620090Yeah, take a look at the beginning of Men, and use that as a guideline. Elf is funky wording to account for multiclassing

Hmmm. That is a helpful chart there. I wonder though if its use here, and what's written under Elf though are intentionally different or not.

If this is the case, then you are right, Elves are dripping with magic items!
Lynn Fredricks
Entrepreneurial Hat Collector

Sacrosanct

Quote from: Planet Algol;620089My interpretation is that there's a chance of a magic item in every usable category, same as with Men and NPCs, but that 4+ lvl m-u gets a bunch of.scrolls or wands with a suvcessful check.

Sorry that this is completely off topic, but I love your avatar.  Man, I watched the HELL out of that movie as a teenager.

Teen boys + 1980s = sole reason Jean Claude VanDamme's had a career
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

RPGPundit

Depending on the campaign, I usually go with either a 5% chance per level (starting at level 4; that is, a 3rd level dude has 0% chance unless circumstances dictate otherwise, while a 4th level dude has a 20% chance) of there being one magic item per type of item his class can use; or just a 5% chance per level of having ONE single magic item period (in "lower magic" campaigns like Albion).

Of course, in Albion with the Elves(Fae) I would probably go all batshit with the magic items because they were the terrible alien empire ultra-magic dudes of ancient history.

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.