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Decipher Star Trek.

Started by Piestrio, December 27, 2012, 08:11:08 PM

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Piestrio

Has anyone ever successfully made a character with this game?

If you have could you kindly explain it to me, step by step?

Perhaps there is a guide somewhere online?
Disclaimer: I attach no moral weight to the way you choose to pretend to be an elf.

Currently running: The Great Pendragon Campaign & DC Adventures - Timberline
Currently Playing: AD&D

Future Villain Band

Quote from: Piestrio;612160Has anyone ever successfully made a character with this game?

If you have could you kindly explain it to me, step by step?

Perhaps there is a guide somewhere online?
Try Patrick Goodman's site -- http://strpg.patrickgoodman.org .  He has a lot of chargen aids toward the bottom, including a guide.

I remember chargen being very confusing until I used some kind of resource, but actual play was pretty fucking cool.  Good luck.

James Gillen

Quote from: Future Villain Band;612162Try Patrick Goodman's site -- http://strpg.patrickgoodman.org .  He has a lot of chargen aids toward the bottom, including a guide.

"The character generation process in the Player's Guide is somewhat...disheveled."

So this is a guide on how to decipher Decipher Star Trek.
-My own opinion is enough for me, and I claim the right to have it defended against any consensus, any majority, anywhere, any place, any time. And anyone who disagrees with this can pick a number, get in line and kiss my ass.
 -Christopher Hitchens
-Be very very careful with any argument that calls for hurting specific people right now in order to theoretically help abstract people later.
-Daztur

Future Villain Band

Quote from: James Gillen;612266"The character generation process in the Player's Guide is somewhat...disheveled."

So this is a guide on how to decipher Decipher Star Trek.

IIRC, the issue is that key pieces of character generation are all over the book.  The actual resolution system is pretty easy (and fairly reminiscent of d20, IIRC.)  But looking over that chargen aid, you can see that one part of chargen is on page 28, and one part is on, like, 174, and in between is shit like "Starship combat."

It's not the most terribly organized game in the world, because the main casualty is chargen, but it's up there.

Claudius

I have no experience with Decipher Star Trek, but I have played Decipher Lord of the Rings. Character creation was not complex, but it was very confusing.
Grając zaś w grę komputerową, być może zdarzyło się wam zapragnąć zejść z wyznaczonej przez autorów ścieżki i, miast zabić smoka i ożenić się z księżniczką, zabić księżniczkę i ożenić się ze smokiem.

Nihil sine magno labore vita dedit mortalibus.

And by your sword shall you live and serve thy brother, and it shall come to pass when you have dominion, you will break Jacob's yoke from your neck.

Dios, que buen vasallo, si tuviese buen señor!

crkrueger

I'm not a fan of CODA, but if I had those chargen reference sheets, I might have played the damn thing.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

James Gillen

Quote from: Future Villain Band;612286IIRC, the issue is that key pieces of character generation are all over the book.  The actual resolution system is pretty easy (and fairly reminiscent of d20, IIRC.)  But looking over that chargen aid, you can see that one part of chargen is on page 28, and one part is on, like, 174, and in between is shit like "Starship combat."

It's not the most terribly organized game in the world, because the main casualty is chargen, but it's up there.

"Editor's Note: I don't exist."
-HoL
-My own opinion is enough for me, and I claim the right to have it defended against any consensus, any majority, anywhere, any place, any time. And anyone who disagrees with this can pick a number, get in line and kiss my ass.
 -Christopher Hitchens
-Be very very careful with any argument that calls for hurting specific people right now in order to theoretically help abstract people later.
-Daztur

RPGPundit

I took one look at this game once, and knew I would never run it.

I don't think there's any really good Star Trek game, but the one that came closest to being viable in my book was Prime Directive.

RPGPundit
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jeff37923

Quote from: RPGPundit;612784I took one look at this game once, and knew I would never run it.

I don't think there's any really good Star Trek game, but the one that came closest to being viable in my book was Prime Directive.

RPGPundit

Give the Last Unicorn Games version a look. It is surprisingly good. Plus, there is a ton of fan-made material that is good and not wankery on the internet.
"Meh."

Piestrio

Quote from: RPGPundit;612784I took one look at this game once, and knew I would never run it.

I don't think there's any really good Star Trek game, but the one that came closest to being viable in my book was Prime Directive.

RPGPundit

What did you like about Prime Directive? Being a pretty big Trek fan I've always been turned off by the wonky canon and haven't every really given it a look.
Disclaimer: I attach no moral weight to the way you choose to pretend to be an elf.

Currently running: The Great Pendragon Campaign & DC Adventures - Timberline
Currently Playing: AD&D

jeff37923

Quote from: Piestrio;612972What did you like about Prime Directive? Being a pretty big Trek fan I've always been turned off by the wonky canon and haven't every really given it a look.

The canon thing about Prime Directive and the whole Star Fleet Battles universe is that it is based off of the Star Fleet Technical Manual, which was TOS and more of a well-done fan creation when it was published. From that point on the ADB Trek universe and the Paramount one diverged.
"Meh."

Koltar

Quote from: Piestrio;612972What did you like about Prime Directive? Being a pretty big Trek fan I've always been turned off by the wonky canon and haven't every really given it a look.

So IGNORE 'their canon' - and go with wjhat you actually see in the shows and movies.

 Thats what I've done.

The character templates in the main book are a good rough outline for making typical player characters in Starfleet. I've still had to tweak it somewhat tho.


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RPGPundit

Quote from: Piestrio;612972What did you like about Prime Directive? Being a pretty big Trek fan I've always been turned off by the wonky canon and haven't every really given it a look.

Its ridiculously simple to ignore the canon (which I never bothered to learn) and just run the game as an "original series" Star Trek RPG. The system is quite sound, and the feel of the game is quite good for away-mission type adventuring.

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

James Gillen

Quote from: RPGPundit;613299Its ridiculously simple to ignore the canon (which I never bothered to learn) and just run the game as an "original series" Star Trek RPG. The system is quite sound, and the feel of the game is quite good for away-mission type adventuring.

RPGPundit

The Prime Teams concept is actually something invented for the game, since (as Riker pointed out to Picard in Next Gen) the captain normally isn't SUPPOSED to go on field missions.
But while the Amarillo people came up with their own stuff (like Hydrans) overall it's very much like Original Series.  Which is a good thing.  In retrospect one of the things I disliked about the Next Generation era (and one reason I was disappointed with the take on pre-Federation history in Enterprise) is that the producers of the later series made their own concepts when there were still a whole bunch of Original Series concepts that were not only there to explore, but would have been better than the new stuff they came up with.  For instance, Orions are a very similar culture to the Ferengi, but they aren't half as irritating, require less makeup props to portray, and their women are A LOT better looking in harem outfits.  :D

JG
-My own opinion is enough for me, and I claim the right to have it defended against any consensus, any majority, anywhere, any place, any time. And anyone who disagrees with this can pick a number, get in line and kiss my ass.
 -Christopher Hitchens
-Be very very careful with any argument that calls for hurting specific people right now in order to theoretically help abstract people later.
-Daztur

Jason D