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Ever wanna strangle the PC who is always looting?

Started by Looter Guy, December 04, 2012, 08:31:09 PM

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RPGPundit

Quote from: Bill;606508Excellent! But willl he learn?

I don't know; teenagers are famous for not learning lessons the easy way.

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Doctor Jest

#31
Quote from: Bill;606512Well, I have met quite a few players that literally can not comprehend what 'Lawful Good' means.

As in, Good does not mean "What is Good for my selfish ass"

or, "Lawful means I obey written laws just because"


Lawful AND Good...epic fail by a few players.

I think this is a problem with the D&D alignment system in general. It's not always immediately clear to everyone, in the same way, what any given alignment means.

I think it's better to hand a Paladin or Cleric a set of religious principles they are supposed to uphold, and the things their god considers a sin. This communicates a very clear expectation of behavior.

While not a perfect implementation, I though Palladium was on the right track with its alignments, as the description of the alignments explained them in terms of what kinds of behaviors a character of that alignment would have, which better informed role playing those characters.

Bill

Guidlines can be very handy.

Once the 'obvious' has been declared: "You are a champion oif all that is Good and Right; protector of the weak, light where there is darkness, hope when all seems lost".....then I let the player do what they please, and have the environment respond accordingly.

If a Paladin is not acting very paladinlike, his divine power could fail, and the  npc's in the setting would react appropriately.

As a rule I dont tell a player how to play their character.

Paladins and clerics being the trickiest I suppose.

Doctor Jest

#33
Quote from: Bill;606615Guidlines can be very handy.

Once the 'obvious' has been declared: "You are a champion oif all that is Good and Right; protector of the weak, light where there is darkness, hope when all seems lost".....then I let the player do what they please, and have the environment respond accordingly.

If a Paladin is not acting very paladinlike, his divine power could fail, and the  npc's in the setting would react appropriately.

As a rule I dont tell a player how to play their character.

Paladins and clerics being the trickiest I suppose.

There's a difference between telling a player how to play their character and expecting a player to embrace the premise of the character and thus the internal reality of the game world by extention. I find players who refuse to do that, even when said premise and game world has been slowly, carefully, clearly explained to them, are problem players that are best to divest one's self of rather than try to "fix" them through in-game consequences.

Someone who says they want to play a paladin then goes around slitting throats and generally being a psychopath is probably in that category.

Bill

Quote from: Doctor Jest;606620There's a difference between telling a player how to play their character and expecting a player to embrace the premise of the character and thus the internal reality of the game world by extention. I find players who refuse to do that, even when said premise and game world has been slowly, carefully, clearly explained to them, are problem players that are best to divest one's self of rather than try to "fix" them through in-game consequences.

Someone who says they want to play a paladin then goes around slitting throats and generally being a psychopath is probably in that category.

True.

I tend to be slow to remove players. I am soft hearted.

Looter Guy

Quote from: Doctor Jest;606609I think this is a problem with the D&D alignment system in general. It's not always immediately clear to everyone, in the same way, what any given alignment means.

I think it's better to hand a Paladin or Cleric a set of religious principles they are supposed to uphold, and the things their god considers a sin. This communicates a very clear expectation of behavior.

While not a perfect implementation, I though Palladium was on the right track with its alignments, as the description of the alignments explained them in terms of what kinds of behaviors a character of that alignment would have, which better informed role playing those characters.

good idea and noted
QuoteAnd they can smoke on it...

Haffrung

The problem with things like alignment and paladins in D&D is paladins are based on medieval Christian lore. But how is the Paladin of a wrathful storm god supposed to behave? Why would his code of behaviour map to that of Christians? What if your world has nothing analogous to Christianity?
 

thedungeondelver

Quote from: Haffrung;606770The problem with things like alignment and paladins in D&D is paladins are based on medieval Christian lore. But how is the Paladin of a wrathful storm god supposed to behave? Why would his code of behaviour map to that of Christians? What if your world has nothing analogous to Christianity?

No, Paladins are based on Holger du Danske in Three Hearts and Three Lions.

Holger was very, very human.  As was the Saracen paladin who adventured with him.
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Libertad

I've never expressed violent fantasies against players who constantly loot.

Players who loot from the party, on the other hand...

jibbajibba

Quote from: thedungeondelver;606836No, Paladins are based on Holger du Danske in Three Hearts and Three Lions.

Holger was very, very human.  As was the Saracen paladin who adventured with him.

As with explainign all things you have to pick a parallel everyone understands sadly telling a 14 year old that the paladi should be based on Holger du Danske aint going to get you very far...

Saying
Lawful Good is like Captain America - the perfect Paladin
Chaotic Good is like Batman
Chaotic Evil is like the Joker
Lawful Evil is like Hitler
Lawful Neutral is like Judge Dredd
Chaotic Neutral is like the Hulk


I give you Neutral Good and Neutral Evil are tricky maybe but most teenagers get that Captain America doesn't slit throats or carry the bulk of the gold off for himself, doesn't punch orphans in the face or cheat at poker.
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jeff37923

Quote from: Looter Guy;605537"I look inside!"
"I open it!"
"I take it!"

OMG! Shurely everyone has shared a table with one of these players. "ME FIRST!" and "I go through the gnoll's sack!" are exclamations, while the rest of the party is either recovering from combat. the trapped door, or even talking to major npc's.

I end up secretly wishing for their early death or opening the wrong box before its over...

This guy is what Rot Grubs were made for.
"Meh."

Bill

Quote from: jibbajibba;606853I give you Neutral Good and Neutral Evil are tricky maybe but most teenagers get that Captain America doesn't slit throats or carry the bulk of the gold off for himself, doesn't punch orphans in the face or cheat at poker.

Awesome!

Bill

Quote from: jeff37923;606855This guy is what Rot Grubs were made for.

Rotgrubs sound great, and I am also fond of cursed magic items.

RPGPundit

The problem is when you're talking about a young player who thinks captain america is lame.

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Planet Algol

It's been my experience that sometimes the PC who is always looting involves the party ending up with a net gain in xp.
Yeah, but who gives a fuck? You? Jibba?

Well congrats. No one else gives a shit, so your arguments are a waste of breath.