This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

RPGs That Make Characters Seek New Spells

Started by Zachary The First, November 21, 2012, 12:40:42 PM

Previous topic - Next topic

RPGPundit

Personally, I prefer how LotFP does it.

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Kaiu Keiichi

Quote from: Haffrung;602818I've seen this happen in my games. The rest of the players go along for awhile, but eventually they balk at yet another mission to explore some mad wizard's tower.

Don't have the rewards be exclusive.  The Mad Wizard's Tower might be full of all sorts of treasure and interesting magic loot.  Maybe an enemy of the Figher PC is hiding out there.  This is a spotlight issue any competent GM can deal with.

A variety of approaches can help. The guild or school that the PC is part of can demand quests in order to be taught higher secrets - the school or master wizard can become a PC patron who can offer a range of rewards for going on the adventure to everyone - cash, magic items, services, spell knowledge.
Rules and design matter
The players are in charge
Simulation is narrative
Storygames are RPGs

RPGPundit

In LotFP you don't go out on solo quests for spells, or drag other pcs out to get them with you.  Instead, you can research spells in the comfort of your own home.

Of course, to do that you need to have a library, which costs a tremendous amount of money. To have that library, you must also have a place to put that library, which means getting a house, and eventually a bigger one when the space runs out.  Which means you have to pay taxes, which means you have to hire an accountant.
And actually researching the spells takes a great deal of time and a great deal of money; you can spend less time and money, but then there's a bigger chance that all your studies will fail.

It means that instead of inconveniencing the rest of the party, the wizard has to inconvenience himself to get that Haste spell he wants so badly; and to maintain himself and his huge library he'll need to go out on adventures.

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Simlasa

Earthdawn has grimoires that magic using PCs are always looking for (and any character can be trained to use if I'm remembering right)... they're not necessarily books though, and not always portable (our group found one carved into the walls of an alchemist's forge).

Call of Cthulhu has a ton of creepy spells locked away in worm-eaten books that are there for the brave/foolhardy/insane to discover/covet/obsess over. My old campaign was pretty much all about the PCs' group scheming to get forbidden knowledge from some other group... keeping it safe... tracking it down when it was stolen.

Jorune has schools/tutors who will teach Dyshas (spells, kinda) but there are others that can only be found by venturing into dangerous places.

Opaopajr

Spell research requiring or helped by a library/keep (which requires its own maintenance) is at least as old as 2e. Also had ways for fighters to run similar smithy/forts to forge new weapons/items (or wizards on retainer for enchants, or weapon masters wandering for weap specs, etc.).

I understand the concern, but it's sort of a GM thing that perhaps might need a comment in DMG, but dunno if it's so pressing to have explicit rules/recommendations.
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

RPGPundit

Quote from: Opaopajr;603964Spell research requiring or helped by a library/keep (which requires its own maintenance) is at least as old as 2e. Also had ways for fighters to run similar smithy/forts to forge new weapons/items (or wizards on retainer for enchants, or weapon masters wandering for weap specs, etc.).

I understand the concern, but it's sort of a GM thing that perhaps might need a comment in DMG, but dunno if it's so pressing to have explicit rules/recommendations.

Well, there's also the alternative of just not letting a wizard obtain new spells except through level advancement or adventuring.

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.