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Roll20

Started by Tommy Brownell, July 08, 2012, 06:51:36 PM

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Tommy Brownell

It's along the lines of the topic I just posted...but anyone here played around with Roll20 yet? I don't have a gaming group per se anymore, so I've looked at previous Virtual Tabletop options...but most of them have given me mental lockdown when I opened them up. I haven't ran a game with Roll20, but I have played with the interface and it's promising. You can drag and drop tokens and maps, upload your own stuff and even do a quick Google search for images.

Biggest thing that bugged me (again, just playing around with it), is that when I dropped a map in, it compressed down to the size of a square...and I had to manually stretch it out to meet the proportions of the field of battle, which got a little unwieldy. But it also has a built in card deck thing, which is a good thing for a Savage Worlds guy like me.
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Silverlion

We've poked at it for an upcoming games of Adventurer, Conqueror, King
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VectorSigma

Your post(s) serve as a reminder for me to try the damn thing out.  I'll post again in this thread once I've messed with the beastie.
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everloss

I've been playing the 5th edition playtest on it with some of my friends. I don't know how it is from the GM perspective, but from the player-side, it seems kind of cool. I wouldn't use it for any kind of ongoing campaign though. It seems to work best for one night one shots.

The DM doesn't have a camera or microphone, so we haven't used those features. Without those, our game is just a hack n slash n loot n pillage. Although we are playing the intro adventure to 5th, so that's probably all there is to it anyway.

Overall, I think it's pretty cool and nifty.
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Soylent Green

Is it any different from Infrno?
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AnthonyRoberson

Quote from: Silverlion;557946We've poked at it for an upcoming games of Adventurer, Conqueror, King

As a DM, I like it very much so far. The only glitch that I have encountered has been getting the video and audio enabled. I switched from Firefox to Chrome however and that problem went away. I think the problem was linked to the fact the the program uses Adobe Flash and I have a Mac, but I am not sure...

I have used Maptool and D20Pro in the past and in my opinion, Roll20 is MUCH more intuitive and easy to use. The library of maps, tokens, sounds, etc. is awesome. You just do a quick search and drag the token or map onto the whiteboard. I was also able to create dice macros and easily and that is something that I never figured out how to do on other platforms.

I hope to have my ACKS campaign up and running very soon!

everloss

Quote from: AnthonyRoberson;558147The library of maps, tokens, sounds, etc. is awesome. You just do a quick search and drag the token or map onto the whiteboard.

Last night I made a GM account and played around with it for a bit. I found the library to be rather lackluster. For example, I searched the term, "vampire," under both tokens and portraits and got nothing even resembling a vampire.
A search for "undead," though, brought up many tokens of ghouls and skeletons and even a ghost.

Also, the maps are only one hex in size. You have to manually resize them; however roll20 does not tell you how to do this. I finally figured out that you you have to hold down the ALT key while left clicking the top right corner of a tiny green box that appears when you click on an object. Then you can drag the cursor to re-size the object.
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jcfiala

I've been in a game using roll20 for a few months - we've unfortunately only actually played 4 sessions due to schedule problems, but it's been moving foward.  As a player, it seems to work pretty well on the whole, although during the last session I had trouble hearing anything.  Happily, we're using the text interface for chat.
 

Tommy Brownell

I wonder if it works any better with the Google+ Hangout interface for video/chat?
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Tommy Brownell

Quote from: everloss;558176Last night I made a GM account and played around with it for a bit. I found the library to be rather lackluster. For example, I searched the term, "vampire," under both tokens and portraits and got nothing even resembling a vampire.
A search for "undead," though, brought up many tokens of ghouls and skeletons and even a ghost.

Also, the maps are only one hex in size. You have to manually resize them; however roll20 does not tell you how to do this. I finally figured out that you you have to hold down the ALT key while left clicking the top right corner of a tiny green box that appears when you click on an object. Then you can drag the cursor to re-size the object.

Hm. I'm having a little more luck with the vampire search right now.

I totally agree about the map thing being very annoying, though.
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It was all a mistake

Quote from: Tommy Brownell;558337Hm. I'm having a little more luck with the vampire search right now.

I totally agree about the map thing being very annoying, though.

I think the map issue occurs because the source image is too low res. I found some maps, when dragged in are fine but others simply fill a single square. Those that fill a single square were very low res when enlarged. Roll twenty seems to default to setting the asset to a certain size based on the source resolution.

I'm guessing that those assets with too low a resolution get sized as large as the assets resolution allows (less than one square) and at the minimum for an asset (1 square) so appear filling exactly one square. (I'm graphic designer by profession can't you tell!)

Most of the assets Roll20 brings up (if you hadn't already realised) are simply images searched over the web rather than purpose built images for the app, so I'd fully expect many/most of them to not actually be very fit for purpose.

Looks good though. I've looked at a few options for online roleplaying and pretty much discarded all of them as too complex/fiddly etc. This is the first one I might actually try for a session or two! Could do with a short manual however...

Anyone used it in anger yet??

AnthonyRoberson

Quote from: It was all a mistake;558481...

Anyone used it in anger yet??

I have done several tests with it using a max of three players and it worked pretty well other my large maps taking awhile to load. Also, I used voice only and no video but the voice quality was excellent.