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Sunshine

Started by silva, March 04, 2011, 08:23:57 PM

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silva

STOP.



play this,




Now read.




Quote"what if the movement and style known as cyberpunk was located in 1974? If fashions, trends, technology, and history were of that much-maligned and oft-parodied decade? If your street samurais, hackers, and dealers sashayed around the city in kaftans and stack-heeled boots? What if the technology was clunky to our eyes, what if there wasn't a pervasive mobile phone network, or a mysterious cyberspace?

Sunshine is a game.. where you take the role of characters in a 1974 that never was, where history and technology are ever so slightly different. These characters can be criminals, secret agents, mercenaries, or revolutionaries. They are connected by the fact that they have come to the fictional Fulcrum City to do a job.

Fulcrum City is a nexus of the Cold War. It's a port, a free city, and a hotbed of skulduggery, espionage, and crime. It exists wherever you want it to exist, as long as it is somewhere sunny. It could be in a South American banana republic, on the coast of a war-torn West African nation, an island in the Mediterranean, or in the steaming jungles of South East Asia.

Everything about the world is given through artefacts: posters, advertisements transcripts, articles, memos, or mentions in examples. As you learn to play the game, you also learn about the world.

In the end, this game exists because I thought it would be fun. And, just maybe, it might be fun for other people as well.

Cheers
Malcolm

Its just me, or this concept is fucking awesome? :D

Cole

Quote from: silva;443878STOP.
Its just me, or this concept is fucking awesome? :D

I picture something very philip k. dick.
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Hackmaster

Since I already have the quite awesome game "Over the Edge", I don't see a need for the disco version.

If it grabs you, then I say go with it. Game on!
 

Thanlis

Oddly enough, I just tripped over this an hour ago. I haven't read it, though, so no promises about quality.

Benoist

That could be an awesome setting for a game. :)

Phantom Black

Sounds sucky in the extreme and should be outlawed internationally and enforced by the NATO.
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Quote"I played Dungeon World once, and it was bad. I didn\'t understood what was happening and neither they seemed to care, but it looked like they were happy to say "you\'re doing good, go on!"

My character sheet was inexistant, and when I hastly made one the GM didn\'t care to have a look at it."

Spinachcat

I am interested in hearing more about this setting.   I get the 70s dystopia idea, but I'm not understanding how it would be cyberpunk in a world were there was no cyber or its equivalent.

Phillip

#7
Cyberspace looks like folds of teletype paper with ASCII graphics of a Snoopy calendar?
And we are here as on a darkling plain  ~ Swept with confused alarms of struggle and flight, ~ Where ignorant armies clash by night.

Thanlis

Quote from: Phillip;443938Cyberspace looks like folds of teletype paper with ASCII graphics of a Snoopy calendar?

Deckers hook into networks by whistling certain tones. There were some pretty interesting networks back in the 70s.

Ghost Whistler

This could be the Invisibles meets Damnation Alley.
"Ghost Whistler" is rated PG-13 (Parents strongly cautioned). Parental death, alien battles and annihilated worlds.

Pseudoephedrine

How do you have cyberpunk without cyberspace? I think the author wants some other genre to compare it to.

However, the details sound mildly interesting. I agree w/ Cole - could be very Dickian.
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The Pernicious Light, or The Wreckers of Sword Island;
A Goblin\'s Progress, or Of Cannons and Canons;
An Oration on the Dignity of Tash, or On the Elves and Their Lies
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Playing: Dark Heresy, WFRP 2e

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jeff37923

Quote from: Ghost Whistler;443986This could be the Invisibles meets Damnation Alley.

Or it could just be the preamble to Logan's Run.
"Meh."


Seanchai

Reminds me of Starchildren, which someday I vow to play

Seanchai
"Thus tens of children were left holding the bag. And it was a bag bereft of both Hellscream and allowance money."

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Thanlis

Quote from: Seanchai;444028Reminds me of Starchildren, which someday I vow to play

Keep the setting, use a different system. It's really one of those games where the system is purely the result of the designers needing something to run their cool world in. Run it in, I don't know, use Reign but turn the company rules into band rules.